when did i say i didnt like most rpgs? i enjoyed oblivion, fallout, borderlands, fable one and two, and guild wars. while thats not MOST rpgs, it enough for me to have an opinion on them.gabmed said:I rated them, but I didn't JUST rate them. I felt like you were saying that all I did was rate the graphics itself, which I have not. They ARE beautiful, but graphcis aren't what compose a game.Jegsimmons said:didn't rate the graphics? you listed them as a 10 out of 10!gabmed said:The game is supposed to tell a story in form of a game - If you don't like the story or the character's unique personality from the very beggining, then you can bet your ass it's going to be boring as hell and it's going to be loooong. The combat is supposed to be slow (Read RPG), and the system is supposed to be that complex. And I didn't rate the game on graphcis, I'm just praising them. Trust me, if you go play Crysis 1, you'll surely be amazed by the graphics, but I bet you'll get bored in a while (That is, unless you enjoy bland repetitive first person shooters... in which case, go right ahead).Jegsimmons said:the game is way to damn long, the characters are lame and unlikable, the combat is slow and annoying (seriously why did they even bother with amazing combat cut scenes if we take turns conking them on the head. give me a button that says "Ruin thy shit" and let me work with it.)
also, i hate it when games that are rated on graphics, if scott pilgrim is a 16 bit game and i have the time of my life on it then graphics is not a big deal for me.
So i guess a shorter way of saying this is, the game fails to tell me why i should care. if i'm playing hours and i'm bored to death and hate the characters, why should i continue playing this when i could play Red Dead Redemption or Oblivion?
So, a shorter way of replying to your shorter way: You should care if the story makes you care. Otherwise, no. Stop playing and play something with more action. Not your fault. As I said at the beggining, it does not appeal to everyone.
and saying an RPG is slow is not a valid case, i play guild wars (an MMORPG but still an RPG) and the combat is not only fast and real time, but still strategic. in a turn based game i feel like im hitting pause after before every go, and it really removes the player from the game. And no i dont like the bland FPS, i say the same for the FPS genre, thats why i hate call of duty and games like bullet storm but love halo, half-life, and bad company. Because the characters are fun and 3 dimensional and relate-able, the stories immediately make me care while having both fast paced action and some slow parts for juxtaposition.
So in my eyes, Final Fantasy 13 (actually most of them... especially 10) fail at good story telling and characterization and well balanced gameplay.
Tell that to early 90s RPGs. Oh... and you didn't like most RPG's as well? AND X?
Ah... I see... Well, excuse me...
Well, people will obviously disagree with me, but those aren't RPGs. Those are action RPGs, and one of the best, also. I know it seems silly to point that, but it's quite a difference for me. You want RPG? Classic, unaldutered RPG? You go to Chronno Trigger. You go to Final Fantasy 1 and (unfortunatly)2. You go to Final Fantasy 10. A classic RPG is turn-based, and you play it alone. At least, in my opinion. Anyone who disagrees can point it out.Jegsimmons said:when did i say i didnt like most rpgs? i enjoyed oblivion, fallout, borderlands, fable one and two, and guild wars. while thats not MOST rpgs, it enough for me to have an opinion on them.gabmed said:I rated them, but I didn't JUST rate them. I felt like you were saying that all I did was rate the graphics itself, which I have not. They ARE beautiful, but graphcis aren't what compose a game.Jegsimmons said:didn't rate the graphics? you listed them as a 10 out of 10!gabmed said:The game is supposed to tell a story in form of a game - If you don't like the story or the character's unique personality from the very beggining, then you can bet your ass it's going to be boring as hell and it's going to be loooong. The combat is supposed to be slow (Read RPG), and the system is supposed to be that complex. And I didn't rate the game on graphcis, I'm just praising them. Trust me, if you go play Crysis 1, you'll surely be amazed by the graphics, but I bet you'll get bored in a while (That is, unless you enjoy bland repetitive first person shooters... in which case, go right ahead).Jegsimmons said:the game is way to damn long, the characters are lame and unlikable, the combat is slow and annoying (seriously why did they even bother with amazing combat cut scenes if we take turns conking them on the head. give me a button that says "Ruin thy shit" and let me work with it.)
also, i hate it when games that are rated on graphics, if scott pilgrim is a 16 bit game and i have the time of my life on it then graphics is not a big deal for me.
So i guess a shorter way of saying this is, the game fails to tell me why i should care. if i'm playing hours and i'm bored to death and hate the characters, why should i continue playing this when i could play Red Dead Redemption or Oblivion?
So, a shorter way of replying to your shorter way: You should care if the story makes you care. Otherwise, no. Stop playing and play something with more action. Not your fault. As I said at the beggining, it does not appeal to everyone.
and saying an RPG is slow is not a valid case, i play guild wars (an MMORPG but still an RPG) and the combat is not only fast and real time, but still strategic. in a turn based game i feel like im hitting pause after before every go, and it really removes the player from the game. And no i dont like the bland FPS, i say the same for the FPS genre, thats why i hate call of duty and games like bullet storm but love halo, half-life, and bad company. Because the characters are fun and 3 dimensional and relate-able, the stories immediately make me care while having both fast paced action and some slow parts for juxtaposition.
So in my eyes, Final Fantasy 13 (actually most of them... especially 10) fail at good story telling and characterization and well balanced gameplay.
Tell that to early 90s RPGs. Oh... and you didn't like most RPG's as well? AND X?
Ah... I see... Well, excuse me...
an action RPG isn't an RPG....so i geuss half-life isn't a first person shooter because its a PUZZLE FPS. seriously, that made little to NO sense what so ever. an RPG is ROLL PLAYING GAMES, in those games you take on a roll and PLAY THE GAME. they are the very deffinition of an RPG.gabmed said:Well, people will obviously disagree with me, but those aren't RPGs. Those are action RPGs, and one of the best, also. I know it seems silly to point that, but it's quite a difference for me. You want RPG? Classic, unaldutered RPG? You go to Chronno Trigger. You go to Final Fantasy 1 and (unfortunatly)2. You go to Final Fantasy 10. A classic RPG is turn-based, and you play it alone. At least, in my opinion. Anyone who disagrees can point it out.Jegsimmons said:when did i say i didnt like most rpgs? i enjoyed oblivion, fallout, borderlands, fable one and two, and guild wars. while thats not MOST rpgs, it enough for me to have an opinion on them.gabmed said:I rated them, but I didn't JUST rate them. I felt like you were saying that all I did was rate the graphics itself, which I have not. They ARE beautiful, but graphcis aren't what compose a game.Jegsimmons said:didn't rate the graphics? you listed them as a 10 out of 10!gabmed said:The game is supposed to tell a story in form of a game - If you don't like the story or the character's unique personality from the very beggining, then you can bet your ass it's going to be boring as hell and it's going to be loooong. The combat is supposed to be slow (Read RPG), and the system is supposed to be that complex. And I didn't rate the game on graphcis, I'm just praising them. Trust me, if you go play Crysis 1, you'll surely be amazed by the graphics, but I bet you'll get bored in a while (That is, unless you enjoy bland repetitive first person shooters... in which case, go right ahead).Jegsimmons said:the game is way to damn long, the characters are lame and unlikable, the combat is slow and annoying (seriously why did they even bother with amazing combat cut scenes if we take turns conking them on the head. give me a button that says "Ruin thy shit" and let me work with it.)
also, i hate it when games that are rated on graphics, if scott pilgrim is a 16 bit game and i have the time of my life on it then graphics is not a big deal for me.
So i guess a shorter way of saying this is, the game fails to tell me why i should care. if i'm playing hours and i'm bored to death and hate the characters, why should i continue playing this when i could play Red Dead Redemption or Oblivion?
So, a shorter way of replying to your shorter way: You should care if the story makes you care. Otherwise, no. Stop playing and play something with more action. Not your fault. As I said at the beggining, it does not appeal to everyone.
and saying an RPG is slow is not a valid case, i play guild wars (an MMORPG but still an RPG) and the combat is not only fast and real time, but still strategic. in a turn based game i feel like im hitting pause after before every go, and it really removes the player from the game. And no i dont like the bland FPS, i say the same for the FPS genre, thats why i hate call of duty and games like bullet storm but love halo, half-life, and bad company. Because the characters are fun and 3 dimensional and relate-able, the stories immediately make me care while having both fast paced action and some slow parts for juxtaposition.
So in my eyes, Final Fantasy 13 (actually most of them... especially 10) fail at good story telling and characterization and well balanced gameplay.
Tell that to early 90s RPGs. Oh... and you didn't like most RPG's as well? AND X?
Ah... I see... Well, excuse me...
I completely agree with the third and the second. Although the third is the thing I most hate on this game, the second I see as a positive factor, really. Linearity isn't that bad, as long as you enjoy the ride. Kinda like a rollercoaster: You don't spend the whole ride hoping for a way to get off the tracks, you just enjoy the same ride 2 or 3 times before it stops and you feel like going again.OrokuSaki said:I somewhat agree, I loved the story and the music and I could see past the obnoxious voice acting to the likable characters underneath, but my problems were as follows:
1.) There was NO GAMEPLAY whatsoever. Every battle was like a cutscene where you have to mash the "Play" button every 20 seconds. The "Active Time Battle System" is clearly something that Square Enix should just let go of for current generation games. It doesn't work with current graphics. But it's ok for portables.
2.) The maps were all linear corridors until you get to Gran Pulse. But when you do, they quickly hurry you out of the area almost like they're ashamed of it and put you back into linear corridors until the game ends, whereupon they let you go back to Gran Pulse like it's some kind of optional reward.
3.) The weapon upgrade system. It just didn't make sense. I can accept that you have to use scrap parts to improve your weapon, that makes sense. The weapons have levels. But the levels go on FOREVER and the only way to transform them into an overall better weapon is through the use of an item. But even the strategy guide won't tell me which damn item I need! I could accept if the weapons transformed at say, level 10 and all I have to do is pour resources into them, but no, the weapons transform when I hold the magic rock of obscurity to it, levels be damned. And the guide doesn't mention the rock or even have it as part of the items list. And I got the "Special Edition" Guide!
These 3 reasons are why I personally beat FFXIII and then never turned it on again.
It's new. It's different. The reason why Final Fantasy games have ran so long is because they don't depend on their past games. SE can do whatever the hell they want with each new game, because they are all just new games. They're made by the same company, they have common themes, they have general themes to follow, but they're still new games regardless.Gizmo1990 said:I hate this game for so many, mainly the story, really, really, really annoying characters (snow is the biggest douche in the universe) and the battle system but the main problem is the fact that it said final fantasy on the cover. If this had just been a normal jrpg I may have just said it was ok and moved on but as this is a ff it has the problem of having to be compared with its predecessors and compared to the previous FF's i was shit.
I did not like x-2 or 12 very much either but at least x-2 had the happy ending I wanted at the end of X and 12 was a return of the jedi rip off and lets face it there are worse things to rip off.
Why they have decided to make XIII-2 rather than concentrate on FF verses XIII that looks like it might actually be good I have no idea.
And this is part of the problem, people are judging it as a Final Fantasy Game, not as a RPG. I do agree it is a good game, I do think some things could of been done better, but, then again, there are always going to be some things that could of been done better.gabmed said:To each their own, my friend. I think that Final Fantasy XIII is a GREAT game... just not a great Final Fantasy.
Either way, glad that you left your opinion.
Ah... then excuse me, I'll get back to playing Bulletstorm, one of the best role-playing games of all times.Jegsimmons said:an action RPG isn't an RPG....so i geuss half-life isn't a first person shooter because its a PUZZLE FPS. seriously, that made little to NO sense what so ever. an RPG is ROLL PLAYING GAMES, in those games you take on a roll and PLAY THE GAME. they are the very deffinition of an RPG.gabmed said:Well, people will obviously disagree with me, but those aren't RPGs. Those are action RPGs, and one of the best, also. I know it seems silly to point that, but it's quite a difference for me. You want RPG? Classic, unaldutered RPG? You go to Chronno Trigger. You go to Final Fantasy 1 and (unfortunatly)2. You go to Final Fantasy 10. A classic RPG is turn-based, and you play it alone. At least, in my opinion. Anyone who disagrees can point it out.Jegsimmons said:when did i say i didnt like most rpgs? i enjoyed oblivion, fallout, borderlands, fable one and two, and guild wars. while thats not MOST rpgs, it enough for me to have an opinion on them.gabmed said:I rated them, but I didn't JUST rate them. I felt like you were saying that all I did was rate the graphics itself, which I have not. They ARE beautiful, but graphcis aren't what compose a game.Jegsimmons said:didn't rate the graphics? you listed them as a 10 out of 10!gabmed said:The game is supposed to tell a story in form of a game - If you don't like the story or the character's unique personality from the very beggining, then you can bet your ass it's going to be boring as hell and it's going to be loooong. The combat is supposed to be slow (Read RPG), and the system is supposed to be that complex. And I didn't rate the game on graphcis, I'm just praising them. Trust me, if you go play Crysis 1, you'll surely be amazed by the graphics, but I bet you'll get bored in a while (That is, unless you enjoy bland repetitive first person shooters... in which case, go right ahead).Jegsimmons said:the game is way to damn long, the characters are lame and unlikable, the combat is slow and annoying (seriously why did they even bother with amazing combat cut scenes if we take turns conking them on the head. give me a button that says "Ruin thy shit" and let me work with it.)
also, i hate it when games that are rated on graphics, if scott pilgrim is a 16 bit game and i have the time of my life on it then graphics is not a big deal for me.
So i guess a shorter way of saying this is, the game fails to tell me why i should care. if i'm playing hours and i'm bored to death and hate the characters, why should i continue playing this when i could play Red Dead Redemption or Oblivion?
So, a shorter way of replying to your shorter way: You should care if the story makes you care. Otherwise, no. Stop playing and play something with more action. Not your fault. As I said at the beggining, it does not appeal to everyone.
and saying an RPG is slow is not a valid case, i play guild wars (an MMORPG but still an RPG) and the combat is not only fast and real time, but still strategic. in a turn based game i feel like im hitting pause after before every go, and it really removes the player from the game. And no i dont like the bland FPS, i say the same for the FPS genre, thats why i hate call of duty and games like bullet storm but love halo, half-life, and bad company. Because the characters are fun and 3 dimensional and relate-able, the stories immediately make me care while having both fast paced action and some slow parts for juxtaposition.
So in my eyes, Final Fantasy 13 (actually most of them... especially 10) fail at good story telling and characterization and well balanced gameplay.
Tell that to early 90s RPGs. Oh... and you didn't like most RPG's as well? AND X?
Ah... I see... Well, excuse me...
I beat the whole game more or less using auto battle. With the exception of that one fight in the arena..... It was the last boss of the game the first time you fight him. That was the only time I didn't use auto-battle. (Mostly because the morons kept throwing lightning at a lightning-resistant enemy).gabmed said:I completely agree with the third and the second. Although the third is the thing I most hate on this game, the second I see as a positive factor, really. Linearity isn't that bad, as long as you enjoy the ride. Kinda like a rollercoaster: You don't spend the whole ride hoping for a way to get off the tracks, you just enjoy the same ride 2 or 3 times before it stops and you feel like going again.
Wait, that might be a little too personal to be generalised...
ANYHOW... the first one... that's actually a weird one.
People keep saying that the game is just pressing the auto-fight button and done. It's an interactive movie, nothing more.
Well, wait, what? Have you TRIED doing that in chapter 5 or 6? If you even think of doing it, you'll end up on the ground crying for your dear life. Seriously. You'll have to use a different skill each round, therefore making the Auto-Battle a gambling system. If you don't believe me, I give you a challenge: Find me a later-game battle on youtube that is beaten only using auto-battle.
Eyup. And even if there were, they would probably be hidden away on the awful upgrading system.OrokuSaki said:I beat the whole game more or less using auto battle. With the exception of that one fight in the arena..... It was the last boss of the game the first time you fight him. That was the only time I didn't use auto-battle. (Mostly because the morons kept throwing lightning at a lightning-resistant enemy).gabmed said:I completely agree with the third and the second. Although the third is the thing I most hate on this game, the second I see as a positive factor, really. Linearity isn't that bad, as long as you enjoy the ride. Kinda like a rollercoaster: You don't spend the whole ride hoping for a way to get off the tracks, you just enjoy the same ride 2 or 3 times before it stops and you feel like going again.
Wait, that might be a little too personal to be generalised...
ANYHOW... the first one... that's actually a weird one.
People keep saying that the game is just pressing the auto-fight button and done. It's an interactive movie, nothing more.
Well, wait, what? Have you TRIED doing that in chapter 5 or 6? If you even think of doing it, you'll end up on the ground crying for your dear life. Seriously. You'll have to use a different skill each round, therefore making the Auto-Battle a gambling system. If you don't believe me, I give you a challenge: Find me a later-game battle on youtube that is beaten only using auto-battle.
The roller coaster analogy makes sense, except that this is Final Fantasy, since game 1 there has always been an open world to explore and hundreds of things to do in it. I can understand that linearity is good for the story part of the game, but after the story ends only having a small open world seems like a major downside.
I can understand wanting to keep on track, I usually do in FF games, until the story ends and then I like to run around and solve the 10,000 puzzles and find the Ultimate Weapons. Both of which are denied me in this latest installment.