Being able to walk forward just by pushing a button or stick. It is such a flawed cliche as ambulatory motion is actually a very complicated process. Expecting someone to walk forward just because you push a stick forward is ridiculous.
It would work on a microbe level, they can split without dying. Worms can also be split without dying, so it would work in quite a few real world ways. Not to mention these characters are almost always alien or 'magical'.zagzag said:Can anyone think of any cliches in gaming that are really not practical? A good example is enemies that split into smaller versions of themselves when you defeat them. How would that work?
This! I've always wondered about whether there was a video game janitor that comes around and cleans up all the corpses. At least a few games have tried to address this:Jekken6 said:- Bodies disappear into thin air.
I've played in tabletop RPGs that have also had this problem.Void(null) said:When you have a town of godly NPC's that can insta kill anything they come across with one hit... yet it is up to the level 1 newbie hero that everyone talks down to, to save the world.
I'm looking at you Morrowind/Oblivion City Guards, and the one hit insta kill police drones of CoX...
EDIT: Apologies for the double-post! Mods - please delete one.Aedwynn said:I've played in tabletop RPGs that have also had this problem.Void(null) said:When you have a town of godly NPC's that can insta kill anything they come across with one hit... yet it is up to the level 1 newbie hero that everyone talks down to, to save the world.
I'm looking at you Morrowind/Oblivion City Guards, and the one hit insta kill police drones of CoX...