Abedeus said:
You lost all creditability when you said you loved ME.
Whoa, and why is that?
Clemenstation said:
Dunno how much free time you have, but I don't get much. If the average game were longer I'd never finish anything. Right now the standard seems about right for my typical level of interest.
True, I guess the change in length is also due to the fact that the end user to whom the game is marketed changed in time. Games are more and more for the "casual" gamer, or at least the one who doesn't have much time on their hands.
xChevelle24 said:
Basically, nobody who plays console games has the fucking time to play a game that takes 2 weeks to finish. Maybe PC gamers do, but console gamers generally do not.
Probably forgot to mention that I'm more of a PC gamer. I grew up on games like the first and second Fallout, Baldur's Gate and so on. Yeah, they were RPGs, which are supposed to be long, but as RPGs moved over to console territory they're are also getting shorter and shorter and less "RPG-like" really - simpler. Mass Effect being a "link" here, since it's modern-simple and oldschool-long.
No offense to the console gamers, but notice that if a genre moves to consoles it gets simpler and less sophisticated (hence the RTS now). In the past it didn't bother anyone to have 20 statistics and 100 spells in a PC RPG. Today you have almost no stats (or don't care as much) and no more than 10 special powers and the game is much more of an action game.
Also, I remember shooters lasting longer than today, as Flour noticed:
Flour said:
I finished CoD4 in about five hours, WaW in six. In comparison, Clive Barker's Undying costs me 10 hours to complete. Tron 2.0 costs 13 hours to complete, the original CoD costs me 15 hours to complete, Painkiller costs me on average 12 hours to complete and Half Life 2 costs about 10 hours.(depending on difficulty setting and luck, these times could be reduced by up to 30%)
I remember playing Far Cry for a looong time, I can't remember really HOW LONG it was, but it seemed to me like forever. ;p
True that the FPS wasn't a genre with long gameplay. It relies much on multiplayer, but the thing is that the SP was longer in the past. Today the developers seem to forget about the singleplayer player. I personally enjoy SP as much as MP.