Gotham Soul said:
The reason why most people play MMORPGs is because of the community within the game and social interaction (remember that part) that the game's mechanics force you to go through. For example, you can get through to the level cap by yourself. But at the end, what then? Raids, group dungeons, things that require real people other than yourself. When you down a big boss or get, quote, "phat lewtz", you killed the boss or got the loot through cooperation and teamwork. Victories are sweetened and defeats softened because you did them with other people.
Just stop for a bit: do you really think that the people who play MMOs would continue playing if those MMORPGs were simply single player games?
And if you missed it, I'm simply clarifying for people why the people who play MMORPGs do what they do. If you don't like it, don't play it.
Rebuttal:
No. Nobody would play MMOs without the "community" aspect, but that doesn't excuse how formulaic they are. Grind X enemy for Y hours to get Z item. Repeat. See where I'm going with this? Community nothwithstanding, you're just repeating the same actions a billion times until you win
against that one enemy... and doing that with a bunch of other people practically takes all of the challenge out. "Roger, you cast fireball until you're out of magic power. Steve, you heal everyone and when Roger runs out of MP, you restore that. Mike, Lucy, and I will tank. Hope everyone's had their pee breaks, 'cause we'll be doing this very same thing for the next two hours." Sound familiar MMO players?
Basically, my point is this: instead of ONE stupid person doing the same thing for hours on end with practically no benefit... you have whole BUNCH of stupid people
working together, but still doing the same thing for hours on end with practically no benefit.
And you have to
PAY TO PLAY MMOs. Most of 'em, anyway... not counting most of the Korean ones. Name me ONE other genre where you have to buy the game... then PAY to play the game you JUST bought... and keep paying for it month after month.
Oh, and the games never END. There's no conclusion to all of this pointless action. It's like Animal Crossing but you have to pay for it.
Finally, regarding your last statement: I don't play MMOs because of the reasons I listed above... but if other people don't care about common sense or just prefer to spend money to hang out with their own friends, let 'em. Just clarifying the non-MMO playing side's opinion.