I do this all the time mostly because I'm not very good at games and games seem to be designed more as a patience test than actual entertainment.
Some recent example, albeit older games are:
Devil May Cry. The first boss, that spider thing. It probably has a name. I do not care what it is. It's one of those bullshit bosses that can block your hits most of the time while making fire rise out of the fucking floor under your fucking feet or just jumping onto your head and killing you in three hits because fuck you if you think you can avoid being hit. Ever. This is one of those endurance test where you need to just keep replaying it, starting at the save and going through the area until you reach the boss, re-watching the fucking cinematic, and all that until you learn the pattern well enough to at least reduce the bad guy's health to a quarter before it kills you. Fuck that shit
God of War. On the ships at the beginning I was fighting this sea serpent thing that popped up through the deck. Occasionally it would snatch me up in its mouth and I needed to tap a button rapidly to avoid getting bitten in half. Even on pussy difficulty it requires you to tap that button faster than is humanly possible. Some have suggested i place the controller on the table to be able to tap a little faster, but I say fuck that. If the controller needs to be anywhere but resting comfortably in my hands while I play, then i am playing a bad game.
Legend of Zelda: Ocarina of Time. I got up to that part where you're seeking some idiot princess while inside a whale. I had to carry the chick out like the idiotic baggage she was through some platforming all while being surrounded by unkillable enemies.
EVE Online. I understand there are people who enjoy this game. These people are freaks. Possibly spies from invading nations who are trying to bring about the downfall of western civilization. A lot of games require some getting used to but Eve must have the most unintuitive user interface. Either that Or I encountered the worst bug in the history of games. My first mission was to pick up stupid box at station A and take it to station B. So the pizza delivery mission. For the love of christ's not-quite-a-virgin mother, I could not get that stupid box onto my ship. Nothing I did worked. Nothing. Eventually I got the box to disappear for the station somehow and appear in my inventory, somehow. So I figured I must have finally got it to work, flew all the way to station B and I didn't have it anymore. So I went back to station A, opened fire, got blown to tiny bits and uninstalled the broken game
Grand Theft Auto III. To be honest, I don't even know where I gave up on this thing. I do know I disliked the missions because they were unreasonable and just sandbox playing got boring because I either did not complete enough missions to be able to fence stolen cars or what, but I was bored, and I can be bored on my own. If I could have run a stolen car business, as it were, by just jacking cars and selling them to a chop shop, I would have had a better time with it. But I wasn't going to do any more missions to get there.
Dungeon Keeper 2 and Fallout. I have absolutely no patience anymore. It's weird because I used to be really, really patient. But not anymore. I played Dungeon Keeper 2 for less time than it took the game to boot. I started it up, clicked on something. Nothing happened, got bored, uninstalled. Fallout, i realize my mistake now because it's one of those turn-based combat things that requires you to click "finished" or something to actually allow the combat to happen. So I sat there like an idiot waiting for the game to do something and it didn't. I got bored and uninstalled. That's not fair of me, but I'm in no hurry to give it a fair chance, either because I was so fucking bored.
Guild Wars. Once the bad guys turned the landscape all drab brown, I lost interest completely. That and having to have a party made it stupid. I kept using the AI idiots because I did not want to hook up with other players. Which is kind of what MMORPGs are about, I guess, so MMORPGs are simply not for me. Any game where I need to befriend the kind of twats who would play MMORPGs is not something I should be playing. So, I guess the same applies to City of Heroes, Dungeons & Dragons Online, Fly For Free, Perfect World, and probably some others I had tried.
Oblivion IV. Why, yes. I did just call Elder Scrolls IV: Oblivion Oblivion IV to piss you off. Did it work? I am not sure where I got fed up with this game, either. It think it was when I noticed the weapon quality and other pieces of shit I was picking up that would probably later be used to build something useful. I really, really hate having to be a kleptomaniac in RPGs. Having a RPG without an inventory screen would be great, which is probably why I liked Bioshock so much more. I picked up everything, but I didn't need to keep track of any of it. For the most part, I only cared about ammo, med kits and eve hypos anyway. I wish more games worked like this.