lovest harding said:
Psychonauts. I still have no idea why this game never sold. Seriously.
Dreamfall: The Longest Journey. It sold well enough ('satisfactory' according to FunCom), but still deserved more attention then it got.
Agree on Pyshonauts. The game was just too good, so naturally it would be left out in the cold. For some reason, the world seems to work like that.
Dreamfall, I hate to say, but it kind of deserved it's poor sales. I loved TLJ and replay it every year or so, but dreamfall made so many mistakes, the least of which was ending on about 5 different cliffhangers with the intention of "The sequel will explain it". How about trying to resolve some of them in the game I bought? It's not like you didn't have room either, because half of the chapters are: Character starts, character runs through area, Character talks to one person, chapter ends. And in the rebel village, we get to run through it twice, because it was so interesting the first time we did it.
I want to see how the story ends, but it really feels like the whole point of dreamfall was to make us buy TLJ, which will come out around the same time as HL: episode 3(or maybe the week after).