Games that are easy once you know what you're doing.

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Shoggoth2588

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Beneath a Steel Sky comes to mind. I only just beat it (because GOG is awesome) and I'm putting off playing it a second time until about March or April because by then I should have forgotten most of the puzzles and may be able to not beat the game within an hour. Not that it's bad but now that I know what to do I feel like it could be beaten faster than it takes to watch Star Wars...as in A New Hope.
 

katsabas

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I actually managed to drive the cpu in MK Deception in a loop that guarrantees I win with Ermac most of the times on Max difficulty. I can blaze through the game with Noob-Smoke.

Burnout 3's road rage depends on adapting with the speed. I managed to get almost 70 while boosting all the way.

Resident Evil 4 becomes an extremely pleasant walk in the park once you know what is where. The same can be said for Castlevania SOTN and Spyro Year Of The Dragon.

My grand exception to this rule is this ************:



Even though you may know every stage, drive your ship of choice very well and master the jump techniques, not one of these can safely guide you to victory. A simple change of trajectory on your part, be it in inches or meters, can send you in last place in the blink of an eye.
 

sextus the crazy

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any visual novel or point and click adventure game. for most of them you just have to remember what to do and it becomes trivial.
 
Mar 30, 2010
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Pretty much every point and click adventure game. Once you know the puzzles they're no challenge whatsoever.

Shoggoth2588 said:
Beneath a Steel Sky comes to mind. I only just beat it (because GOG is awesome) and I'm putting off playing it a second time until about March or April because by then I should have forgotten most of the puzzles and may be able to not beat the game within an hour. Not that it's bad but now that I know what to do I feel like it could be beaten faster than it takes to watch Star Wars...as in A New Hope.
I've never been able to understand why GoG gets so much good press for this. Don't get me wrong, I'm not knocking GoG, but BaSS has been freeware since 2003. Yet they give away freeware for free and everyone loves them for it.
 

Raioken18

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I ran into more trouble with Skyrim than I ever did with Dark Souls. But that may be because I have an affinity as a caster class and as a Skyrim mage I'd run out of mana in 2-3 casts and have to kite for 2-3 mins to regen it. I also tried the... the magic tree that appeared to be based around defensive skills, I believe it was Alteration and had skills that were increased if you weren't wearing either heavy or medium armor... many of which seemed glitched in comparison to their descriptions.

Dark Souls I went sword and board but also kept up magic and flew through some fights, it was hard, but being able to recover your souls always felt redeeming.

The ghosts messed me up though.
 

NathLines

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May 23, 2010
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Deus Ex: Human Revolution. There's so much ammo in the game that you just start throwing it away. If you play non-lethal, it doesn't matter what difficulty you play on, you'll one-shot everything. You can just stun-lock all the bosses and the last boss can be killed within 2 seconds from the other side of the room.
 

Kaimax

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sextus the crazy said:
any visual novel or point and click adventure game. for most of them you just have to remember what to do and it becomes trivial.
I think you need a gameplay first to qualify for this thread.

VNs are just a matter of memorizing the choices, there's no difficulty in that.
But if you're going to talk about VNs, Sengoku Rance is a good example.
 

Shoggoth2588

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Grouchy Imp said:
Pretty much every point and click adventure game. Once you know the puzzles they're no challenge whatsoever.

Shoggoth2588 said:
Beneath a Steel Sky comes to mind. I only just beat it (because GOG is awesome) and I'm putting off playing it a second time until about March or April because by then I should have forgotten most of the puzzles and may be able to not beat the game within an hour. Not that it's bad but now that I know what to do I feel like it could be beaten faster than it takes to watch Star Wars...as in A New Hope.
I've never been able to understand why GoG gets so much good press for this. Don't get me wrong, I'm not knocking GoG, but BaSS has been freeware since 2003. Yet they give away freeware for free and everyone loves them for it.
I didn't know this...so maybe everyone else who praises GoG for giving away free things for free are other console gamers who realized they can play games from 3 or more generations ago on their laptops but don't really know where other free PC games can be found...ya know, legally I mean.

My original answer still stands though but I assume it can be expanded to PnC games in general like Zack and Wiki and Monkey Island.
 

Dragoon

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Lilani said:
In Skyrim once you figure out how ridiculously overpowered the sneaking+archery is, you'll never have trouble in a cave again. In fact, once you get sneaking in general down a lot of things become much easier.
Yeah I'll go with this, I didn't even intend to use sneaking much on my first playthrough but I got it up pretty high solely from sneak sniping xD
 

wisey_01

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Jun 16, 2011
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I am familiar with GoG but what is BaSs?

Shoggoth2588 said:
I've never been able to understand why GoG gets so much good press for this. Don't get me wrong, I'm not knocking GoG, but BaSS has been freeware since 2003. Yet they give away freeware for free and everyone loves them for it.
On a more topic related thread, the Souls series fit well, but I am surprised noone has mentioned Dwarf Fortress in here... that game is incredibly difficult to you get the basics.
 

Flamezdudes

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Aug 27, 2009
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Final Fantasy VIII.

At first I was really confused by the junctionng system and didn't know what the hell I was doing but when I realised how it worked and junctioned well enough, my stats went through the roof and beat pretty much anything - I hardly died at all.
 

Athinira

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The Baldur's Gate series was a real pain in the ass, even on easy difficulty the first times i played it when i was younger.

First step was learning the actual AD&D rules and how the !%#& THAC0 and AC worked.

Second step was learning how the enemy AI and targeting mechanics worked so my mages wouldn't be the first to die every time while my armor clad warriors was standing still looking dumb.

Third step was to actually learn to use spells properly instead of just picking every attack spell i knew for all my mages and priests and just charging in. Immunities, resistances, CC protection and offensive spell protection removals are vital, and so are potions and scrolls also. Using traps for thieves (especially in BG2/ToB once thieves get access to special traps) is also vital.

Now the game is a breeze, especially if you make a custom tailored party in MP and transfer it to SP.
 

Xariat

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Jan 30, 2011
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erhmm.. touhou i guess. though its more of a matter of remembering the patterns.

also pretty much any game that doesn't do tutorials and such falls under this category. like for example the witcher 2. it just hurls you into the action and tells you to fight. you will die a lot until you figure the combat and spells out.
 

wooty

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Aug 1, 2009
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The Devil May Cry and FIFA series.

The first few times you play it are just "RRRRRRRRR!", but once the controls and tricks are discovered; then you can humiliate your friends and mash your way through puppets for hours.

Flamezdudes said:
Final Fantasy VIII.

At first I was really confused by the junctionng system and didn't know what the hell I was doing but when I realised how it worked and junctioned well enough, my stats went through the roof and beat pretty much anything - I hardly died at all.
Also this, it was such a confusing step after the simplicity of the materia slots.
 
Mar 30, 2010
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Shoggoth2588 said:
Grouchy Imp said:
Pretty much every point and click adventure game. Once you know the puzzles they're no challenge whatsoever.

Shoggoth2588 said:
Beneath a Steel Sky comes to mind. I only just beat it (because GOG is awesome) and I'm putting off playing it a second time until about March or April because by then I should have forgotten most of the puzzles and may be able to not beat the game within an hour. Not that it's bad but now that I know what to do I feel like it could be beaten faster than it takes to watch Star Wars...as in A New Hope.
I've never been able to understand why GoG gets so much good press for this. Don't get me wrong, I'm not knocking GoG, but BaSS has been freeware since 2003. Yet they give away freeware for free and everyone loves them for it.
I didn't know this...so maybe everyone else who praises GoG for giving away free things for free are other console gamers who realized they can play games from 3 or more generations ago on their laptops but don't really know where other free PC games can be found...ya know, legally I mean.

My original answer still stands though but I assume it can be expanded to PnC games in general like Zack and Wiki and Monkey Island.
Yeah, I picked up the remastered versions of Monkey Island 1&2 a couple of months ago and even though I hadn't touched them since the mid-90s all the answers came flooding back and I breezed through the pair of them in an afternoon.

wisey_01 said:
I am familiar with GoG but what is BaSs?
Beneath a Steel Sky. Look for it either on GoG or here
 

TrevHead

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Apr 10, 2011
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I think most games have this aspect but since so many of us have been playing the same old genres that we forget they have some technical skill to them.

Someone mentioned touhou so I'l delve alittle deeper

Shmups although it's a hard genre and there are many examples made for highly skilled players there are many rewarding and easier examples, from Gradius NES, Jamestown, Deathsmiles & Mushihimisama Futari Original mode, to the easy to intermediate level doujins like Exceed 3rd appearing on steam.

I can understand why so many ppl can't play them as especially the modern bullet hell kind are about overwhelming and crippling the player with mental pressure that it seems only ninjas can play them. However after just a little time spent on study and knowing fundamentals (hitboxes, bullet types, bombing, safespots and the differences between survival and scoreplay and how to tap dodge and herd bullets) anyone can play them, the only big difference between easy and hard is the speed and density of the bullets.