"Fuck this" moments

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Arothel

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Feb 13, 2010
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Ninja Gaiden is ripe with those moments. NG Black had the ghost fish, which on Hard and Very Hard liked to hide them in chests. "Congratulations on beating that boss after 2 hours of trying, here is a nice chest as a reward for all those potions you used." *kicks open chest* Ghost-fish-face-nom!!!!!! "Ooops, guess you'll have to fight the boss again. Shucks."
 

CloggedDonkey

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Nov 4, 2009
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this one section in Dante's inferno where you have to fight not one, not two, but three really powerful enemies, without dyng, and on most likely low health. and then about half an hour later Dante just goes "fuck it" and gives up his quest. then you go to treachery and kill the devil.
 

maddawg IAJI

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Feb 12, 2009
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I would say that frog boss that looks a lot like Bublasaur in Final Fantasy 13. I haven't gotten too far into it, but when this boss takes around 20 minutes in comparison to the others that took 5-6, it's just to big of a jump.

I spent 80% of the fight healing Hope and the other 20% was spent switching between Paragrams. If I lost that fight after chipping away at it's health, I would have been piss. Luckily I had a Phenoix down to bring Hope back.

I don't use this example as a good one, but as one that I would have definitly turned off the game for.
 

F8L Fool

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Mar 24, 2010
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Many occasions during Call of Duty: World at War on Veteran. Walking alone, minding my own business, just to get some crazy ass grenade thrown with Peyton Manning-like accuracy into my trousers.

There's a point where a game stops being "difficult" and starts being outright cheap. WaW didn't just cross that line, they paved completely over it.

Darth Caelum said:
Mass Effect 2 Difficulty Level. I swear, anyone who beat that game on Insane is a God and must be bowed to.
Also, in advance to anyone who takes it *bow*
I 1k'd it the first week of release. I would call the "Insane" difficulty sloppy and tedious, rather than difficult. Poor squad AI makes up for 50% of the difficulty associated with it. Impatience makes up another 30%, with intelligence bringing up the last 20%.

If you aren't patient the game is pretty much the essence of frustration. Which can be looked at as both real good, or horrifically bad. I'm of the latter opinion pretty much.
 

Misterian

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Oct 3, 2009
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Fallout 3, enemies with rediculous amounts of health and damage resistance.

sometimes I just chuck a mini nuke at them, but it sometimes hardly works with Behemoths or that Alien with the drone control device.

Also Paper Mario: The Thousands Year Door: the Shadow Queen boss fight, I defeated her once, but when I start the game all over, I decided 'Screw this!' and forget about fighting her again. She's that hard.
 

Deacon Cole

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Jan 10, 2009
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I do this all the time mostly because I'm not very good at games and games seem to be designed more as a patience test than actual entertainment.

Some recent example, albeit older games are:

Devil May Cry. The first boss, that spider thing. It probably has a name. I do not care what it is. It's one of those bullshit bosses that can block your hits most of the time while making fire rise out of the fucking floor under your fucking feet or just jumping onto your head and killing you in three hits because fuck you if you think you can avoid being hit. Ever. This is one of those endurance test where you need to just keep replaying it, starting at the save and going through the area until you reach the boss, re-watching the fucking cinematic, and all that until you learn the pattern well enough to at least reduce the bad guy's health to a quarter before it kills you. Fuck that shit

God of War. On the ships at the beginning I was fighting this sea serpent thing that popped up through the deck. Occasionally it would snatch me up in its mouth and I needed to tap a button rapidly to avoid getting bitten in half. Even on pussy difficulty it requires you to tap that button faster than is humanly possible. Some have suggested i place the controller on the table to be able to tap a little faster, but I say fuck that. If the controller needs to be anywhere but resting comfortably in my hands while I play, then i am playing a bad game.

Legend of Zelda: Ocarina of Time. I got up to that part where you're seeking some idiot princess while inside a whale. I had to carry the chick out like the idiotic baggage she was through some platforming all while being surrounded by unkillable enemies.

EVE Online. I understand there are people who enjoy this game. These people are freaks. Possibly spies from invading nations who are trying to bring about the downfall of western civilization. A lot of games require some getting used to but Eve must have the most unintuitive user interface. Either that Or I encountered the worst bug in the history of games. My first mission was to pick up stupid box at station A and take it to station B. So the pizza delivery mission. For the love of christ's not-quite-a-virgin mother, I could not get that stupid box onto my ship. Nothing I did worked. Nothing. Eventually I got the box to disappear for the station somehow and appear in my inventory, somehow. So I figured I must have finally got it to work, flew all the way to station B and I didn't have it anymore. So I went back to station A, opened fire, got blown to tiny bits and uninstalled the broken game

Grand Theft Auto III. To be honest, I don't even know where I gave up on this thing. I do know I disliked the missions because they were unreasonable and just sandbox playing got boring because I either did not complete enough missions to be able to fence stolen cars or what, but I was bored, and I can be bored on my own. If I could have run a stolen car business, as it were, by just jacking cars and selling them to a chop shop, I would have had a better time with it. But I wasn't going to do any more missions to get there.

Dungeon Keeper 2 and Fallout. I have absolutely no patience anymore. It's weird because I used to be really, really patient. But not anymore. I played Dungeon Keeper 2 for less time than it took the game to boot. I started it up, clicked on something. Nothing happened, got bored, uninstalled. Fallout, i realize my mistake now because it's one of those turn-based combat things that requires you to click "finished" or something to actually allow the combat to happen. So I sat there like an idiot waiting for the game to do something and it didn't. I got bored and uninstalled. That's not fair of me, but I'm in no hurry to give it a fair chance, either because I was so fucking bored.

Guild Wars. Once the bad guys turned the landscape all drab brown, I lost interest completely. That and having to have a party made it stupid. I kept using the AI idiots because I did not want to hook up with other players. Which is kind of what MMORPGs are about, I guess, so MMORPGs are simply not for me. Any game where I need to befriend the kind of twats who would play MMORPGs is not something I should be playing. So, I guess the same applies to City of Heroes, Dungeons & Dragons Online, Fly For Free, Perfect World, and probably some others I had tried.

Oblivion IV. Why, yes. I did just call Elder Scrolls IV: Oblivion Oblivion IV to piss you off. Did it work? I am not sure where I got fed up with this game, either. It think it was when I noticed the weapon quality and other pieces of shit I was picking up that would probably later be used to build something useful. I really, really hate having to be a kleptomaniac in RPGs. Having a RPG without an inventory screen would be great, which is probably why I liked Bioshock so much more. I picked up everything, but I didn't need to keep track of any of it. For the most part, I only cared about ammo, med kits and eve hypos anyway. I wish more games worked like this.
 

Zhytomyr

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Apr 11, 2010
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the moment i hear a foreigner over my xbox live mic, makes every muscle in my head contract as i pull out the mic jack especially this one german kid from yesterday atrocious pitch on the lingo he spoke!!!!!
 

Tireseas_v1legacy

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Sep 28, 2009
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The flying fortress level of Ace Combat 6. If you've played through the game, you know exactly what I'm talking about

You pretty much have to fly within three feet (parallel) of each of the 4 armed escort planes in order to hit the engines with your machine gun (using your special or conventional ammo would leave you with no ammo left and would take unbelievably longer to do). If you so much as grazed the bomber, your entire plane blew up and you wold have to start over from the last checkpoint... at the begining of the mission. If the escort plane, after being downed, decided to whip the tail or wing in your path, you were pretty much screwed... again.

It get's better... After you down the first two escort planes, the enemy's aces show up and you have to deal with them too...

Then, after all that, you have to do it again with the main fortress (they don't open up until the very end). Don't forget that throughout this entire time, you also have to hit the multiple AA guns on each escort and the fortress which are often are hard enough to align because their placement on the hull.
 

Raziel_Likes_Souls

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Mar 6, 2008
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The Biggest fuck this moment for me was Jasper Batt Jr. in Desperate Struggle. Seriously Kun Lan was a better final boss for fuck's sake.
 

ygetoff

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Oct 22, 2008
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I didn't find the Favela level in MW2 to be that hard. Veteran mode was a challenge, but I felt great when I beat it.
The absolute worst level for me has to be the drill tank level in Indiana Jones and the Emperor's Tomb. That and the level immediately after it nearly made me destroy my Xbox. The rest of the game is great, though.
 

GuideBot

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Feb 25, 2010
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Supreme Commander 2. I got my fully upgraded commander into their base, overcharge a blazing, with 20+ ADP adapters shielding him (cybran), and it looks like game. And then. He just inexplicably stands there doing nothing. Time drags on, and he starts taking hits... after a while he goes down. I tried giving him new orders, I thought maybe that was confusing him so I tried stopping, I tried everything, he just stood there. So frustrating, having spent the last 40mins breaking into this turtlers base. Had to take a break for a while after that.

Amazing game though; love it!
 

Donttazemehbro

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Nov 24, 2009
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Most Quick Time Events except on God of War (the brutality and amazing violence compensate)

Also, 10 minutes into Final Fantasy XIII, hate that padded game
 

Shoqiyqa

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Mar 31, 2009
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The curious combination of rubber-band lag, lag-dance, incoming war magic, having to heal, auto-target being on drugs, having to heal, having to heal, auto-target trying to get me killed, having to heal and the fact the ******* things are respawning can mean it takes me quarter of an hour to advance twenty yards down the corridor in some places, but that's not the real screamer for me. It's the way a melee character will sometimes target an opponent just as it turns to run and then get stuck trying to attack that opponent. You can't heal, you can't switch weapons, you can't portal out, you can't attack something else, you can't use stamina potions and you can't do anything but run around in circles if there's room, which there often isn't, for about 30 seconds ... THEN you'll try again, THEN you can break off, change targets and attack something that's actually within reach. Now THAT is a cause of screeched obscenities. I think I've figured out how to avoid it other than the obvious way of playign an archer or mage instead, but the possibility is like having some ****head in your rear-view mirror.
 

HTID Raver

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Jan 7, 2010
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failnig green grass and high tides on expert guitar at 98%



i broke my controller shortley after
 

mechanixis

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Oct 16, 2009
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Fucking Prototype. The boss battles in that game rapidly get straight-up ridiculous, the final one in particular. He spends most of the time invincible and just wails on you with undodgeable attacks. It's all you can do to run around the stage eating people to keep your health up, and then they slap a time limit on top of it all so not even that works.

Also Mass Effect 2 on Insanity was agonizing. The levels where you had to plow through a dozen enemies became nearly impossible when they all got shields/barriers/armor to boot, making all your powers useless. The giant mechs would basically just stand three feet away from you and pelt you with gunfire until you stuck your head up into the stream of death already in progress, and the Harbinger would always take control of a Collector just before you finished it off, bringing its health back up to frigging full.

Not even going to touch playing Halo on Legendary.
 

Jakabus

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Oct 22, 2009
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*sigh* whenever that Pesky scratch that you cant see on the back of your game disk prevents you from advancing in your game... that sucks...