Fighting Game Thread: Post Fighting Game Material, Discuss Fav Games, And Ask For Tips here.

Recommended Videos

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
http://shoryuken.com/2016/10/10/new-razer-arcade-stick-is-in-production-according-to-infiltration-at-south-east-asia-major-2016/ I have never used any Razer sticks before. I'm happy with my Razer keyboard, but that is other genres. I just remember the excessive green and two sticks malfunction in the same tournament. Anyone here have experience with Razer sticks?
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
I play on a sixaxis, no stick knowledge here at all. Also, I have CF! The wait was worth it since I got this awesome swag infused famitsu LE. Now I'm busy relearning my fuurinkazan stuff. I can do double daifunka now thanks to the bumper, and combo ashura into daifunka as well. This game is nutters. Tons of great new music as well.
 

Izanagi009_v1legacy

Anime Nerds Unite
Apr 25, 2013
1,460
0
0
Well, don't have Central Fiction on hand though I play a friends copy. Love Nine currently. Strong neutral, easy oki and knockdown, movement allows for dodging a lot of attacks or just bypassing stuff (stupid Hazama chains get recked)

Starting to consider a sub but Es seems too low in damage output and Susanoo seems like too much work and i've heard that he might not be that good in the long run.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
He needs exploration, the whole unlocking specials and whatnot can be a huge handicap but that od super where he gets em all at once I think will be crucial.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
https://www.youtube.com/watch?v=umxfDeQ1jtA Bump for Punch Planet, new indie fighting game coming soon to Steam Greenlight.
 

Maximum Bert

New member
Feb 3, 2013
2,149
0
0
PurplePonyArcade said:
https://www.youtube.com/watch?v=umxfDeQ1jtA Bump for Punch Planet, new indie fighting game coming soon to Steam Greenlight.
Never even heard of this so thanks for bringing it up.

As its stands however it does not look very appealing visually and I am not talking about graphics just the art style and character design. Then there is the combat which while I cannot say much about how it feels (havent played) it looks like it may end up being to convoluted and that newcomers will be lost more than usual.

I do think there is an opportunity for new fighters to distinguish themselves but I feel this one may play to traditional to do that plus its always hard for a new IP in the genre let alone one with low market presence and no immediate thing that grabs the attention to distinguish it from other bigger better known fighters.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
After a few days with CF, this is definitely the best fighter ever. The netcode is great, challenge mode actually teaches you useful, optimal combos, multiple chars who possess playstyles unique to all of fighters have been added (Izanami is especially glorious) and the story that begun 7 years ago is reaching the finale I always dreamed of. 10 hours in and I am gripped thoroughly. Also, the new music, oh god is it amazing, more vocal themes, more death and heavy metal, a new rendition of my all time fav BB song, Stardust Memories, made it even. The new chars are all beautifully sprited too.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
Dreiko said:
After a few days with CF, this is definitely the best fighter ever. The netcode is great, challenge mode actually teaches you useful, optimal combos, multiple chars who possess playstyles unique to all of fighters have been added (Izanami is especially glorious) and the story that begun 7 years ago is reaching the finale I always dreamed of. 10 hours in and I am gripped thoroughly. Also, the new music, oh god is it amazing, more vocal themes, more death and heavy metal, a new rendition of my all time fav BB song, Stardust Memories, made it even. The new chars are all beautifully sprited too.
Good to know.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
Baiken is all fine and good. If the fans want her thats cool but frankly I could care less. I may not be the bigget Guilty Gear fan but if you want my undying support and more money A.B.A is the only true choice. Bridget would peak my interest though.
 

Lufia Erim

New member
Mar 13, 2015
1,420
0
0
So what do you guys do when you hit a slum as well as your own personal skill ceiling?

I'm currently having that problem at the moment with SFV. I reached Gold rank and as soon as i did, i seem to be losing every second game. Now i know im not the best, and reaching Gold has really humbled my ass, but i can't seem to improve.

I main as Ibuki ( after having mained R.mika), and i feel like my opponents are psychic or something. My biggest weakness i would say is my throw game. I couldn't tech a throw to save my life. Other than that my footsie game is subpar at best.

So what are you guys advice for growing as a player after hitting your personal ceiling
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
Can't speak specifically about SF games but as far as general improvement goes, the main principle is that improvement and victory are unrelated. Sure, if you improve, you will also win, but it isn't that simple. See, if you improve, but not as much as you need to win, you will still lose, while having improved.

Fighters are beautiful because there is no skill ceiling, not for you, but not for your foes either. Hence, your paltry improvement has to keep up with and surpass the improvement others are achieving. That is an immeasurable challenge and not one that can be overcome with a single piece of advice or a single tactic. It's kinda like when an 80 year old master wipes the floor with much more athletic but young kendo fighters. Unless you also amass that much experience, you will not win.


So, in simple terms, playtime. Do you think it fair someone with 5000 hours on the game would lose against someone with 500? No, that would not be fair. Doesn't mean the latter person sucks, just that the former is JUST THAT GOOD (yes in caps :D). The only thing you can do to stand next to that person is climb the playtime mountain. Just because they're still way above you, doesn't mean you're stationary, it just means you still have a long way to go, while having fun and improving.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
https://www.eventhubs.com/news/2016/oct/16/street-fighter-5-and-king-fighters-14-both-headed-arcades-kof14-getting-full-arcade-version-sf5-will-be-pc-version/

I am not the biggest fan of Eventhubs, but I like this weird news.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
Dreiko said:
Can't speak specifically about SF games but as far as general improvement goes, the main principle is that improvement and victory are unrelated. Sure, if you improve, you will also win, but it isn't that simple. See, if you improve, but not as much as you need to win, you will still lose, while having improved.

Fighters are beautiful because there is no skill ceiling, not for you, but not for your foes either. Hence, your paltry improvement has to keep up with and surpass the improvement others are achieving. That is an immeasurable challenge and not one that can be overcome with a single piece of advice or a single tactic. It's kinda like when an 80 year old master wipes the floor with much more athletic but young kendo fighters. Unless you also amass that much experience, you will not win.


So, in simple terms, playtime. Do you think it fair someone with 5000 hours on the game would lose against someone with 500? No, that would not be fair. Doesn't mean the latter person sucks, just that the former is JUST THAT GOOD (yes in caps :D). The only thing you can do to stand next to that person is climb the playtime mountain. Just because they're still way above you, doesn't mean you're stationary, it just means you still have a long way to go, while having fun and improving.
Well put.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
Having beat the story in BBCF, I can tell you for a fact there will be more BB. At the same time, a lot of stuff has hapoened and like 8 people either died or went away seemingly for good so there will likely be a lot of shakeup in the eventual sequel a few years from now. Also, remember those images of a supposed Alpha character, the murakumo girl that used Ragna's sword and looked like a mix if him and Mu. She seems like a possible existence now. These are exciting times, damn exciting.


Also the story went pretty much how I always had hoped and was damn gratifying after 7 years of buildup. Made me tear up in some points too. Do not miss.
 

Maximum Bert

New member
Feb 3, 2013
2,149
0
0
Dreiko said:
Having beat the story in BBCF, I can tell you for a fact there will be more BB. At the same time, a lot of stuff has hapoened and like 8 people either died or went away seemingly for good so there will likely be a lot of shakeup in the eventual sequel a few years from now. Also, remember those images of a supposed Alpha character, the murakumo girl that used Ragna's sword and looked like a mix if him and Mu. She seems like a possible existence now. These are exciting times, damn exciting.


Also the story went pretty much how I always had hoped and was damn gratifying after 7 years of buildup. Made me tear up in some points too. Do not miss.
Does it matter if I missed CP Extend story? also Makoto better not die I am still waiting for her to get a powered up form like Noel and Tsubaki. Looking forward to getting this game anyway I liked how they restructured the story layout with CP so is it similar to that i.e branching routes instead of choosing a specific characters story.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
Maximum Bert said:
Dreiko said:
Having beat the story in BBCF, I can tell you for a fact there will be more BB. At the same time, a lot of stuff has hapoened and like 8 people either died or went away seemingly for good so there will likely be a lot of shakeup in the eventual sequel a few years from now. Also, remember those images of a supposed Alpha character, the murakumo girl that used Ragna's sword and looked like a mix if him and Mu. She seems like a possible existence now. These are exciting times, damn exciting.


Also the story went pretty much how I always had hoped and was damn gratifying after 7 years of buildup. Made me tear up in some points too. Do not miss.
Does it matter if I missed CP Extend story? also Makoto better not die I am still waiting for her to get a powered up form like Noel and Tsubaki. Looking forward to getting this game anyway I liked how they restructured the story layout with CP so is it similar to that i.e branching routes instead of choosing a specific characters story.
You may be able to find videos online about the extend stories, also you can read the manga about Mai. That one was the big story event in Extend as they summarised the manga during it. The other things were minor side stories about Bullet and Roi/Arakune. Nice but not very...central.


I'm not spoiling anything about who dies and whatnot though, gotta play and see XD. I will say Makoto has a few nice parts, she gets along with Naoto well. Makes sense, they play pretty close to each other too.


The layout is mostly like CP but there is just one central path. You keep playing each episode and it automatically plays so as you play along you unlock side and gag stories for each episode that explain what happened with side characters paralel to the events of the main story about Ragna and Izanami and whatnot. Basically, you're supposed to just play the main part of each episode all in a row (it happens this way automatically ) and then go back and play the side stories and gag reels.

Overall, it is a long story, doing all the parts takes over 30 hours.
 

PurplePonyArcade

New member
Apr 9, 2015
418
0
0
Dreiko said:
Maximum Bert said:
Dreiko said:
Having beat the story in BBCF, I can tell you for a fact there will be more BB. At the same time, a lot of stuff has hapoened and like 8 people either died or went away seemingly for good so there will likely be a lot of shakeup in the eventual sequel a few years from now. Also, remember those images of a supposed Alpha character, the murakumo girl that used Ragna's sword and looked like a mix if him and Mu. She seems like a possible existence now. These are exciting times, damn exciting.


Also the story went pretty much how I always had hoped and was damn gratifying after 7 years of buildup. Made me tear up in some points too. Do not miss.
Does it matter if I missed CP Extend story? also Makoto better not die I am still waiting for her to get a powered up form like Noel and Tsubaki. Looking forward to getting this game anyway I liked how they restructured the story layout with CP so is it similar to that i.e branching routes instead of choosing a specific characters story.
You may be able to find videos online about the extend stories, also you can read the manga about Mai. That one was the big story event in Extend as they summarised the manga during it. The other things were minor side stories about Bullet and Roi/Arakune. Nice but not very...central.


I'm not spoiling anything about who dies and whatnot though, gotta play and see XD. I will say Makoto has a few nice parts, she gets along with Naoto well. Makes sense, they play pretty close to each other too.


The layout is mostly like CP but there is just one central path. You keep playing each episode and it automatically plays so as you play along you unlock side and gag stories for each episode that explain what happened with side characters paralel to the events of the main story about Ragna and Izanami and whatnot. Basically, you're supposed to just play the main part of each episode all in a row (it happens this way automatically ) and then go back and play the side stories and gag reels.

Overall, it is a long story, doing all the parts takes over 30 hours.
Frankly I do not give a damn who dies at this point because after BBCP I am convinced death no longer has meaning in The Blazblue universe and its made me more numb and uninterested in the Blazblue story as a whole. Still more intractable than Guilty Gear though. XX's story mode is rather phoned in and Xrd is one long cutscene, at least as far as I played. I will still be happy to play CF when I have it very much so. Despite my disdain for the story I respect your restraint and want to not venture into spoiler territory.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
PurplePonyArcade said:
Dreiko said:
Maximum Bert said:
Dreiko said:
Having beat the story in BBCF, I can tell you for a fact there will be more BB. At the same time, a lot of stuff has hapoened and like 8 people either died or went away seemingly for good so there will likely be a lot of shakeup in the eventual sequel a few years from now. Also, remember those images of a supposed Alpha character, the murakumo girl that used Ragna's sword and looked like a mix if him and Mu. She seems like a possible existence now. These are exciting times, damn exciting.


Also the story went pretty much how I always had hoped and was damn gratifying after 7 years of buildup. Made me tear up in some points too. Do not miss.
Does it matter if I missed CP Extend story? also Makoto better not die I am still waiting for her to get a powered up form like Noel and Tsubaki. Looking forward to getting this game anyway I liked how they restructured the story layout with CP so is it similar to that i.e branching routes instead of choosing a specific characters story.
You may be able to find videos online about the extend stories, also you can read the manga about Mai. That one was the big story event in Extend as they summarised the manga during it. The other things were minor side stories about Bullet and Roi/Arakune. Nice but not very...central.


I'm not spoiling anything about who dies and whatnot though, gotta play and see XD. I will say Makoto has a few nice parts, she gets along with Naoto well. Makes sense, they play pretty close to each other too.


The layout is mostly like CP but there is just one central path. You keep playing each episode and it automatically plays so as you play along you unlock side and gag stories for each episode that explain what happened with side characters paralel to the events of the main story about Ragna and Izanami and whatnot. Basically, you're supposed to just play the main part of each episode all in a row (it happens this way automatically ) and then go back and play the side stories and gag reels.

Overall, it is a long story, doing all the parts takes over 30 hours.
Frankly I do not give a damn who dies at this point because after BBCP I am convinced death no longer has meaning in The Blazblue universe and its made me more numb and uninterested in the Blazblue story as a whole. Still more intractable than Guilty Gear though. XX's story mode is rather phoned in and Xrd is one long cutscene, at least as far as I played. I will still be happy to play CF when I have it very much so. Despite my disdain for the story I respect your restraint and want to not venture into spoiler territory.
After CP? Pfft. We all thought Bang died in his CT true end back 7 years ago lol. Turned out his loop wasn't the one the sequel was based on, so only true route mattered. I mean think about it, they lovingly sprite and balance these chars, a process that takes like half a year per char, and then they axe them after one game. Doesn't that make absolutely no sense lol.


The story takes a different task up. What it does is develop the characters. The plot is just...there. What it does is allow the characters to shine. The story is basically official what if scenarios, aimed to display the traits of each char such that they are known and understood. Wether it has finality or a lasting effect in the plot notwithstsnding, Bang did once give his life fighting Hakumen to protect the Kakas and Litchi and eveyone in ronin gai, that it doesn't cause him to cease to exist frankly takes nothing away from the characterization cause he obviously didn't know at the time of the sacrifice that he would be rewound back into existence. He thought he would die but he went along with it, that is a huge characterizing moment and all that really matters about the story and all that should be focused upon. If you want a coherent plot with closure and finality out of BB, that is tantamount to watchin porn for the dialogue.


Finally there is, something to be said about the movie style in Xrd story. BB does it such that there are fights but fighting the AI is absolutely useless. I was playing with my broken pad (the left arrow doesn't respond) cause that's the one that has vibration, my competitive pad model is a sixaxis, and was getting perfects left and right with chars I did not know how to use all throughout storymode. Such gameplay is useless for both narrative and competitive purposes, I'd rather just see what happens next XD.