Gamers Rage About Bayonetta 2 on Wii U

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Joccaren

Elite Member
Mar 29, 2011
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Treblaine said:
Lol nope. Have you heard of anti-aliasing? Higher resolution? This MATTERS as it ruins the aesthetic of games like Mario Galaxy that is full of rounded and soft objects yet ruined by jagged edges from lack of AA. If you don't know what AA is, don't tell me I'm wrong till you have educated yourself on this matter.
Ok, I seriously?
AA?
Really?

1. The AA in consoles is, to put it lightly, crap. Despite the fact that not every game uses it and you can't force it, its pretty weak AA compared to what is out there.
2. AA has got to be the absolute least important graphical feature to bring up. Its hilarious, I mean, really. Your argument for better graphics is AA. Wow, its been a long time since I've seen that. Despite being a PC player personally and having AA that is faster and more effective than a consoles and able to be forced onto any application via video card settings, I don't go out and tout AA as being one of the major graphical reasons to move across to the PC. Why? Its usually unnoticeable, and when it is noticeable its the least of a game's graphical problems.

Also, whilst the PS3 and Xbox may be capable of displaying 1080p, the majority of games render at only 720p so that they can maintain 30FPS whilst having a moderate number of objects on screen. If the WiiU has the graphics power to display 1080p with 30 or higher FPS with as many if not more objects on screen than a PS3 or X360, then it is superior. I'll wait until its released to make that judgement though.
 

mronoc

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Nov 12, 2008
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So, Nintendo focuses on family friendly, "casual" games and people ***** and whine that they don't cater toward the core gamer market anymore.

Then Nintendo decides to publish a (likely) M-rated sequel to a core franchise, basically bringing it back from development limbo, and people ***** and whine because they've already decided they hate a console they haven't even tried yet, and are only aware of the launch window titles for. Also let's keep in mind that launch period libraries for consoles are generally underwhelming, but this one already has one title that these people are apparently willing to commit suicide over.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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Dexter111 said:
snip

Let's play a game. Every time you see the word 'fuck' take a drink.

OT: It is quite amusing to see how people react to the fact that a "non-hardcore" company like Nintendo is making this exclusive. Never mind the fact that it is actually getting made but the fact that it is on a Nintendo console means that poor dolphins must have their genitalia kicked. In all seriousness sometimes I find it funny when people rage over these things, but in the end it is just sad and show immaturity.
 

Sean951

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Mar 30, 2011
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Abandon4093 said:
Sean951 said:
Abandon4093 said:
gigastrike said:
...What's wrong with the Wii-U?
Probably nothing, people just don't like being forced to buy a new console to carry on a series they've already bought into.
Well, then those people should have done more to support the game so it could have continued on it's previous path. Instead, it didn't make enough money and Sega refused to publish it.
....... don.... done more to support them? What would you have them do? Fund the fuckin game?

Take that weakshit argument outa here.
Or, you know, bought merchandise. If Sega was cancelling the game due to weak sales, perhaps they should have bought it new instead of renting it or buying it new.

I support used games, but if a game is cancelled for not being popular enough, then the fanbase didn't buy it enough or else the niche just isn't big enough to justify AAA releases.
 

lancar

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Aug 11, 2009
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I feel great about this :) It's fun to get it verified, once again, that practically ALL gamer demographics, both console and PC, contain the less than savory types of people that hold this industry back.

Then again, the Jimquisition DID say that whining and complaining is the only way to get tangible results, so.. yeah. i guess.. keep up the good work? :p


As I don't give a rats ass about the Bayonetta series, I'm just gonna sit here with /popcorn and watch the fireworks.
 

Eternal_Lament

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Sep 23, 2010
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Mr.Mattress said:
Like you pointed out though, games like Mad World and No More Heroes were pretty adult, even when Nintendo's target was Casuals. They don't really interfere when other people are making games for their consoles. The real problem though is that Nintendo really didn't market either of those. I think Nintendo won't make this mistake again though, cause they bothered to make a little Teaser for Bayonetta 2 instead of just saying "Yeah, we have Bayonetta 2! Look for it sometime soon..."
I guess this will be the test then for Nintendo if they can balance adult content with proper marketing. I really don't know if that's something they can pull off while still looking confident. At this point I'm less worried about Nintendo interfering (although it may be a possibility) and more concerned about the hypothetical of what happens if this doesn't sell well.
 

acosn

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Sep 11, 2008
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Abandon4093 said:
Sean951 said:
Abandon4093 said:
gigastrike said:
...What's wrong with the Wii-U?
Probably nothing, people just don't like being forced to buy a new console to carry on a series they've already bought into.
Well, then those people should have done more to support the game so it could have continued on it's previous path. Instead, it didn't make enough money and Sega refused to publish it.
....... don.... done more to support them? What would you have them do? Fund the fuckin game?

Take that weakshit argument outa here.
It's perfectly accurate though.

The game didn't sell well enough. Ergo Sega didn't want to double down when they were already losing. Business isn't a fucking game.

Abandon4093 said:
Sean951 said:
Abandon4093 said:
Sean951 said:
Abandon4093 said:
gigastrike said:
...What's wrong with the Wii-U?
Probably nothing, people just don't like being forced to buy a new console to carry on a series they've already bought into.
Well, then those people should have done more to support the game so it could have continued on it's previous path. Instead, it didn't make enough money and Sega refused to publish it.
....... don.... done more to support them? What would you have them do? Fund the fuckin game?

Take that weakshit argument outa here.
Or, you know, bought merchandise. If Sega was cancelling the game due to weak sales, perhaps they should have bought it new instead of renting it or buying it new.

I support used games, but if a game is cancelled for not being popular enough, then the fanbase didn't buy it enough or else the niche just isn't big enough to justify AAA releases.

So the fans of the franchise should have bought more?

Hmmmm. The people who bought the game should have bought it twice?

Not every fan of the series bought it second hand or pirated it. I didn't, I bought new.

So please do tell how I should have done more? Perhaps bought my entire street a copy, why stop there. I could have bought my entire town a copy... or city, country. Heck, the world.

That would have ensured Sega putting up the dough for a sequel.

Yes I see it clearly now. I should have bought all the copies, and because I didn't I now have no right to complain that they're making the sequel exclusive to a console I have no intention of getting.

Thanks for clearing that up.
It's called life. Do you know how many projects and business ventures get canned because of simple economics? Wishful thinking can't sustain multiple releases of a game in a genre that's already unpopular for the AAA treatment compared to the likes of what an FPS budget can demand.


But surely you can appreciate the irony that after Nintendo jumps on the opportunity to get a low-cost game published on their own console to attract the hardcore gamers they now need because of the blow back the Wii caused, and picks up the publishing for a game dropped because it's PS3 / 360 release would simply be too risky, only to have all these people come out of the wood works and complain.

Yeah it sucks. It kinda sucks like how Final Fantasy spent a two-generation break from Nintendo on Sony platforms and then gave everyone the middle finger with Crystal Chronicles. Or any of the other franchises that got cut off early in life. But that's just life. You deal with it, you grow up.
 

acosn

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Sep 11, 2008
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Abandon4093 said:
acosn said:
Abandon4093 said:
Sean951 said:
Abandon4093 said:
gigastrike said:
...What's wrong with the Wii-U?
Probably nothing, people just don't like being forced to buy a new console to carry on a series they've already bought into.
Well, then those people should have done more to support the game so it could have continued on it's previous path. Instead, it didn't make enough money and Sega refused to publish it.
....... don.... done more to support them? What would you have them do? Fund the fuckin game?

Take that weakshit argument outa here.
It's perfectly accurate though.

The game didn't sell well enough. Ergo Sega didn't want to double down when they were already losing. Business isn't a fucking game.
Yet Nintendo see a profit in flagshipping it.

It's not an accurate criticism. How are fans supposed to do more than buy the game? Sega didn't want to publish and that's fine. If they were worried about low sales that's what they should have done, but you don't then go and blame the fans for not doing enough to support the IP despite having bought the game.

That's fucking retard logic.
Nintendo's consumer base is different from Sony's and Microsoft's. After bringing in the elephant to the room called casual gaming and tapping a market that last time it came in, crashed the fucking industry, Nintendo needs to re-align themselves as a middle-range platform because the casual audience is now wired to smart phones and tablets that Nintendo can't hope to compete with.


So they publish a game already in the works, and carry a different definition of what "success" is.


And I'd drop the persecution complex. No one's actually blaming you. We're just saying you weren't enough.
 

Xman490

Doctorate in Danger
May 29, 2010
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Between this and Rayman Legends being WiiU exclusive, Jim Sterling should make an episode about how much Nintendo is being a douchebag and/or how Nintendo made such an ingenious plan to make singleplayer gamers as well as families buy the WiiU.
 

Sean951

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Mar 30, 2011
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Abandon4093 said:
acosn said:
Abandon4093 said:
acosn said:
Abandon4093 said:
Sean951 said:
Abandon4093 said:
gigastrike said:
...What's wrong with the Wii-U?
Probably nothing, people just don't like being forced to buy a new console to carry on a series they've already bought into.
Well, then those people should have done more to support the game so it could have continued on it's previous path. Instead, it didn't make enough money and Sega refused to publish it.
....... don.... done more to support them? What would you have them do? Fund the fuckin game?

Take that weakshit argument outa here.
It's perfectly accurate though.

The game didn't sell well enough. Ergo Sega didn't want to double down when they were already losing. Business isn't a fucking game.
Yet Nintendo see a profit in flagshipping it.

It's not an accurate criticism. How are fans supposed to do more than buy the game? Sega didn't want to publish and that's fine. If they were worried about low sales that's what they should have done, but you don't then go and blame the fans for not doing enough to support the IP despite having bought the game.

That's fucking retard logic.
Nintendo's consumer base is different from Sony's and Microsoft's. After bringing in the elephant to the room called casual gaming and tapping a market that last time it came in, crashed the fucking industry, Nintendo needs to re-align themselves as a middle-range platform because the casual audience is now wired to smart phones and tablets that Nintendo can't hope to compete with.


So they publish a game already in the works, and carry a different definition of what "success" is.


And I'd drop the persecution complex. No one's actually blaming you. We're just saying you weren't enough.
The point is that Sega didn't lose money on Bayonetta. It wasn't a hemorrhaging IP, it just didn't do as well as Sega wanted. So it got abandoned, which happens all the time in the AAA market. Nintendo are hoping that the IP acquisition will drag people over from Sony and Microsoft's corners. It did have enough buyers for it to be considered a minor or cult hit. But AAA publishers aren't interested in that. That isn't the fault of the fanbase but the companies who set the system up.

People don't blame Beyond good and evil fans because Ubisoft don't think it's profitable to make a second. Or timesplitters fans because activision are allergic to anything under a billion sales. Same principal here.

And actually by saying 'the fans should have done more' you are blaming the fans... so straighten out you argument.
Convinced more friends to buy it maybe? I'm not saying it's your fault, but you as a group weren't big enough, and for that I am sorry. I felt the same way when Rare was sold and took my favorite shooting franchise with them to Microsoft.
 

ex275w

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Mar 27, 2012
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The only incident dumber than complaining about a game being made, even if it's exclusive is complaining about a game losing its exclusivity like what happened with Final Fantasy XIII and Devil May Cry 4.

Why are people saying Bayonetta 2 will ONLY use the gamepad, when you know, there is an Xbox like controller for the Wii U. Also the only people who haven't used the gamepad are the only ones overtly negative about how it functions as a controller?

Why are people so gleeful for Nintendo to die? I get you wanting to play their games on a non-"gimmicky" console. Knowing Nintendo they would never willingly release Mario on a non-Nintendo console. (Cd-i doesn't count)