Warden's Keep is an additional good. Yes, you should have pay for it. Why are you entitled to free additional content?shadow skill said:So where does that leave project ten dollar proper? They are clearly not rendering a service with things like Warden's Keep etc. Nor does that mean that they are entitled to any amount of money from a used game sale; which is how they have framed the entire discussion.Jaded Scribe said:Publishers have the right to charge for their services. That's what the online mode is, a service. You can still play the game in single-player format, great! Go buy used.shadow skill said:That is because this is how a market works. When people wait for a game to come down in price or wait for a sale they are exercising their ability to pay what they deem reasonable for a given product. Publishers certainly don't have the right to tell the customer otherwise.Jaded Scribe said:I personally haven't seen many indie games with the same level of online play as the big houses. Indie companies also have a smaller staff in general, and therefore less costs. They also don't launch ad campaigns, pay less for their offices and equipment etc etc etc.Xzi said:Lol the quality of games has been declining for years anyway. Mostly because the developers/publishers who are now doing this type of thing have forced all the better devs, who would never dream of trying this crap, out of business.Jaded Scribe said:Depends on the game, how it was developed, and so on and so forth. Not all online experiences are equal, therefore they have different costs. But believe me, it costs. Nothing is ever free. Someone pays for it. And with devs already taking massive hits from used gaming these days, they had to take a stand.
Or would you rather see a decline in quality and number of titles put out each year as these companies start having to fire developers?
You get what you pay for. You pay like a cheap-ass, you'll get cheap-ass goods.
Ok, so say your brother wants play the game. Is there any reason you can't let him use your system for an hour or two? Why can't his friends come over to your house to see the online content?
Or, since you apparently have 2 systems, why not just pay the $5 for your brother to play online on his system?
That being said, we still see a lot of quality releases from independent developers which start their pricing around $30-$40, proving that any quality-to-price ratio can be achieved. If I'm instead paying $40 for a game with missing features, that's not exactly a good purchase.
If you want to send a message to them, then simply *don't buy the game at all*. Where do you get the entitlement that just because a game is released, you instantly have the right to play it at your choice of cost, and on your terms?
If they lose enough money because of it, it will stop. If not, then it's clear that the majority of their playerbase is fine with the change and you just need to go find some other game to play.
But the publisher has every right to charge for providing an additional service. You can still play the game offline. But to access additional content, you pay an additional cost.
If enough people feel that the extra cost is not worth it, they won't pay it, and possibly not buy the game at all. Which will tell the company that this pricing model failed, and they'll move on to find a new one.
You are entitled to nothing.