Fallout 4, what would you like to see?

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SimuLord

Whom Gods Annoy
Aug 20, 2008
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I'm going to suggest the same thing for Fallout 4 that I've been saying for the past couple years about The Elder Scrolls 5.

Bethesda should go onto the Nexus, find the talented modders, the guys who have built unofficial patches and texture replacers and gameplay improvements using nothing more than the game's modding tools and maybe some scripting. Fire half the design team and replace them with these talented amateurs, or build a feature-complete beta and hire those modders to play the crap out of it in a three-month window between when the beta's done and when the disc goes gold. Incorporate every piece of "this wasn't fun, so I changed it" advice from the modders and release your game the way it should be rather than waiting for the community to gamma test and fix it for you after release.

If Bethesda had hired Quarn, Kivan, Qarl, and Oscuro during Oblivion's dev cycle, it would've been far better out of the box (I pity the poor fools who have to play it on the 360 or PS3.)
 

jdnoth

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Sep 3, 2008
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Fallout 3 never really let you just sit back and become a rich, powerful, evil, lazy bastard profiting off of the misery of innocent people. It got half the way there with the slaver quests, the Tenpenny Tower thing etc, but the game always reverted back to wandering through deadly sewers shooting mutants and endless trooping through the wasteland just to fulfill some linear morality-driven bullshit storyline, totally unfitting for my evil prick of a character. Let me have a storyline revolving around my budding slave trade business and occasional cannibalistic tendencies for fucks sake.

Also, torture.
 

cainx10a

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May 17, 2008
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Fallout 4, as in a continuation of the Fallout 3 storyline post-DLC and what's not, should have a Jericho-flavor to it. Reconstruction of the States, one state at a time, or one outpost at a time; the march's DLC will change the original ending storyline, and our good ole character will survive. So I expect the game to involve this hero's offspring to carry the flame in favor of changing the world.

Gameplay should of course include vehicles; we have all the tools lying around to build even the simplest of mode of transport, Brahmin wagon? Bicycle? even some 'new-tech' fuel source could be found to power our buggies and motorcycles? Etc ... Etc ...
 

Grenbyron

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Dec 31, 2008
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my game must be bugged because I have never found Dogmeat. I think he keeps on dying or something.

I would like to see the Vats system allow you to target objects. Like being able to target a car for the grenade. Vehicles would be nice. Some destructible terrain would be cool too. Like being able to drop a column on a group or knock over a car-wall.
 

Grand_Poohbah

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Nov 29, 2008
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Motorcycle Please! Riding the wastes in one of those bad boys would make me feel like a true survivor of the apocalypse.
 

USSR

Probably your average communist.
Oct 4, 2008
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Dizzy Day said:
Its most certainly in the works, what would you like to see improved/ changed / added and taken out etc.
Don't you think Bethesda would be more concerned with a new Elder Scrolls, not another fallout?

They take every game, 1 at a time, So I highly doubt they are in the process of making it.

But to actually contribute to this forum, I think it would be nice if you could kill giant rad scorpions with ease, without having to pull out a flamer.
 

Art Axiv

Cultural Code-Switcher
Dec 25, 2008
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Lyiat said:
Brokkr said:
Lyiat said:
Cyborg Dogmeat? With a plasma cannon? So he doesn't get in your damned WAY!
I hated Dogmeat. He just kept getting killed every 3 min. I ended up just leaving him at my house for the whole game.
I loved him. He never died for me untill he ran into my crossfire, or tried to play fetch with one of my grenades/rockets.
I killed him off.
 

Ace of Spades

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Jul 12, 2008
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Vehicles. It took a really long time to get to a specific destination if you hadn't explored the area around it.
 

Alex_P

All I really do is threadcrap
Mar 27, 2008
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I think Fallout's game is played out, or close to it.

The post-nuclear 1950s world has been explored in a lot of depth from a lot of different angles. Through the player's actions in various games, we've seen the world change a lot. It's getting better. It's crawling out of its hole. I think that's pretty much the end. There's room to save (or kill) it maybe one more time.

If there is a 4, it should be created as a self-conscious conclusion to the franchise. I don't think Bethesda is really equipped to do that well since they big thematic story arcs aren't really their thing.

-- Alex
 

Socius

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Dec 26, 2008
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Arachon said:
Renamedsin said:
are you saying there is somthing wrong with my great meaning of life? :p
yes, I know it will never happen and I also know that maybe a good thing, I really think they should stop it now when they are on a roll so they don't come with some really bad final game ruining the feeling we got from the rest of the games...
Yes... Yes I do... Basically what you are doing is taking the existing, proper, Fallout franshice (that being FO 1 & 2), and taking a gigantic dump on it... You don't happen to work at Bethesda do you?
haha I wish... then things would be different! not better perhaps, but different. XD
 

SultanP

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Mar 15, 2009
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widdyy said:
suggetings for animal to ride:
5, harold the tree guy in dog form
Harold in dog form? How the hell would he go from an ex human with a tree growing around him, which has even moved around his organs, to become a dog? How?
 

Arcade_Fire

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Mar 7, 2009
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Lose the level cap, or at least make it a bit higher.

Also, make the third person perspective look less retarded when you move.