Fallout 3

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Bulletinmybrain

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shatnershaman said:
J'aen said:
Halo: CE looks like shit compared to modern games. Should it really surprise you that Morrowind does as well?
There were better looking games in 2002

GTA 3
BT 1942
Metroid Prime
Splinter Cell

And voice acting has nothing to do with graphics.
Yes I know voice acting has nothing to do with graphics thanks for telling me something I already know. What I stated was that sometimes voice acting is bad in games where the characters say a buttfuckingly huge amount besides mgs4.
 

Tryzon

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Basically as long as they stamp out Oblivion's major issues there should be little to worry about, except I can't help but scream "WHY?!" yet again as I ask myself what possessed someone to think a "pause time, line up shots, own everything" feature was either superiour or even complimentary to the age-old "it works fine, stop pranging it up" idea of FPS shooting things for yourself. I just hope it isn't mandatory for survival, or the game will sadly float by me with only my back on shunning to greet it.
 

Bulletinmybrain

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Tryzon said:
Basically as long as they stamp out Oblivion's major issues there should be little to worry about, except I can't help but scream "WHY?!" yet again as I ask myself what possessed someone to think a "pause time, line up shots, own everything" feature was either superiour or even complimentary to the age-old "it works fine, stop pranging it up" idea of FPS shooting things for yourself. I just hope it isn't mandatory for survival, or the game will sadly float by me with only my back on shunning to greet it.
You can't use VATS forever I thought? Isn't it kinda like restricted if you use to much and you have to let it cool-down?
 

Tryzon

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Bulletinmybrain said:
You can't use VATS forever I thought? Isn't it kinda like restricted if you use to much and you have to let it cool-down?
Next-gen bullettime, buckaroo. As predictable as that sounds, most likely.
 

Bulletinmybrain

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Tryzon said:
Bulletinmybrain said:
You can't use VATS forever I thought? Isn't it kinda like restricted if you use to much and you have to let it cool-down?
Next-gen bullettime, buckaroo. As predictable as that sounds, most likely.
Yeah but then again you can get crippled yourself as well so its not exactly bullet-time. Plus you have a chance to miss. You see that 89% chance to hit the enemy in the head with a sniper? Miss, miss, Miss. oh the sorrow of what one can go through trying to beat the odds..
 

EvolutionKills

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I remember a long way back (long way back), there was a poll on the 'No Mutant's Allowed' website (and Fallout fansite), about which developer would YOU want to do the next Fallout? I remember that Bioware, Obsidian, the now defunct Troieka Games, and a few others made the list. However, Bethesda wasn't on the list. At the time, I was playing the shit out of Morrowind:GoTY, and I was a little ticked that they hadn't been considered. So low and behold, a few years latter and Oblivion hits shelves, and I was reminded of much cooler this would be if it was Fallout. Few more years later, Bethesda gains the rights to Fallout, I'm flipping out with excitement while the rest of the Fallout community is divided with fear and anticipation.

At the end of the day, they can't do any worse than Brotherhood of Steel or Tactics.

VATS seems almost totally optional from what I've read. They have play-testers at Bethesda that range from always using it, to never using it. So if you don't like it, it looks like you can just never use it an be fine (like ignoring Magick using in Morrowind). Using it won't break the game. In all honesty, I can't think of a better way to incorporate my love of the old Fallout combat system (Targeting an opponent's eyes with my .223 pistol and causing his head to explode) with real time FPS combat.


Now as long as they have a variety of new voice actors (so that not everyone is a clone of each other), keep the black humor, engaging player-driven storyline, and Dogmeat, they'll be fine. Besides, I've always wanted a Fallout games with Havok physics...
 

Tryzon

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Bulletinmybrain said:
Yeah but then again you can get crippled yourself as well so its not exactly bullet-time. Plus you have a chance to miss. You see that 89% chance to hit the enemy in the head with a sniper? Miss, miss, Miss. oh the sorrow of what one can go through trying to beat the odds..
My main thing isn't really the difficulty consequences, but the fact that it's the only game element I've heard of that's causing me any grief. I want to be a lonely git frantically scavaging crap together and only just staying alive, not a demi-Neo.
 

Whoolpurse

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VVL said:
Well, it's a hell of a lot more realistic.
You never saw the trailers? I mean, Nuclear war in the 40's with zombies, and gattling guns, And a weapon that makes the enemy melt?
 

mjhhiv

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EvolutionKills said:
I remember a long way back (long way back), there was a poll on the 'No Mutant's Allowed' website (and Fallout fansite), about which developer would YOU want to do the next Fallout? I remember that Bioware, Obsidian, the now defunct Troieka Games, and a few others made the list. However, Bethesda wasn't on the list. At the time, I was playing the shit out of Morrowind:GoTY, and I was a little ticked that they hadn't been considered. So low and behold, a few years latter and Oblivion hits shelves, and I was reminded of much cooler this would be if it was Fallout. Few more years later, Bethesda gains the rights to Fallout, I'm flipping out with excitement while the rest of the Fallout community is divided with fear and anticipation.

At the end of the day, they can't do any worse than Brotherhood of Steel or Tactics.

VATS seems almost totally optional from what I've read. They have play-testers at Bethesda that range from always using it, to never using it. So if you don't like it, it looks like you can just never use it an be fine (like ignoring Magick using in Morrowind). Using it won't break the game. In all honesty, I can't think of a better way to incorporate my love of the old Fallout combat system (Targeting an opponent's eyes with my .223 pistol and causing his head to explode) with real time FPS combat.


Now as long as they have a variety of new voice actors (so that not everyone is a clone of each other), keep the black humor, engaging player-driven storyline, and Dogmeat, they'll be fine. Besides, I've always wanted a Fallout games with Havok physics...
Everything you mentioned that they need to have is great, but the biggest thing is having your actions be actually relevant to the story. In Oblivion, they tried to pretend to give you choice with multiple things to say, but no matter what you said, it really wouldn't affect the story.

Also, they could just take the Fable route, and give us choice, but only the option to be either good or evil. The original Fallout let you be anything in between.

So yeah, there is a lot of things that Bethesda can mess up...
 

Bulletinmybrain

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mjhhiv said:
EvolutionKills said:
I remember a long way back (long way back), there was a poll on the 'No Mutant's Allowed' website (and Fallout fansite), about which developer would YOU want to do the next Fallout? I remember that Bioware, Obsidian, the now defunct Troieka Games, and a few others made the list. However, Bethesda wasn't on the list. At the time, I was playing the shit out of Morrowind:GoTY, and I was a little ticked that they hadn't been considered. So low and behold, a few years latter and Oblivion hits shelves, and I was reminded of much cooler this would be if it was Fallout. Few more years later, Bethesda gains the rights to Fallout, I'm flipping out with excitement while the rest of the Fallout community is divided with fear and anticipation.

At the end of the day, they can't do any worse than Brotherhood of Steel or Tactics.

VATS seems almost totally optional from what I've read. They have play-testers at Bethesda that range from always using it, to never using it. So if you don't like it, it looks like you can just never use it an be fine (like ignoring Magick using in Morrowind). Using it won't break the game. In all honesty, I can't think of a better way to incorporate my love of the old Fallout combat system (Targeting an opponent's eyes with my .223 pistol and causing his head to explode) with real time FPS combat.


Now as long as they have a variety of new voice actors (so that not everyone is a clone of each other), keep the black humor, engaging player-driven storyline, and Dogmeat, they'll be fine. Besides, I've always wanted a Fallout games with Havok physics...
Everything you mentioned that they need to have is great, but the biggest thing is having your actions be actually relevant to the story. In Oblivion, they tried to pretend to give you choice with multiple things to say, but no matter what you said, it really wouldn't affect the story.

Also, they could just take the Fable route, and give us choice, but only the option to be either good or evil. The original Fallout let you be anything in between.

So yeah, there is a lot of things that Bethesda can mess up...
Isn't that already stated? You can set off a nuclear warhead in a town killing the populace..
 

mjhhiv

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Yeah, but that is a very black and white example. You can either kill the town, or let it be...
 

J'aen

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Or you can kill some of the town, but not all of them. Shades of grey, dude. Ok, a very dark grey when it involves murder, but grey nonetheless.
 

VVL

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Whoolpurse said:
VVL said:
Well, it's a hell of a lot more realistic.
You never saw the trailers? I mean, Nuclear war in the 40's with zombies, and gattling guns, And a weapon that makes the enemy melt?
To be fair, I was talking about Morrowind, but I digress. What I think of as realism in science fiction/fantasy games is the gameplay and mortality level. Very realistic gameplay is what makes or breaks a game most of the time, for me. Morrowind had that more than Oblivion, and Fallout did as best as they could for a game that old. In other words, I want realistic mortality (the opportunity to ultimately die, at the very least) and the choice to do anything that I have the opportunity to do.
 

mjhhiv

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J'aen said:
Or you can kill some of the town, but not all of them. Shades of grey, dude. Ok, a very dark grey when it involves murder, but grey nonetheless.
It still comes down to being "good" and leaving the town alone, or being "evil" and either killing everyone or just killing a few lucky citizens just for the heck of it.
 

VVL

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Look, they can't tell you everything they allow you to do. What if, at some point, you can kill the leader of the town and take over? Please, tell me what other choices you would like to have. Name two or three.
 

SomeBritishDude

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I don't know if I'm getting this. I hated Oblivion with a passion, and I've never played Fallout. Still, it does look kind of cool, but it's coming out about the same time as Fable 2, and Fable comes first
 

mjhhiv

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VVL said:
Look, they can't tell you everything they allow you to do. What if, at some point, you can kill the leader of the town and take over? Please, tell me what other choices you would like to have. Name two or three.
What I was trying to say is that it may be just a bad example on Bethesda's part, and the rest of the game may be filled with black, white and gray choices. This situation, however, is black and white. There may not be anything I can think of to change it, but that doesn't mean it's not black and white.
 

VVL

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I agree with you totally. But of course there will be some obvious black and white choices, but they should be rare compared the gray areas. Blowing up one of the largest settlements in the game with a nuclear blast is obviously a rather once-in-a-lifetime choice.
 

fat american

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I never played Morrowind and I loved Oblivion so this game should be even cooler even though you aren't completely free to go wherever you want with no load screen. You would have to watch the X-play exclusive demo when they weren't at E3 to know what I mean but you have to take Metro tunnels or something of the like in order to go places. It's not like Oblivion in which you could walk from one place to another without any load screens.

I have to say I am very excited and it would be very hard for Bethesda to screw this up for me. I am pre-ordering my copy of it tomorrow along with Fable 2, which looks equally awesome.
 

Lt. Sera

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Fallout fans always seem to ***** and moan, you could make the game perfect and they'd still whine about how someone's hair colour should or shouldn't be.

The more i see of it, the more i like it. Next thing they should show is some dialogue though, it's a pretty important (and large) part of the game.