I remember wondering at the time, if you spent hour upon hour grinding bats and rats in that opening section, whether it would be possible reach a high enough level to actually win that fight. I doubt it, but I'm sure someone out there must've tried.Snownine said:Also the first run in with Saturos and Menardi that takes place three years before the main events of Golden Sun is also a no win battle.
...What?DementedSheep said:Nope, you can beat her.Zhukov said:Are you talking about the one where you rescue Princess Uninteresting and then get stopped on the way out by a pack of guards?DementedSheep said:Hmm there is a fight in DA:O where you are suppose to lose but think you can win that and the game progresses it?s just hard and pointless since you just end up skipping a fun quest.
Because you can't win that fight. I've tried. I killed every enemy except the boss guard lady. She has infinite health. You can beat her ridiculously long health down to nothing but she'll never die.
But then you miss out on the opportunity to witness Sten and Oghren try to pass themselves off as circus performers.
Johnny Novgorod said:The game assumes you'll lose to Leon and Cloud on your first try, so there's no game over - you just move to the next cutscene.
I read about the "alternate cutscenes" but after resetting for a while I got tired and went down the regular way. I was trapped inside the Access. Shop save point and stepping outside triggered the fight straight away, I couldn't return to the 2nd District to level up some more. In any case the spoiler tags are there just to keep up with the post format. I'm tidy that way.snappydog said:Johnny Novgorod said:The game assumes you'll lose to Leon and Cloud on your first try, so there's no game over - you just move to the next cutscene.I actually beat Leon the first time I fought him because I kept resetting whenever it looked like I was going to lose! You get a different cutscene, but Sora just faints out of sheer stupidity and plot device-icity.
I like when games do that for their endings. Going out in one final battle to take as many bastards with you as possible.Terminate421 said:In the ending to Halo: Reach there really is no victory. It's done quite well in fact
That was going to be my example. That game gets some flak, but it had a lot of cool ideas, like that puzzle fight. Took me a little while to work it out. >.>Zhukov said:Ohh, I just thought of an example.
There was a really neat bit in that 2008 Prince of Persia game where you're up against an illusionist. The only way to win is to throw yourself off a tower. It makes sense in context... kind of.
You can beat it, just put it on easy and tank her. I've done it.Zhukov said:Are you talking about the one where you rescue Princess Uninteresting and then get stopped on the way out by a pack of guards?DementedSheep said:Hmm there is a fight in DA:O where you are suppose to lose but think you can win that and the game progresses it?s just hard and pointless since you just end up skipping a fun quest.
Because you can't win that fight. I've tried. I killed every enemy except the boss guard lady. She has infinite health. You can beat her ridiculously long health down to nothing but she'll never die.
Ha! That's funny.Zenn3k said:Global Thermonuclear War
oh, and Tic-Tac-Toe
Not a glitch, you just need to jump off the elevator right.someonehairy-ish said:Yeah you do. There's another one in Dark Souls too; Seath the Scaleless kills you and then you wake up in prison. Apparently you can get round it using a glitch, don't know whether you can progress normally if you do that.FizzyIzze said:Easy answer: Don't you have to die in the very beginning of Demon's Souls?
To be fair as Elika herself points out that was actually kinda stupid because she could have been incapacitated.Scarecrow said:That was going to be my example. That game gets some flak, but it had a lot of cool ideas, like that puzzle fight. Took me a little while to work it out. >.>Zhukov said:Ohh, I just thought of an example.
There was a really neat bit in that 2008 Prince of Persia game where you're up against an illusionist. The only way to win is to throw yourself off a tower. It makes sense in context... kind of.