I was thinking recently about how to take some of the ideas from Mirror's Edge and make them workable. So, I thought... why not put the free-running into something else? This is hard to follow, but bear with me:
I was playing the chase scene in CoD4 and then I realized just how much cooler it could be. If you were take out some of the gun-emphasis and add buttons like those from Mirror's Edge, just think of the chase scenes! I pictured this in some kind of police game. You spot a suspect but you have to chase him down through crowds and maneuver through tricky environments. You'd be jumping over objects with ease and doing really cool moves (not as acrobatic as Mirror's Edge though). But at the same time... how about a cover button that lets you snap out to third person like Rainbow Six Vegas? That way when enemies get tough around you, you can shoot 'em down but if you need to be agile you can do that too.
I think that'd make for a fast-paced game that would take the best of both worlds. I think Mirror's Edge was the beginning of a good idea but needed to be fleshed out more.
I was playing the chase scene in CoD4 and then I realized just how much cooler it could be. If you were take out some of the gun-emphasis and add buttons like those from Mirror's Edge, just think of the chase scenes! I pictured this in some kind of police game. You spot a suspect but you have to chase him down through crowds and maneuver through tricky environments. You'd be jumping over objects with ease and doing really cool moves (not as acrobatic as Mirror's Edge though). But at the same time... how about a cover button that lets you snap out to third person like Rainbow Six Vegas? That way when enemies get tough around you, you can shoot 'em down but if you need to be agile you can do that too.
I think that'd make for a fast-paced game that would take the best of both worlds. I think Mirror's Edge was the beginning of a good idea but needed to be fleshed out more.