mass effect 2. i spent the entire game getting to know the characters got them all loyal to me upgraded everything and thought i made the right choices but jack still died just before the end.
This makes... no sense.The Hive Mind said:In terms of general NPCs in a game, killing children in Fallout really makes me feel bad -- its just so fundamentally wrong -- I think I cried after I took my bonesaw to the inhabitants of Little Lamplight.
Speaking of Red Dead Redemption:amoamaremetallum said:Red Dead Redemption. Just during the free roam I was hunting and the auto-aim made me kill a mexican man on a donkey, and I felt so horribly guilty.
705ft!Tdc2182 said:This game
http://www.addictinggames.com/kittencannon.html
So lemme get this straight! You cried after went out of your way to kill every kid in a town whos only inhabitants are kids with a bonesaw! what are you a mood swing psycho!?! no wonder you sobbed cause you would have needed to be and obviously been sick in the head to do such a thing!!!!The Hive Mind said:In terms of general NPCs in a game, killing children in Fallout really makes me feel bad -- its just so fundamentally wrong -- I think I cried after I took my bonesaw to the inhabitants of Little Lamplight.
Is it really a good thing to take away others' desires to splice, while splicing yourself? To fuck up a system you are a newcomer to, and don't know much about? And so what if they were criminals? In Rapture, speaking out against Ryan could probably net you an arrest near the end there.The_Blue_Rider said:To be fair in Bioshock thats only if you Harvest the little sisters, if you save them your doing a good thing. Remember that the Big Daddies were actually usually Criminals that were forced into becoming a Big Daddy, and killing them and rescuing the little sisters is a good thing, not to mention either way if you remove little sisters then it would take away most of the ADAM production of Rapture meaning that the inhabitants cant splice up anymoreTundraWolf said:Playing through Shadow of the Colossus is an exercise in compassion for the giants you're killing. Especially considering some of them don't even actively fight back against you. I mean, let's face it: one of them is a llama. Since when are llamas aggressive? Really, you're just committing colossus murder. Tie that with the emotional story behind it all and it's a great example of caring when you kill something.
How about BioShock? The Big Daddies are just trying to protect the Little Sisters, and you're out for their blood. How is that justifiable? Everything was going fine until you came along. In all honesty, you're the kind of person that the Big Daddies were designed to fight. They're supposed to protect the Little Sisters against people like you. Monster.
Or how about when you kill Andrew Ryan with a golf club simply because he asked you to? That scene moved me. It was pretty insane, though I don't know if it counts, considering you don't actually do it yourself. Thoughts?
Also, obligatory comment about being forced to kill the Weighted Companion Cube in Portal.
...bastards...