Games rated M

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soulasylum85

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Dec 26, 2008
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Hamsterlad said:
soulasylum85 said:
the biggest problem is that the parents dont monitor the games their kids play. its not real hard to go on the internet and watch a trailer of a game or sit for a half hour and see what it is your kids are playing at home.

also i blame the news media, politicians, etc. because they use games as a scapegoat to blame for everything when they havent even played the games and have no idea what content is in them.

i would also like to add that most r rated movies contain way more mature content than most m rated games
well if thats the case what can we do to keep kids away from the games that are not ment to be played by kids? i say the stores by law have to card the teens so they cannot buy the game. but that isnt enough to stop the dumb ass parents to buy the game for them....
i dont think we can do anything. the gaminng community knows what games they would and wouldnt let thier kids play. the problem is that the parents arent educated on the subject enough. i think as the gaming industry continues to grow and become more mainstream there will be fewer problems becuz more people will be informed. all we can do is wait and keep supporting the industry. til then my advice to parents is buy your kids a wii. theere is fun to be had but not that many mature games
 

mike1921

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Oct 17, 2008
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JingleheimerShmidt said:
mike1921 said:
I think majority of the problem is that parents do not look at the game raitings on the damn box it is raited M for a reason it is not for 12 year olds
Here's the thing, it sorta is since a movie that is rated PG13 (close enough to 12) is rated M as a videogame.
Are you serious right now? Really? That is some piss poor logic right there. An M rating means ages 17 and up, whatever the god damn movie it might be based on was rated.
You misunderstood what I said so much I probably shouldn't respond.

Oh damn I'm late, my point was what gloating said.
JingleheimerShmidt said:
GloatingSwine said:
JingleheimerShmidt said:
mike1921 said:
I think majority of the problem is that parents do not look at the game raitings on the damn box it is raited M for a reason it is not for 12 year olds
Here's the thing, it sorta is since a movie that is rated PG13 (close enough to 12) is rated M as a videogame.
Are you serious right now? Really? That is some piss poor logic right there. An M rating means ages 17 and up, whatever the god damn movie it might be based on was rated.
In the US, the same content, especially sexual content, that will get a game an M rating would be PG-13 at most if exactly the same scene was in a film.

Mass Effect is a perfect example, there's no way that would have been more than R as a movie, and that would have been pushing it.

(Incidentally, it was a 12 in the UK)
Alright, I see where you're coming from now. But there's a reason games like Dead Space and Gears of War have the ratings that they do. Perhaps they could learn to be a bit more lenient with the ratings they give (I agree that Mass Effect was in no way deserving of an M rating), but the idea that M rated games could be equated to PG-13 movies is a dangerous generalization to fall into.
If the rating is so broad, I think the ESRB needs to be re-hauled until content the average 10 year old could handle is no longer in the same category as smut that might scare the average 15 year old (there is nothing a 16 or 17 year old can't handle that they'll magically be able to handle at 18 assuming nothing big happens then except gaining rights, anyone who tells you otherwise is full of shit, hell a good percent of 13 year olds are watching porn), and until it is the rating should mean nothing at all. Something so broad is almost useless.
Buying an M rated game for your kid is basically like buying them porno. Same level of maturity required (you know what I mean).
I stand corrected, such a broad rating scale can be used to make sure people think any game with a hint of violence is comparable to a porno.
 

Rick James

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Jan 9, 2009
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It's called education. It comes from our teachers and, more importantly, our parents--and not from the label in the corner of a video game's cover art. Parents can not, and should not, buy games for their children without knowing exactly what it is they're buying. Nor should they substitute actual parenting with video games.
 

mike1921

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Nor should they substitute actual parenting with video games.
Any parent who tries to substitute parenting with video games was probably wondering where the penis goes the night they conceived their child.
 

un533n

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Nov 24, 2008
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In all seriousness, if I didn't have my video games to vent my anger, I would be a much more violent person. I'm sure there's some of you who know what i'm saying.
 

VoleurdeThym

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Jan 1, 2009
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Doc Theta Sigma said:
Capitals and punctuation are your friends. Okay now that's out of the way
ESRP at Work-
So, I work at GameStop and do a damn good job at telling people loudly what is in the game they're trying to buy (Usually some form of GTA) for their child (Usually 8 or 9). Most of them are embarrassed out of buying it, and I'm glad. They can't blame me for their child becoming some animal killing rapist. I think the ESRB is a fairly good idea, just so idiots know what they're buying.

Now the Real Opinion-
That being said, I support violent games. Humans are predatory animals, and we like to kill. I like to unwind and kill pixelated things with my friends. It gives a happy, small, feeling that some primal need is being filled. A need that our society, with largely good reason, is denying. Video games are to violence as masturbation is to sex, essentially.

In short- Video games satisfy a primal need of violence because humans are violent, predatory animals. Video games = Good.
 

Xpwn3ntial

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Dec 22, 2008
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Hamsterlad said:
i was watching tv the other day and my attention was caught by the news telling another story how violence in games and tv are bad for todays youth turning them into anger management needed morons who think nothing for the life of another man and will go out killing animals or other people because they saw it done in a game or movie. The biggest examples they showed from games was GTA4 and Saints Row, then they showed man hunt. I think majority of the problem is that parents do not look at the game raitings on the damn box it is raited M for a reason it is not for 12 year olds. also the only people that are into man hunt are 12 year olds. you will not make many friends in high school or in the real world by telling people how you can kill people with a blade or a spoon *god forbid*. I do not blame the media for kids and parents being dumb enough to let there kids become blood crazy when they feel the only thing they can do is hurt people. the parents need to take responsibillity to look at the games and movies they watch and play.
what do you think the problem rlly is?
The fact that each generation of parents has been lazier than the last, with a few exceptions. In the mid-90s a couple kids went on a gunning rampage through Columbine High School and blamed it on someone who had absolutely NOTHING to do with it in any way.

5 bonus points if you know who that person is.
 

Jandau

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Dec 19, 2008
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1. I played anything and everything since I was a kid and I turned out fine. I'm a non-violent and generally nice person. I'm either freaking special or maybe there's more at work here than the corrupting influence of videogames.

2. People who do something and later claim it was because of a video game (like the GTA4 example) were severely mentally unbalanced to begin with. If it wasn't a video game that set them off, it would be something else. The better question might be why nobody stops those people? Aaaaand then we get to the nasty topic of neglect...

3. Claiming that media corrupt children's values is an overstatement. Media can only fill a void provided by the parents lack of proper care, or build upon an existing instability that was, again, the parents responsibility to prevent or repair.

Gamers are not violent by nature. Some people have violent or unstable personalities and sometimes they are also gamers. Sometimes they listen to Spice Girls. Sometimes they go to Church. Sometimes they collect stamps. Are stamps the cause of corrupting moral values?

Sometimes I miss the :rolleyes: smiley...
 
Nov 28, 2007
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Jandau said:
2. People who do something and later claim it was because of a video game (like the GTA4 example) were severely mentally unbalanced to begin with. If it wasn't a video game that set them off, it would be something else. The better question might be why nobody stops those people? Aaaaand then we get to the nasty topic of neglect...
This. This nails it perfectly.
 

Lucane

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PureChaos said:
it's just an escape goat. people aren't happy unless there is something to blame so they go straight for games. one thing i thought of, a lot of people here (and myself included) say games do not make children go nuts. BUT, when a game has an 18 age rating, say Man Hunt, we won't/wouldn't let our kids play it. why not? if it doesnt have any effect on them, whats wrong with letting them play it just because it's age restricted. i have though about it for ages and i can think of no real reason to not let any kids i may one day have to play it (after all, it won't have any effect on them), but i still wouldn't.
Wow I'd have to agree, but I think the difference is that the parents on the news in those stories vary in information about the game(s)compared to a gamers point of view is: They think (Hey kids go have fun with this box and anything inside.) where say you know there are things they might like and be ok with along with abear trap inside. now it's no direct threat they have to set it 1st but if your kids know it's a bear trap and dangerous it wouldn't likely be a issuse for you but you wouldn't wanna risk finding out they are not aware that it's hazardous.
 

Erana

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Feb 28, 2008
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Yes, I must admit, my mother bought me Halo when I was eleven.
She did the research, found that there was nothing she thought me and my sister couldn't handle. (considering the poor judgement of my father who played Duke Nukem and Doom as a part of our bonding time)

I mean, all that has done for me is to have reinforced nerdieness and taught me reasonable life lessons. You know, teamwork, appreciation for the great outdoors, that your looks don't matter... Oh yeah, and never trust a floating, pretentious robot.
 

HyruleanHyroe

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Oct 30, 2008
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Dammit, if you're a decent parent, then no amount of violent video games is going to make your child go out and kill people. This is true for two major reasons.

First, they'll know that killing is bad. This is not a difficult point to get across, trust me.

Second, YOUR TEN YEAR OLD CHILD WOULDN'T BE PLAYING GAMES INTENDED FOR 18+ AUDIENCES IF YOU WERE A GOOD PARENT!
 

VoleurdeThym

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Jan 1, 2009
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Erana said:
Yes, I must admit, my mother bought me Halo when I was eleven.
She did the research, found that there was nothing she thought me and my sister couldn't handle. (considering the poor judgement of my father who played Duke Nukem and Doom as a part of our bonding time)

I mean, all that has done for me is to have reinforced nerdieness and taught me reasonable life lessons. You know, teamwork, appreciation for the great outdoors, that your looks don't matter... Oh yeah, and never trust a floating, pretentious robot.
You just described bits of my childhood, with Half Life and Castle Wolfenstien thrown in.

Oh, the nostalgia.
 

Incompl te

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Dec 13, 2008
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wait i'm getting confused about what age M is for.

I currently reside in Australia and M is basically 12-13+.

Other people are going on about sex and murderous rampages in such M games. So what M are we talking about?

15-17+ or the measly 12?

EDIT: typo