Ok, I seriously?Treblaine said:Lol nope. Have you heard of anti-aliasing? Higher resolution? This MATTERS as it ruins the aesthetic of games like Mario Galaxy that is full of rounded and soft objects yet ruined by jagged edges from lack of AA. If you don't know what AA is, don't tell me I'm wrong till you have educated yourself on this matter.
AA?
Really?
1. The AA in consoles is, to put it lightly, crap. Despite the fact that not every game uses it and you can't force it, its pretty weak AA compared to what is out there.
2. AA has got to be the absolute least important graphical feature to bring up. Its hilarious, I mean, really. Your argument for better graphics is AA. Wow, its been a long time since I've seen that. Despite being a PC player personally and having AA that is faster and more effective than a consoles and able to be forced onto any application via video card settings, I don't go out and tout AA as being one of the major graphical reasons to move across to the PC. Why? Its usually unnoticeable, and when it is noticeable its the least of a game's graphical problems.
Also, whilst the PS3 and Xbox may be capable of displaying 1080p, the majority of games render at only 720p so that they can maintain 30FPS whilst having a moderate number of objects on screen. If the WiiU has the graphics power to display 1080p with 30 or higher FPS with as many if not more objects on screen than a PS3 or X360, then it is superior. I'll wait until its released to make that judgement though.