JoshGod said:
I seriously feel the need to reply to such a post..
In the same way ocarina of time was original when it came out and introduced some never-before seen/done mechanics and storytelling and whatnot, Half life 1 was to first person shooters a completely different take. it was the first shooter in which you could feel immersed and the game itself was unfolding the story with scenes that convinced you of the world that you tore apart when you've put that crystal in the beam.
before half life 1, shooters were all monsters, guns, ammo.. and sometimes tits (duke nukem) and any hints of story were through either the booklet that came in the box or some cheezy cutscene.
hl had scripts.. loads of'em.
trouble with half life 2 is that it stepped away from that and it was made more like show and tell instead of storygrip. + you've seen every innovative element in the trailers that just showed you the entire game before release rly..
edit: tldr: unless you could become a gamer from 1998 and have the same feeling that compelled you to awe at the exciting quality and innovation behind the memorable games that came out at the turn of the century.. OFC you don't get it.. and you never will. + most game genres are an acquired taste