I don't know...
I'm one of the few people who enjoyed Fable more than it's sequel. I appreciate the layers of influence Molyneux is trying to stack into the game so that it can really feel like you're having an impact on the world, but maybe he could start by giving the citizens more of a short-term memory. If your alignment is "good", then all you have to do to make up for stabbing someone in the throat is walk to the next screen, then come back. All will be forgotten!
If he fixed that, then maybe it would feel like I'm actually influencing the world, rather than simply playing an invisible numbers game.
And I get SO tired of him claiming he's going to reinvent the wheel. No, you're not. The wheel works just fine. If you have a better idea, implement it. Don't say you're tearing down the foundations of a very popular genre.
On a side note, did he really call Che Guevara a wonderful amazing person? He was a revolutionary, and there can certainly be a case made that certain regions would have been better off had he succeeded there. But wonderful and amazing? He travelled from region to region inciting violence. He wasn't a man of the people. He was a communist revolutionary for hire.