Vlane said:
The trailers hyped FF XII up and what did we get? A slow battle system which was supposed to be something new, a boring story (IMO) and gambits.
-Trailers are designed to hype things up, if you're hyped up for a game, you're willing to buy it. Duh.
-Slow battle system? Turn off the gambits and turn the battle speed to fastest.
-You said the "Boring story" was in your opinion, I thought it was fine, not memorable but I found it more mature than some other Final Fantasies and it wasn't brain-crushingly lame or anything, but I digress...
-Don't like gambits? Turn them off. Here's how: in battle, push the analog stick in a downwards direction, twice. Then press "X". The large golden "G" beside gambits should now be faint and gray. Congratulations, you have successfully turned off gambits.
Ollie596 said:
Vlane said:
It probably will be a bit like the FF XII battle system.
In that case my hope for this game is gone, then again i never really played XII
How can you judge a battle system you've never tried?
The battle system in FFXII is more or less exactly the same as any other ATB. The only difference is, now you can tell your allies what to do if you can't be arsed (obviously if someone dies I'm going to want to revive them), and you can move around and do things in actual real-time instead of standing in rows waiting for your ATB bar to fill up. It's honestly not that different. Stop complaining.