Dear lord. Pardon my going off topic here, but I actually know a couple of guys who would chase you with a torch and pitchfork for making that comparison.sushkis2 said:Well, the dialogue isnt that bad, at least for me it was worse in morrowind
Dear lord. Pardon my going off topic here, but I actually know a couple of guys who would chase you with a torch and pitchfork for making that comparison.sushkis2 said:Well, the dialogue isnt that bad, at least for me it was worse in morrowind
Heh, you cant please everyone, can you?Wuffykins said:Dear lord. Pardon my going off topic here, but I actually know a couple of guys who would chase you with a torch and pitchfork for making that comparison.sushkis2 said:Well, the dialogue isnt that bad, at least for me it was worse in morrowind
U jelly? Name one modern RPG with the same freedom and charm as Fallout!Zannah said:The kind of self proclaimed old school rpg you speak off, is extinct. And that's a good thing![]()
Also made by Troika, the remnants of Interplay (creaters of Fallout).Manoose47 said:oh yeh, you might also try vampire the masquerade bloodlines, its a dark gritty modern rpg with vampirism thrown in to boot. although it must be patched!
Meh, i'd rather wait for DX human revolution, besides, vampires isnt my thing, especially after the twilight craze, I accidentaly spoke my mind and said, that i hate twilight, so all the girls hated me afterwards. Also, i saw vampire bloodlines at my friend's. Didnt really find it THAT amusing...Gill Kaiser said:Also made by Troika, the remnants of Interplay (creaters of Fallout).Manoose47 said:oh yeh, you might also try vampire the masquerade bloodlines, its a dark gritty modern rpg with vampirism thrown in to boot. although it must be patched!
Very good. Closest game to a Deus Ex sequel.
Use the fanpatch.
Morrowind would like to have a (few hundred) words with you.sushkis2 said:U jelly? Name one modern RPG with the same freedom and charm as Fallout!Zannah said:The kind of self proclaimed old school rpg you speak off, is extinct. And that's a good thing![]()
Well that's the thing I'm seeing, as nowadays people say 'roleplay' but are really meaning 'method that gives me most XP'. To bring up an argument I made in another thread today, lets say you end up 'building' (note, not playing) a diplomatic character who gets to a point where he needs to talk his way out of a fight he can't possibly win, where as the low-int fighter could easily mop the floor with them but can't speak English well enough to convince them to walk away. That's the old way for sure, and though it seems limiting in that sense it's still a choice because that's how you made your character. I'm seeing that today's games let you 'play' the diplomatic or violent options, but you can easily charm them or defeat them. The main motivation is which is worth more XP or monies.Zannah said:What people on the pc, in all their misplaced nostalgia, consider oldschool, are games for the people who roleplay for numbers and spreadsheets, rather then to actually roleplay. In other words, for the kinds of people that any decent PnP table kicks out.
I can feel the elitism coming off of this post like radiation from a microwave. It... it sears the flesh.bussinrounds said:Zannah said:Morrowind would like to have a (few hundred) words with you.sushkis2 said:U jelly? Name one modern RPG with the same freedom and charm as Fallout!Zannah said:The kind of self proclaimed old school rpg you speak off, is extinct. And that's a good thing![]()
But "freedom and charm" are a sandbox thing. Rpgs are about immersing the player in the world and character. And every single of the so praised aspects of "oldschool" rpgs actively contradicts immersion. Slow, clunky, boredom combat, and eagle eye vision, where things made back in the day, due to technical limitations, not because anyone thought they'd be a good idea. That's why Arx Fatalis was vastly better then Baldurs Gate, and that's why those games went extinct in the first place.
What people on the pc, in all their misplaced nostalgia, consider oldschool, are games for the people who roleplay for numbers and spreadsheets, rather then to actually roleplay. In other words, for the kinds of people that any decent PnP table kicks out.
Captcha - therydra accepted - did I just buy a taiwanese dishwasher?
Funny, these sandbox action rpgs you love so much have incredibly mindless and boring gameplay, imo, compaired to tactical rpgs. Not to mention their dull and wooden characters, boring quests, and severe lack of monsters, spells, talents, character building, and content period.
Those imitators will never be able to compete with 30+ years of D&D content to draw from. What is those games bestiary's like 2 pages long ? Please, gtfo.
The exploration is the only thing those games have going for them, imo.
Hahaha! Don't let the vampire novels made for hormone-addled high school girls and lonely houeswives ruin The Masquerade for you. Twilight is shit and don't let anyone try to convince you otherwise. The Masquerade, however, allows you to be a sinister hunter of the night. You can sneak around in the shadows. You can tear people apart with your bare hands. You can use shoot people up with an array of weaponry. Or you can utilize your vampire abilities that come in all kinds of evil flavors. Point is, this isn't your mom's vampire game.sushkis2 said:Meh, i'd rather wait for DX human revolution, besides, vampires isnt my thing, especially after the twilight craze, I accidentaly spoke my mind and said, that i hate twilight, so all the girls hated me afterwards. Also, i saw vampire bloodlines at my friend's. Didnt really find it THAT amusing...Gill Kaiser said:Also made by Troika, the remnants of Interplay (creaters of Fallout).Manoose47 said:oh yeh, you might also try vampire the masquerade bloodlines, its a dark gritty modern rpg with vampirism thrown in to boot. although it must be patched!
Very good. Closest game to a Deus Ex sequel.
Use the fanpatch.
ThisVern5 said:Now, I'm not going to start by saying that sandbox games are inherently better than the D&D experience of the old cRPGs of yesteryear. They each have certain qualities that make them great; there is a season for everything. Sandboxes like Morrowind and Fallout 3 are great for exploration and just getting into the head of a character you can customize and roleplay in for days on end. The classical cRPGs, on the other hand, tend to give more of a structured story and carefully lead the player through to enact that story's many chapters, giving a sense of epicness to the experience.
Trying to compare the two is basically apples and oranges. Anyway, chill out.
My FNV enthusiasm was doused when I discovered that the only way to get to Vegas was by following the mainquest. There are exploration restrictions set into the game: invisible walls in a few places and boundaries made by lots of Deathclaws, giant radscorpions, those horrible stingy insects and the rattlesnake wolves.Jnat said:Wait a minute... New Vegas was more like FO1&2 than FO3, how can you like FO3 more if you 'loved' 1&2?
Most classic RPG's aren't as fast paced simply because of lack of tech. Fallout: New Vegas was created literally by the same people who made the first two Fallouts. That being said I couldn't bring myself to play either F1 or F2 because it was so incredibly slow and I couldn't see the fucking sky!delta4062 said:I can't stand most "classic" RPG's. I tried playing Fallout 1 after Fallout 3, and I couldn't bear it.