I believe it's called 'Borderlands'.
I could never understand this obsession with multiplayer. Roleplaying is entirely the wrong kind of genre for that sort of thing. The dialogue and moral choices for a start. You'd inevitably get separated at some point if each player-character was given free rein. If not, the arguements would ensue over what road to take.
Games like Fallout and Oblivion are supposed to be enjoyed on your lonesome, I think. That's what worries me about Bioshock 2's multiplayer. Okay, it's buolt into the story to an extent, but couldn't you just mod, say..Counter-Strike or something to include plasmids? You're not going to be paying attention to the art-deco styling and wonderful dialogue when you're 'fragging', are you?
There are countless games built for that sort of thing from the bottom up.
I could never understand this obsession with multiplayer. Roleplaying is entirely the wrong kind of genre for that sort of thing. The dialogue and moral choices for a start. You'd inevitably get separated at some point if each player-character was given free rein. If not, the arguements would ensue over what road to take.
Games like Fallout and Oblivion are supposed to be enjoyed on your lonesome, I think. That's what worries me about Bioshock 2's multiplayer. Okay, it's buolt into the story to an extent, but couldn't you just mod, say..Counter-Strike or something to include plasmids? You're not going to be paying attention to the art-deco styling and wonderful dialogue when you're 'fragging', are you?
There are countless games built for that sort of thing from the bottom up.