Why would Vault-Tec have to be absent? Super-national companies are not a new thing at all, you know, and Vault-Tec need not be an exception. I should also point out that a tonal change is not a tonal destruction. Not all changes in tone would ruin the franchise. They might make it less consistent, and more diverse. That's all you can guarantee. The rest is up to designers and the specific choice of setting.Internet Kraken said:Yes there is. Many of the reoccurring character, themes, and factions are tied to the American setting. Making a Fallout game outside of America would throw all of this away. The company Vault-tec is one the first things many players would think of when you mention Fallout. Outside of America, Vault-Tec would be completley absent. The games biggest icon would not be present. You can't say that wouldn't be a problem.
Very little is said about the rest of the world in Fallout 3 (we know the fate of Canada and China, but if there's anything more it's in the DLC I refuse to pay extra for), but you may be right about that. There's still the option of a retroactive continuity, though, if Fallout actually has managed to be consistent this far. Or they could just go back in time a few steps until it's more appropriate to show the other locations within Fallout lore. There are many ways to scale a wall.I may be wrong, but I don't think they did in the Fallout universe. Judging by what I remember from the intro to the first game, the European commonwealth fell apart long before the nuclear war due to a lack of supplies and infighting. So they were not in any sort of golden age. Other countries did not follow the same path as America, which is one of the reasons they are rarely mentioned. They had already fallen apart.
I think it's far too early to tell if it would be good or not. For those of us who are not American and thus do not require everything to be set in our own nations, it would be a welcome change. Closing your mind to new ideas; now there's something you can definitely tell is "not a good thing".You're saying they should abandon all of the reoccurring themes of the game just to appeal to a larger audience. That would not be a good thing.
Excellent point there. Completely agree. I'd love to see a rendition of Europe or Asia in a truthful, interesting post-apocalypse, but Fallout isn't and should never be fit for such a setting. It's beautifully tied into the whole American culture of the 50's, you can't remove it from that setting without loosing the wit and essence.Internet Kraken said:NoRandomanom said:Americans, Canadians, and everyone else out in the world, what do you think? Isn't it time for some veriaty?
The Fallout series has always, and should always, taken place in America. This is for a reason. The game's setting focuses around an exaggerated American gold age that was devastated by nuclear war. The fate of other areas of the world is ambiguous for a reason. Think of all the reoccurring themes that have been shown throughout the series. Many of these are heavily tied to the American setting.
While Canada is a bit more reasonable than, say, China, I still think the Fallout games should stick to America. At least, that's my opinion. I don't think there is any reason to change the setting just for the sake of variety, since there are already tons of varied landscapes and cities here in America.
However I wouldn't mind briefly vising Canada in something like DLC. I just don't want a whole game set there.
Random Argument Man said:Don't want to be that guy...again, but...Amnestic said:Random Argument Man said:Bolded forAmnestic said:Right after we get another British GTA game, guv'na![]()
heryour pleasure ;d
There was a show not to long ago called The Listener, it was filmed in Canada and features, what I believe to be Toronto. And they might not say it but Fringe is filmed in Canada.BlindMessiah94 said:I know what you mean. It has always bothered me that everything takes place in the states. I know that they are a large demographic but how about some stories that are told in Canada?Randomanom said:Fallout DC, Fallout New Vegas, how about a little love north of the boarder?
Fine most of our market is in the states yes, but already your doing polar opposites of the country so why not explore a little and have some veriaty. Everyone goes with cities we all know from movies and practically every other video game in a run down city ever made.
Am i Canadian? Yes, Do i hate America? No, it's a great place and the cities are great to explore but really how much longer do i have to explore the same place again and again.
Vegas, L.A, San Fran, New York, and DC, ever seen any other american city in a game? NO
Overall though i think a Fallout Toronto could be awsome. Gouls lurking in abandoned subway stations, the skydome transformed to some massive fortress or gladiatorial arena, the CN Tower an inpenitrable base? or world's best sniper position?
There's are so many possabilities to be explored in all regards, new landmarks, new vehicles, new quests.
Steal an Avro car (an experimental flying saucer make by A.V. Roe for the us army) and zoom through the streets mowing down mutants.
Fight your way to recover the stanley cup from the hockey hall of fame, taking on hoards of gouls decked out in hockey gear armor.
Survive a trip to center island while desperatly defending the ferry from looters attacking anyone foolish enough to take to the water.
Wander the University of Toronto Campus searching for new tools and weapons. Or take sides in a local feud between the engineers and the artsies. (engineers woot! 40 beers)
Scavange through the Eaton's Center, or take out a local warlord holed up in city hall. (resident evil movie fans will recognize the building)
Canada's Wonderland....k i got nothing......over run creepy amusment park maybe?
Fallout 3 said (in loading screens) that Canada had been annexed by the US for our resources, well lets see it. was it invasion? Did we team up? Is their a resistance?
For anyone who's been to Toronto you know there's a ton of possabilities.
Yes this goes for any new city, Canadian or otherwise, but seriously cross the boarder.
Americans, Canadians, and everyone else out in the world, what do you think? Isn't it time for some veriaty?
How about some that don't depict us as living in igloos or chopping wood or saying "eh" all the time?
Would it be so wrong for a tv show, movie, or video game to take place in Vancouver? How about Ottawa? They are large cities that are known.
I think people have a mentality that Canada is just boring or something. Like there couldn't be some murder mystery/serial killer on the loose in our country cause we are all too busy drinking beer and eating bacon.
How big would you expect the map to be >.< yes there is more than enough forestry in canada, but toronto for example, is a city. CITY. Fallout 3 was based around DC with the surrounding wilderness, toronto is also a city with a population of 2.5 mil, DC has 5 mil, The environment would be pretty much exactly the same considering not ALL of DC was explorable, only key area's, and the metro. I think people's views on urban canada are wildly exxagerated =(The Eggplant said:Certainly a cool idea, no pun intended...from a personal standpoint I'd be a fan, if for no other reason than I think the idea of a bleak and snowswept wilderness would very nicely convey the feeling of isolation from society that the rest of the Fallout series has always given me.
However, two problems arise. One is an entirely geeky one, namely that Canada as we know it no longer exists in the Fallout universe. Geographically it's still there, obviously, but politically speaking it was annexed by the U.S. not long before the Great War, so to my mind playing in Canada wouldn't be all that different from America, given that military takeover of a nation tends to lead to the fairly rapid integration of the conqueror's culture in the captive nation...witness the aftermath of the Battle of Hastings, for example.
My second problem with the concept is somewhat contradictory to my earlier sentiment of approval for Canada's relative wilderness compared to the U.S., namely that it might be TOO wild. Fallout has, to me, always been about the attempt to survive in a wilderness of our own creation. Yes, to be sure the series spends extensive time in areas of relative wasteland, but there's always a touch of former civilization hovering around the edges. Fallout's message, inasmuch as it can be said to have one, has always been to me one of hubris and its dangers. The constant presence of the last faded remnants of civilization in even the most remote areas of the Fallout wastes speaks to the foolish pride with which America overdeveloped itself, and the inevitable catastrophe that such reckless overgrowth led to. So to transplant that concept into a natural wilderness, such as exists still in large chunks of Canada...I dunno if it would work. Take away the man-made element of the waste, and really you might as well play Bloodmoon with AK's.
Er...just my two cents, of course.
I was actually working on a mod/campaign set in Edmonton [http://falloutfanon.wikia.com/wiki/Edmonton] for Fallout 3 which never quite materialized. The downtown subway/pedway here makes for a great setting, and there's a lot of historical relevance for it that would make sense within the Fallout alternate history timeline. I might have to give it another whirl after New Vegas releases.Sturmdolch said:If you want to experience Fallout: Canada, just go to downtown Edmonton. Tons of ghouls, drug addicts, trash, and dilapidated buildings. We even have the equivalent of Mr. Tenpenny as Daryll Katz, a guy who wants to use taxpayer money to build an arena (which we already have).
Why not? Ottawa would be awesome! Shooting zombie Harper anyone?Randomanom said:Ottawa, screw Ottawa.
I'd love to see him try that seeing as he doesn't own the IP.Silva said:Personally, I want to see a Fallout set in Australia. Just because I want to see the law suits that Mel Gibson fires at Bethesda for "copying" Mad Max.
And too fucking bad if we did care.Phillip Silbernagel said:And I am sure others outside of the US don't care either...
Considering the Chinese invaded Alaska and Canada sits between there and the rest of the continental US, they'd be pretty stupid not to want to fuck up Canada to slow down troop movements and such especially considering it was a US-annexed Canada.Jack_the_Knife said:I mean, sure, Canada was absorbed or annexed into the U.S. in the Fallout Universe if my memory serves correctly. Of course, given the prioritizing of a nuclear bombardment, would the Chinese really be interested in bombing Canadian cities instead of Alaska, Cheyenne, the West Coast and the East Coast?
on the fallout wiki it said that vault-tec only made 122 vaults, all in the US.Silva said:Why would Vault-Tec have to be absent? Super-national companies are not a new thing at all, you know, and Vault-Tec need not be an exception. I should also point out that a tonal change is not a tonal destruction. Not all changes in tone would ruin the franchise. They might make it less consistent, and more diverse. That's all you can guarantee. The rest is up to designers and the specific choice of setting.Internet Kraken said:Yes there is. Many of the reoccurring character, themes, and factions are tied to the American setting. Making a Fallout game outside of America would throw all of this away. The company Vault-tec is one the first things many players would think of when you mention Fallout. Outside of America, Vault-Tec would be completley absent. The games biggest icon would not be present. You can't say that wouldn't be a problem.
Very little is said about the rest of the world in Fallout 3 (we know the fate of Canada and China, but if there's anything more it's in the DLC I refuse to pay extra for), but you may be right about that. There's still the option of a retroactive continuity, though, if Fallout actually has managed to be consistent this far. Or they could just go back in time a few steps until it's more appropriate to show the other locations within Fallout lore. There are many ways to scale a wall.I may be wrong, but I don't think they did in the Fallout universe. Judging by what I remember from the intro to the first game, the European commonwealth fell apart long before the nuclear war due to a lack of supplies and infighting. So they were not in any sort of golden age. Other countries did not follow the same path as America, which is one of the reasons they are rarely mentioned. They had already fallen apart.
I think it's far too early to tell if it would be good or not. For those of us who are not American and thus do not require everything to be set in our own nations, it would be a welcome change. Closing your mind to new ideas; now there's something you can definitely tell is "not a good thing".You're saying they should abandon all of the reoccurring themes of the game just to appeal to a larger audience. That would not be a good thing.
I was merely pointing out that it would make good business sense, not that a larger audience is always a good thing from a consumer standpoint. It's only a good reason for the developers to look into it.