Games that are art: What's your candidate?

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Billion Backs

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siNwrath said:
Borderlands is definitely not art. Art direction is one thing, but art is about more than just visuals. Art makes a statement, art is beautiful. Borderlands is or does neither. I guess the latter is more opinion than not though.

Actually I would be willing to consider Starcraft a candidate for being art on sheer technical brilliance and achievement. Plus its iconic, which helps. (Who doesn't know what being "zerged" is?)
I'm pretty sure a lot of works classified as art do not make much of a statement. Dada movement, anti-art, and so on.

And beauty is kind of subjective - and unless by "beauty" you mean something else that I'm thinking about, there are plenty of art works that are not "beautiful" by what I assume are the norms.
 

Tele-screen

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Nov 23, 2009
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Aardvark Soup said:
Some while ago I read an interesting analysis [http://www.deltaheadtranslation.com/MGS2/DOTM_TOC.htm] stating that, of all games, Metal Gear Solid 2: Sons of Liberty is a brilliant deconstruction of its predecessor and gaming in general. I also read an article [http://www.insertcredit.com/features/dreaming2/] by some blogger stating why MGS2 is one of the few examples of postmodernism in gaming. Both articles shed a new light on a game that has been intensily criticised for its pretty ridiculous storyline and I agree with a lot of points they make.

If you've ever played the game, wheter you loved or hated it, I really recommend reading these.
I thought that Metal Gear Solid 2 was brilliant and I totally can see how it is post-modern. It may have seemed a little incoherent, but that was the point.
 

Distorted Stu

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Condemned. Art is suppose to make you feel and think. I felt like i was about to piss myself at times during gameplay. I don't liek to thinka bout it.
 

Captain Pirate

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Fallout 3. The first time you see the Wasteland is one of, no, THE most immersive and beautiful experience I've ever seen in any game. Hell, if you just go for a wander randomly that incredible sense of lifelessness is still there no matter how many times you play it.
Plus, great soundtrack and most of the voice acting is pure quality.
Three Dog seems so real on the radio, and even though he has limited tracks and the talking he does is repeated, like the Wasteland it never gets old.
To me it's just an endless, amazing story, and the way it's presented is, to me, art.

EDIT: Oh, and in relation to what Distorted Stu said, Fallout really makes me think. I know it's a game, but every time I play it I just feel glad and grateful I can go and get some clean nice water from the tap, compared to Fallout's making finding Purified Water seem like a gold hunt.
 

Uilleand

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Mar 20, 2009
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Dragon Age: Origins, for a lot of different reasons refutes many of Ebert's points.
When I get in a snit, I blog...so I put my whole argument here: http://greywardens.com/2010/04/who-decides-what-is-art/
"... a game like Dragon Age: Origins takes that concept of ?winning? and drags it kicking and screaming towards Mr. Ebert?s personal definition of ?art.? "
 

Soviet Heavy

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I'll say Morrowind. Games that manage to convey serious emotion and freedom without needing fancy graphics really are works of art.

Game soundtracks as well. Why some of these are not compared favorably to the supposedly "real composers" is beyond me.
 

shadoworc01

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I see why people would use their favorite games -- TF2, Starcraft, Shadow of the Collosus -- but the argument that must be put forth must be emmersive, well executed, and have a compelling story. We need to argue that games are a story telling medium. I put forth Portal, Half-Life 2, Natural Selection, and as a last resort: Psychonauts.
 

Prof. Monkeypox

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Art is more than pretty visual, it has to have a depth and meaning that speaks to each person individually. Art is about expression.

Personally I can't think of any example of my own that hasn't already been said (here's looking at you: Okami, Bioshock, and that one bit in CoD4). I'd also like to mention The Path and Braid, but since I've only ever seen them played (not played them myself) I can't give a fully honest answer.

I honestly thought Brockway's article was really insightful, here's a similar one: http://www.cracked.com/blog/defending-the-habit-10-video-games-as-modern-art

Also, and I feel petty for this, but:

lollipopz said:
Muramasa: The demon blade. Only downside is that its on wii.
That's not a flaw for the game. That game is flawed in that there's a massive amount of useless backtracking and the fact that there's an audible clunk between the story and gameplay aspects.
 

Spitfire175

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siNwrath said:
Spitfire175 said:
happysock said:
Borderlands obviously
I hate saying it, but "this".

Both visually and in terms of gameplay. Lighting people on fire or corroding them away is an art.
Actually, along those lines, in Bioshock, I always loved lighting splicers on fire with the SNAP of my fingers, then electrocuting them, and finally taking a picture while they're still dancing on fire.

MY Daddy is SMARTER than Einstein, STRONGER than Hercules, and can light a fire with the SNAP of his fingers, are you smarter than my daddy? Not if you haven't been to the gardens you areNT!... ah something like that anyway. I always thought the fire plasmid would make a neat party trick? Need a light? You'd have to be careful to put it away before you seriously hurt anyone you might be trying to impress though... (getting off topic... sorry!)
Can't say I disagree much. Bioshock was magnificent.
 

Notthatbright

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Apr 13, 2010
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How about "Not arguing with an aging curmudgeon who will never change his opinion, nor have any effect on Gaming ever." I have better things to argue about. Like Kids today, with their rap music. And Social Security, whats up with that.
 

Layzor

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Feb 18, 2009
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Nothing. IMO Games are complex toys and while a lot of artistry goes into making them, they are now art. I don't even see why anyone would want them to be considered art.

Personally I don't even think films or comics are art but hey.