Games that Should be Made INTO MOVIES!

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Toeys

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Mar 30, 2010
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If you base a movie on a specific game, you get the same problem as the opposite. You cant turn a 10-50 hour game into a 90 minute movie, and you cant make a proper 8 hour game based on a 120 minute movie either.

The movie would have to be a prequel or sequel(or even epilogue) to the game.
It can be based on one of the characters, side story or backstory.
Or the grand universe of the game. Mass Effect and Halo shouldnt be that hard.

The problem for me is often that i would imagine the movie different. I would possibly have a
different feel watching the movie than when i was playing the game.

And then theres the problem with the voice acting that we might love from some games getting replaced by some indifferent and insignificant B-actor. Theres no way the voice actor for
Kratos could have made a believable physical kratos in the film. I saw him during the making of, and it cant be done. You would have to animate, so you would probably want to play instead.

Cause either you want it or not, for the character to be believable he would have to be weaker than the better players can play them in the games. Or the opposite, kicking more ass than you where able to do in the game.


Id prefer animated webepisodes of super meat boy, rather than watching a good game franchise get killed on the bigscreen.
 

kakaomasse

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Jan 27, 2010
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Mirrors Edge could make a nice movie...its kinda cinematic after all.:p otherwise, i dont think they should make movies out of games...
 

The-Bad-Blooded

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SouthpawFencer said:
The problem with making a movie out of a game like Halo is that it's hard to relate to the Master Chief as a character both because of he wears a helmet that completely conceals his face and because he has no real weaknesses or flaws.

Most FPS wouldn't make good movies because they tend to focus around a single character, and not a whole lot of fantastic dialogue. Admittedly, Bioshock had some great dialogue, but having a single character listening to recordings and hearing disembodied voices through radios is unlikely to translate well to film.

Mass Effect doesn't have this problem, but trying to compress it into a 90-180 minute movie would probably make it fairly shallow. A TV mini-series would work better if you wanted to recreate the events of the game(s), although there'd also be potential for a regular TV series if you want to also have subplots involving people who aren't on the Normandy.

Bioshock also has the same problem as Mass Effect: If you compress it to a 90-180 minute movie, you'll lose something vital.

In my opinion, gamers need to stop wishing for movies based on their favorite games, and they need to stop supporting movies based on video games unless the movie is good in its own right. If for no other reason, getting people to realize that games are their own, unique medium of entertainment and their appeal can't be translated to a more passive form might be a useful step towards getting video games recognized as its own artform.
you make a Very very good point, Bioshock is one that I think couldn't work, basically because of the way it is presented, and you'd lose some major plot devices.

HALO on the Other hand... I think that's totally Plausible, simply because, thr first movie could be based around the Fall of Reach, which sets the story about the insurrection and the main conflict on Reach, then as the movie ends, it sets-up Combat Evolved.
Characterising MasterCheif wouldn't be that hard, in fact, if it were pulled-off, it would be a pretty good movie, hell, i'd see it.
 

subject_87

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Jul 2, 2010
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The thing is, there are fundamental differences between interactive and non-interactive media (like, say, games and movies) that means it's pretty hard to turn one to the other, and as MovieBob said, if you make a movie of a game that ripped off a movie, you'll just get a ripoff of the movie.
 

DustyDrB

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Jan 19, 2010
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No Mass Effect movies on Shepard for me, sir. No thank you. I know they're tentatively planning on it (Matthew Fox, Avi Arad), but they've been quiet about it for long enough that I'm hoping it died. I don't even want a whiff of canon imposed on the games.
 

amadhatter

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Apr 15, 2010
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Anyone ever play Shadowman on N64? I know it was a comic first, but it would still be slut-sational on the big screen.
 

Emilin_Rose

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The-Bad-Blooded said:
Emilin_Rose said:
Legend of Zelda: Ocarina of Time: The Three Stones
Legend of Zelda: Ocarina of Time: The Hero of Time
Legend of Zelda: Majora's Mask


Can you say "trilogy" anyone?
if they (the corporate idiots) decide to do the Legend of Zelda Series, I sincerely HOPE they don't do Majora's Mask... that's not worth a movie...
I respectfully disagree. While not the best Zelda by any means, it shows how to do a dark Zelda game right, compared to Twilight Princess(appropriately abbreviated TP)'s wrong. The story was engaging in its own way and it really felt like a Zelda game. The support character had more personality and a bigger part to play than Navi, while not being completely useless in gameplay like Midna(E.G: Call Midna for direction, "We need to get the last piece of whatever", ***** we know that, WHERE DO WE LOOK FOR IT? at least Navi was helpful at times)and the time travel mechanic worked fairly well, though not perfectly, unlike other time travel games which didn't work quite so well. The NPCs were all seemingly humanoid, while still retaining the feeling of a fantasy universe, unlike TP, where, to quote a great man "Every last NPC Fills me with apathy. Am I expected to care whenif they die?"

All in all, MM wasn't a great game, but it sure was decent, and if they manage to not screw up the first two, then MM could very well be an amazing movie in its own right. Similar to the LotR trilogy, it could be amazing all the way through, or, like the "Too human" game trilogy, it could be awful. It's in the hands of the director whether or not it succeeds.
 

The-Bad-Blooded

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Emilin_Rose said:
The-Bad-Blooded said:
Emilin_Rose said:
Legend of Zelda: Ocarina of Time: The Three Stones
Legend of Zelda: Ocarina of Time: The Hero of Time
Legend of Zelda: Majora's Mask


Can you say "trilogy" anyone?
if they (the corporate idiots) decide to do the Legend of Zelda Series, I sincerely HOPE they don't do Majora's Mask... that's not worth a movie...
I respectfully disagree. While not the best Zelda by any means, it shows how to do a dark Zelda game right, compared to Twilight Princess(appropriately abbreviated TP)'s wrong. The story was engaging in its own way and it really felt like a Zelda game. The support character had more personality and a bigger part to play than Navi, while not being completely useless in gameplay like Midna(E.G: Call Midna for direction, "We need to get the last piece of whatever", ***** we know that, WHERE DO WE LOOK FOR IT? at least Navi was helpful at times)and the time travel mechanic worked fairly well, though not perfectly, unlike other time travel games which didn't work quite so well. The NPCs were all seemingly humanoid, while still retaining the feeling of a fantasy universe, unlike TP, where, to quote a great man "Every last NPC Fills me with apathy. Am I expected to care whenif they die?"

All in all, MM wasn't a great game, but it sure was decent, and if they manage to not screw up the first two, then MM could very well be an amazing movie in its own right. Similar to the LotR trilogy, it could be amazing all the way through, or, like the "Too human" game trilogy, it could be awful. It's in the hands of the director whether or not it succeeds.
Those are good points, and I can see something happening with the whole '3-day time paradox' thing...
but it's just something that I wouldn't neccessarily like to happen, but, then again, so's the next CoD game...
 

SouthpawFencer

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The-Bad-Blooded said:
HALO on the Other hand... I think that's totally Plausible, simply because, thr first movie could be based around the Fall of Reach, which sets the story about the insurrection and the main conflict on Reach, then as the movie ends, it sets-up Combat Evolved.
Characterising MasterCheif wouldn't be that hard, in fact, if it were pulled-off, it would be a pretty good movie, hell, i'd see it.
I just don't see Halo working as a movie if it focused on any Spartan IIs because of the helmets. It would take VERY good actors/voice actors to allow an audience to relate to the Spartan IIs, since you wouldn't be able to see facial expressions.

Anybody's who's seen any of the Halo Legends episodes might remember that the ones where you could really relate to any of the Spartan IIs were episodes where you had an opportunity to see them with their helmets off, for one reason or another (or the emoting was left to non-Spartan marines, such as in "The Package"). The Spartan II armor greatly restrict the actors' abilities to use facial expressions/body language to project any depth to their characters.

And, to be perfectly blunt, the combination of talented writers, directors and actors necessary to pull it off effectively most likely have no interest whatsoever in making a Halo movie. At least not a live-action one. Animated might be the way to go here.

I believe that the attempt would come across as fan-fiction, however.

As a counter-proposal, however, Gear of War might have a better chance of success than Halo as a movie.

Again, though, history has repeatedly shown that video games and moves are completely different storytelling mediums, and we're probably better off not trying to combine them. The results have rarely been successful.
 

capin Rob

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can't believe no one said it yet.. FALLOUT! I mean, seems pretty smart, no strict linear bounds to work against, but the time constraints could be a *****
 

Sinclair Solutions

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The Bioshock movie would be good if they actually starting making it. Instead we have to wait around for Gore Verbinski to get his head out of his ass.
 

TheLefty

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I feel like only fairly simple games would make a good game. It needs to be something that isn't defined completely by the atmosphere like Bioshock, (only fun if you're walking through it) or completely made to cater to what you want, like Bioshock.

I've always thought, bare with me, Bad Company (one and two) would make at least decent movies. The story isn't grand, and wouldn't lose much from being chopped down to around 90 minutes. That and the entire I played I kind of thought of how (again, bare with me) Haggard is kind of Larry the Cable Guy. Maybe if someone similar, which better acting skills, filled the role it would be interesting. That and he's getting kind of old to be a soldier.