Fallout 3 - I just cant get enough

Recommended Videos

Aid n

New member
Oct 10, 2008
39
0
0
I'm sure like many others i just cant wait to get my grubby little mits on it and am pretty sure that this will be one of if not my favourite game of all time. I mean i spent so much time on oblivion it was unreal and this just looks like its gonna surpass that. The trailers have given me enough information to spend an unhealthy amount of time fantasising about the game, i'm a grown man for gods sake this cant be good. I already booked as many days off from work as i could for when it comes out, im an addict its not good.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
I just hope that there's enough class range to make this thing seem like a different game upon replaying it.
 

Kyriptonite

New member
Sep 23, 2008
136
0
0
BallPtPenTheif post=9.73763.807871 said:
I just hope that there's enough class range to make this thing seem like a different game upon replaying it.
theres not many classes like big guns and small guns, but u will play throught it atleast 2-3 times because of the good and evil way.
 

GenHellspawn

New member
Jan 1, 2008
1,841
0
0
There are no classes in Fallout. You change your stats at character creation to reflect what you want your character to be able to do.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
GenHellspawn post=9.73763.807944 said:
There are no classes in Fallout. You change your stats at character creation to reflect what you want your character to be able to do.
... thus, creating classes.

I didn't mean it in the "pick a guy from startup" type of class. I just meant, various skill differences between hand to hand, pistol, rifles, automatic weapons etc...

As for replayability due to good versus bad gameplay, I doubt it's that drastic. I remember hearing that old "you can do anything you want" line in Oblivion so the first thing I did when I got out of the dungeo was to kill a guard and take all his gear and his horse... then everybody magically knew that i did this and the game was almost uplayable from then on.

We'll see, and I hope I am wrong.
 

Aardvark

New member
Sep 9, 2008
1,721
0
0
They could have kept this game one big secret and it still would have gone gangbusters. Here's hoping it tops GTA in sales and isn't just oblivion with guns
 

GenHellspawn

New member
Jan 1, 2008
1,841
0
0
BallPtPenTheif post=9.73763.807976 said:
GenHellspawn post=9.73763.807944 said:
There are no classes in Fallout. You change your stats at character creation to reflect what you want your character to be able to do.
... thus, creating classes.

I didn't mean it in the "pick a guy from startup" type of class. I just meant, various skill differences between hand to hand, pistol, rifles, automatic weapons etc...

As for replayability due to good versus bad gameplay, I doubt it's that drastic. I remember hearing that old "you can do anything you want" line in Oblivion so the first thing I did when I got out of the dungeo was to kill a guard and take all his gear and his horse... then everybody magically knew that i did this and the game was almost uplayable from then on.

We'll see, and I hope I am wrong.
Except in Fallout, you could literally do whatever the hell you wanted. Now, there are unkillable characters and bosses that you only have two ways to kill.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
GenHellspawn post=9.73763.808022 said:
Now, there are unkillable characters and bosses that you only have two ways to kill.
Lame.

If they were that worried of losing the casual gamer they should have had warning screens telling you that you're about to break the game rather than making people invincible.
 

GenHellspawn

New member
Jan 1, 2008
1,841
0
0
BallPtPenTheif post=9.73763.808190 said:
GenHellspawn post=9.73763.808022 said:
Now, there are unkillable characters and bosses that you only have two ways to kill.
Lame.

If they were that worried of losing the casual gamer they should have had warning screens telling you that you're about to break the game rather than making people invincible.
But that was the beauty of Fallout: If you killed every single character in the game, you could still win. You could also win by not killing anything at all. Bethsoft has taken the principle and screwed it up somehow.
Now, there are people you can only negotiate with, and people you can only kill. Which really sucks.
 

Knight Templar

Moved on
Dec 29, 2007
3,848
0
0
BallPtPenTheif post=9.73763.807976 said:
GenHellspawn post=9.73763.807944 said:
There are no classes in Fallout. You change your stats at character creation to reflect what you want your character to be able to do.
... thus, creating classes.

I didn't mean it in the "pick a guy from startup" type of class. I just meant, various skill differences between hand to hand, pistol, rifles, automatic weapons etc...

As for replayability due to good versus bad gameplay, I doubt it's that drastic. I remember hearing that old "you can do anything you want" line in Oblivion so the first thing I did when I got out of the dungeo was to kill a guard and take all his gear and his horse... then everybody magically knew that i did this and the game was almost uplayable from then on.

We'll see, and I hope I am wrong.
That was almost a gamebraker there. I guess they didn't want the "killing without reaction" gig setting up.... hang on....

Dark Brotherhood......

THEY WERE LAZY!
 

fluffylandmine

New member
Jul 23, 2008
923
0
0
I only wish I could kill them all... if only...oh well, still looks fun what with the ability to get a headshot with a teddy bear gun...
 

Dapper Ninja

New member
Aug 13, 2008
778
0
0
I never really understood why people got so excited about this game. Could somebody please enlighten me?
 

Rooster Cogburn

New member
May 24, 2008
1,637
0
0
L1250 post=9.73763.808567 said:
I never really understood why people got so excited about this game. Could somebody please enlighten me?
Honestly, I don't know much about it. But I know Bethesda's track record, and (despite my complaints about Oblivion), that's enough for me to get excited.

EDIT: Also, I am dieing to know if they will correct those mistakes (possibly resulting in the second coming), or run with them even further.
 

haruvister

New member
Jun 4, 2008
576
0
0
L1250 post=9.73763.808567 said:
I never really understood why people got so excited about this game. Could somebody please enlighten me?
There are countless sci-fi and 'high' fantasy adventures out there, but Fallout is unique in terms of its post-apocalyptic setting. I can't speak for 3 (and I'd rather not speak about Tactics) but Fallout 1 & 2 are perfect examples of how to combine narrative complexity, philosophical depth, statistical tinkering, bleak humour and splattering ultraviolence. And they're damn good fun.
 

WazzizFace

New member
Jul 28, 2008
72
0
0
I too can't wait another 2 weeks for fallout 3, but one thing that still bugs me is how they used the Oblivion engine and everything looks the same as Oblivion (like how people move and stand and talk at you in a drone like manner)

Makes it feel like a non-canon Oblivion sequel.....but who cares, Oblivion is awesome too! XD