Why don't we all hand the artists take a hike and hire Crytek to create graphics for every game ever developed from now on.Sober Thal said:I also think if you pay full price for a game, the graphics should be on par with other games.
That implies that every "good" game that is different from Generic Shooter 7 has to be "artistic". Even worse, it implies "artistic games" are not fun.Thaius said:games with artistic merit will be largely pushed aside by the majority of gamers that only want to have fun
Prime example of the Red Bull sucking "ZOMG PEW PEW HALO COD BLOPS TEABAG LAWL DUDEBROBRAHDUDE" mentality that the writer is talking about. If its not some twitchy brown shooter where everyone is swearing, the "mainstream" reviewers and ignorant twits who belong to the above mentioned demographic tend crap all over it because it isn't a twitchy brown shooter were everyone is pointlessly swearing.Ordinaryundone said:So you are mad because a game store owner didn't know about some obscure as hell game, and because the stuff you like isn't popular? Did I get that right?
Also, what the crap is wrong with Street Fighter?
You sir, are made of Win, with a capital Win.Archer666 said:I agree. All non-Japanese, not super obscure games are a big pile of crap. I wish people would release more games that nobody has heard about just so I can feel superior playing them. I'm so underground I haven't even heard of myself.
This is a point that I believe both Extra Credits and Yahtzee have made but I really don't see it. It would be nice to think that EA and Activision are taking all their Generic Brown Shooter 5: The Revenge profits and investing it to make Unique Idea 1 but they really aren't. Where are we seeing new and different stuff? Out of Indie and small developers. Take Cathrine for example. That game was a huge risk... a survival horror puzzle social sim game came out of Atlus, who isn't exactly swimming in big name FPS profits. What unique titles have come out of the EA or Activision camp? I'm not asking this rhetorically, I'd really like to know because sitting here I can't come up with any.The Abhorrent said:---
On the bright side, all the easy money from generic shooters the mainstream FPS market does have some benefit to other genres; it's more money for the publishers to invest in other games, particularly ones which are experimental (and may have evolved from independent games & concepts). They have more money to throw around, and things which aren't guaranteed to make a profit (due to niche appeal) may still get made.
As annoying as it is to see the next generic shooter make record profits without really changing much, many games would probably not be made at all if the generic FPS cash cows didn't bring in the dough. These games still have to make some profit, or else investors will be weary to go into developping experimental games; but at the same time, they'd be more weary to do so if they didn't have a big pile of cash from generic mainstream titles.
It's all about risk, having more (expendable) money to throw around means investors are willing to take bigger risks. It's worth putting up with an endless stream of generic titles (even if I don't play them) if it allows for other games I'm interested to be made at all.
Sylveria said:Silly Frothing nerd rage
So your saying people are picking on you because you don't like gory games... riiight. Just like the many other users here who don't tend to like gory games or games like COD... Nothing to do with the fact that you through insults at those that do...RaikuFA said:im always on the recieving end. my choices are always considered bad because they dont have "blood and guts being splattered all over the place"
No, no you don't. Hear I'll say it here in big bold letters I DON'T LIKE STREET FIGHTER I've said this many-a-times. The difference is I'm just stating that I don't like the game, my opinion... those that do a free to play it and enjoy it, not my cup of tea thanks.RaikuFA said:but yeah, i guess i have to like street fighter to stop the death threats, right?
case in point? brutal legend. activision axed it because they couldnt make anothder every year, then EA picked it up and because it didnt make as much as madden, all hopes for a sequel were shot downSylveria said:This is a point that I believe both Extra Credits and Yahtzee have made but I really don't see it. It would be nice to think that EA and Activision are taking all their Generic Brown Shooter 5: The Revenge profits and investing it to make Unique Idea 1 but they really aren't. Where are we seeing new and different stuff? Out of Indie and small developers. Take Cathrine for example. That game was a huge risk... a survival horror puzzle social sim game came out of Atlus, who isn't exactly swimming in big name FPS profits. What unique titles have come out of the EA or Activision camp? I'm not asking this rhetorically, I'd really like to know because sitting here I can't come up with any.The Abhorrent said:---
On the bright side, all the easy money from generic shooters the mainstream FPS market does have some benefit to other genres; it's more money for the publishers to invest in other games, particularly ones which are experimental (and may have evolved from independent games & concepts). They have more money to throw around, and things which aren't guaranteed to make a profit (due to niche appeal) may still get made.
As annoying as it is to see the next generic shooter make record profits without really changing much, many games would probably not be made at all if the generic FPS cash cows didn't bring in the dough. These games still have to make some profit, or else investors will be weary to go into developping experimental games; but at the same time, they'd be more weary to do so if they didn't have a big pile of cash from generic mainstream titles.
It's all about risk, having more (expendable) money to throw around means investors are willing to take bigger risks. It's worth putting up with an endless stream of generic titles (even if I don't play them) if it allows for other games I'm interested to be made at all.
I think the major issue that the OP has isn't with mainstream gaming as much as the dudebro mentality and how it acts toward the niche market. The game-store employee perfectly surmised that mentality when he called Devil Survivor some "weeaboo" game and then sneered at the person's per-order list. Not only is that obnoxious and ignorant, but it's bad business especially for a game store.
Dude, sequels. Bad.GiantRaven said:I'm confused, with all these interesting new games coming out this year, at what point has gaming been ruined forever?
Why?For.I.Am.Mad said:Dude, sequels. Bad.
its more along the lines of call of duty and madden, yknow, games that take little to no effort to makeGiantRaven said:Why?For.I.Am.Mad said:Dude, sequels. Bad.
Looking at some of the sequels that have come out (and are coming out) this year. Just off the top of my head we have:
Portal 2
Deus Ex: Human Revolution (Ok, I know that's a prequel but I'm including it anyway)
Batman: Arkham City
Skyrim
All of which have either been really well received or look to be just as good as their predecessors.
I don't see how a game being a sequel automatically means it's bad.
Don't cherry pick games that support your argument whilst ignoring all the games that destroy it outright. It makes it hard for people to agree with you.RaikuFA said:its more along the lines of call of duty and madden, yknow, games that take little to no effort to make
Really? Disgaea 3 basically has the same graphics engine from Disgaea 2 yet you're saying CoD & Madden sequels take no effort to make? And if you actually play Madden and know alot about football, you'll see that the new mechanics introduced each year are far from effortlessly implemented.RaikuFA said:its more along the lines of call of duty and madden, yknow, games that take little to no effort to make
i am looking forward to those last 2 though and i loved the first two