Games that Deserve a Do-over

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Something Amyss

Aswyng and Amyss
Dec 3, 2008
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I'd like to see a reboot of the Ace Combat series. By "reboot," I mean "goes back to the heart of the series," not "dark, grim and gritty."

The last game did not impress me. DO IT OVER AND GET IT RIGHT.
 

lionsprey

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Sep 20, 2010
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Brutal Legend
Fine tune the RTS mechanics and such possibly adding alternatives for people that aren't RTS fans such as temporary upgrades for the main character during stage battles allowing people to take a bigger direct part of the battle.
And probably the biggest mistake they did was not making it clear from the demo that there are stage battles and a lot of them. easily redeemable by adding the first stage battle to the demo as a 2nd stage would have saved them flak from people thinking it was a Hack n Slash.
 

Richardplex

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Jun 22, 2011
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Keoul said:
pokemon
It had so much potential, could've been real time battles instead of a turn-based game re skinned over and over and over.
Pokémon snap though was AMAZING, not to mention completely unique, they need to do a sequel. Other than that game though, completely agree with you.

Realitycrash said:
Dragon Age 2? Yeeeaaaah..Dragon Age 2..
Dragon age 2 doesn't need a do-over, just part 3. Maybe with a few touch ups in the second arc, to make it feel less like someone else's problem. Before part 3 I thought it was a pretty good game.
 

krellen

Unrepentant Obsidian Fanboy
Jan 23, 2009
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hazabaza1 said:
Please. If a game is going to have "RPG-shooter" combat then the shooter bit needs to be at least competent.
The shooter bit was completely competent, provided you played the game like an RPG. When they focused on the shooter bit, they made it into a shooter, not an RPG.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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Alone in the Dark. It had potential, but the execution was horrible.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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krellen said:
hazabaza1 said:
Please. If a game is going to have "RPG-shooter" combat then the shooter bit needs to be at least competent.
The shooter bit was completely competent, provided you played the game like an RPG. When they focused on the shooter bit, they made it into a shooter, not an RPG.
And so the discussion of "what is an RPG" begins.
All I can see this devolving into is pointless bickering, so how about we just agree to disagree?
 

Evelle

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Mar 11, 2012
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Longshot said:
The Madman said:
Vampire: The Masquerade - Bloodlines

Still a damned good game, especially with the community patches to smooth out the experience. One of my favourites even! But it just could have... *should* have been more. Oh what I'd give for more games like Bloodlines. In my ideal gaming world Bloodlines wouldn't need community patches and would have been shipped perfect, would have sold fantastically, and Troika would still be around making Arcanum and Bloodlines 2.
Heh. I agree wholeheartedly. I am actually playing through VtM:B right now. 8th playthrough, first time I actually complete the game as an Malkavian. Afterwards I just need to play through as a Nosferatu, and then I have truly exhausted the game.
Me too. I've been hoping for a Bloodlines do over for years >< I'm kind of surprised it hasn't happened yet.

The original is still probably my all-time favorite game despite it's flaws. Great voice acting and dialogue, some really hilarious content (Stop. No, you stop. No, YOU stop!), but the main quest line was a bit too tightly scripted. Would be awesome to have the world be more explorable with more optionals side-quests.

@Madman- I might be remembering wrong, but I was under the impression Troika was going down pretty much as they released it so it was rushed, hence all the bugs at release. Really is a shame, though.
 

zombie711

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Aug 17, 2009
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the force unleashed. The multiplayer sucked, it was better in TFU2 but even then it should have been refined more. Also make it more like no more heroes meets phoenix from X-men
 

krellen

Unrepentant Obsidian Fanboy
Jan 23, 2009
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hazabaza1 said:
And so the discussion of "what is an RPG" begins.
All I can see this devolving into is pointless bickering, so how about we just agree to disagree?
The thing is, you don't get to define what an RPG is. The "RPG" has been around for decades. It already has a definition. The only reason we have a problem with this is because some idiot decided he could brand his action game an "RPG" and garner some additional sales from an already established market.

Player "skill" - how good you are at managing controls - has never played a role in RPGs since their inception in the 70s. Video games do not get to suddenly change that.
 

RaffB

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Jul 22, 2008
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Shadowrun


Dear god that game was fun while it lasted. Remake it, tweak it, add more races, classes and you would have one hell of a game.
 

Malkavian

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Jan 22, 2009
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Evelle said:
@Madman- I might be remembering wrong, but I was under the impression Troika was going down pretty much as they released it so it was rushed, hence all the bugs at release. Really is a shame, though.
It was. Probably the first descent into evil that Activision commited. Severely crippled a great game, and destroyed a fantastic studio.
 

Yoshemo

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Jun 23, 2009
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Jet Force Gemini
Its my favorite N64 game and everyone I know who's played it agrees that its one of the best out there. It had everything. Aliens, zombies, giant bugs, teddie bears, and it was gorey as hell. It was the Dead Space of its time. Not only that, the gameplay was fun and great and I still play it today.

But Rareware has said the game was a mistake and is a horrible thing they'd rather forget about. If the game was remade with updated controls, graphics, and a few more levels/enemies put in, I think it could hold up today
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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DVS BSTrD said:
hazabaza1 said:
I'd really like to see Mass Effect 1 done over with the more modern gameplay. ME1 is just not fun to play, at all, which is a shame since y'know, story and choices and new characters to play through the trilogy with.
krellen said:
Funny, I was going to say Mass Effect 2 to make it play more like Mass Effect 1, because ME2 is just not fun to play. There's more than enough shooters out there, and "gamers" really need to stop stealing all franchises to become shooters. Mass Effect just wasn't made for you.
canadamus_prime said:
That's exactly what I was thinking. Well I wouldn't say ME2 was no fun at all, it certainly wasn't as fun as it's predecessor. Of course I'm one of the apparently extremely few people who actually enjoyed the Mako driving sections in ME1 so there ya go.
Personally There are a few ways I'd change Both
ME1:
Go back and change the inventory for my squad mates and lower the number of weapons available so that that I don't have to spend half the game cycling through each character and calculating the stats to make sure they have the highest grade equipment. Simply being able to go through all the characters at once instead traipsing back between the lockers would have made things so much more expedient.

Including ammo types in the combat menu and making some of the talents passive buffs included in the level-up system.

Making the fucking sniper rifle actually usable without equipping double Recoil Dampers.

Upgrade the planetary environments and fix the controls on the Mako so that it doesn't handle like a Rockstar vehicle.

Change the mini-game for elements gathering so that it actually feel like I'm scanning for minerals and elements.

ME2:
De-nerf the assault rifle so that it actually feels like it's doing some damage. If I have spend whole clips chipping away through shields AND armor before I finally get to the enemy's health, is it any wonder I stick to the M-98 Widow?

Bring back the vehicle sections so I can actually do some dam exploring. What's the point of giving non-story mission planets all those interesting back stories if I can't go down there and see what all the fuss is about? "Travel Advisory"? Now you're just taunting me!

If Gardner has to keep pulling up his pants you'd think he'd wear a belt.

Cover: Make it so my squad mates can actually tell what side they're supposed to duck behind or that they actually take cover when I place them next to it. It really breaks the immersion when I'm trying to get them to take point before I open a door and Jake's still standing out in the open and menacing the corner at the other end of the room. Sure it's consistent with his character but he's not the only one this happens to. And am I going to stay undercover when I move from standing to crouching or am I going to get my skull hollowed out? DECIDE game!

Both Games: Will someone please tell my squad not to wonder in front of me while I'm firing. Or at the very least get Garrus to stop stealing my sniper kills!
ME1: Or they could include an "Optimize" button which would automatically equip the character with the best stuff you have that that character can use.

ME2: Also get rid of the damn heat sink thing and go back to the ME1 no ammo system.
You know what else breaks immersion? Chest high walls popping out of the floor/walls for no apparent raeson (yes, I spelled it like that on purpose).
 

SD-Fiend

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isometry said:
Chrono Trigger. Besides the obvious need to update to HD sprites, the combat and battle mechanics are just too slow and boring by modern standards. The next time they port it to a handheld, or virtual console, etc they need to speed up the combat aspect of the game.
hmm? it doesn't need any of that it's a classic that already does what it needs to do.
OT:
Sonic 06.
if it was done right then maybe the sonic fanbase wouldn't be so pissy
 

Dethenger

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Jul 27, 2011
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Ocarina of Time and Majora's Mask. Both of them were cut down to meet deadlines; Ocarina of Time features an Ice Cavern that was intended to be an Ice Temple. Majora's Mask was going to have a week-long cycle as opposed to three-days, and the temples to match. These games already give me an orgasm; just imagine what they'd be like at peak condition. It's like the best stripper in the club being a cripple; what could she do with, given how much she can do without?
 

Scarim Coral

Jumped the ship
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Oct 29, 2010
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I would love to see a Golden Sun 1 amd 2 remakes preferable for the DS although it make sense to be for the 3DS.

Also runner up would be Phantom Crash.