Games you couldn't wait for that turned out to be huge disappointments.

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MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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DaysBefore said:
New Vegas: Oh Lord, it was such BS! I loved the Plot and the factions and some of the stuff they added but it was so rushed feeling! Invisible walls, huge mountain ranges and level 20 monsters made up for a lack of actual settlements or interesting places to scavenge. I'd rather spend eighty hours in the DC Underground then twenty minutes in the Mohjave Wasteland
Me too. The exploration in New Vegas sucked, just more empty shacks and buildings you couldn't enter.

That ominous airport tower at the South of the map containing nothing but some caps was the biggest cock tease I can remember in a game.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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TEMHOTA said:
Far Cry 2, horribly boring consolized mess, was supposed to be innovative open world experience. Instead I got a designed for consoles snorefest.
How was Far Cry 2 'designed for consoles?'

It was shit on 360 too.
 

not_you

Don't ask, or you won't know
Mar 16, 2011
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ShakesZX said:
Baneat said:
Brink

That was just... ugh.
Same here. I had to put the game down for a bit and lower my expectations to a reasonable level so I could play it again. But now I find it enjoyable since I'm not expecting it to be the pinnacle of gaming i thought it would be.
You can 3rd that for me too....
or 4th, as I think I saw it a couple more times on the scroll up->down

Brink was a complete disappointment... Here I was expecting First-person Assassins Creed style gameplay with guns instead of knives....
When in reality, we got a TF2 rip-off that brings nothing more to the already stapled medium...

*sigh*

Genius move Bethesda....
Almost as good as releasing New Vegas with more problems than a suicidal schizophrenic who has access to a shotgun...
No, wait, they already did that....

Maybe TES 5:Skyrim will be good...
 

Iwata

New member
Feb 25, 2010
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Three this year alone: Homefront, Brink and Bulletstorm. Had I known, I would've saved my money on all three.

- Homefront had such promise... a script by John Milius, an awesome premise, and then... we get a campaign the length of a tutorial. I kinda get it, because Milius is used to writting movie screenplays, which are much shorter than games, but it was still a let-down.

- Brink... Brink enrages me. I pre-ordered it and awaited it with great anticipation, only to get a clumsy, muddy, awful-looking shooter whose parkour free-flow is simply ridiculous and whose "campaign" is a spit in the eye.

- As for Bulletstorm, I had my suspicions. They put so much emphasis in the fact that their game was a "TOTALLY DIFFERENT OMG" shooter, that something didn't feel right. And I was right. It was a completely average, by-the-numbers FPS that got old long before it ended. Which is kinda ironic when you think about it.

And that's about it for the more recent ones.
 

ImanOcean

New member
Feb 27, 2011
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Brink, definitely a game I was looking forward to. Then reviews came out, I died a little inside.

Still I bought it, and regret it. Worst.Decision.Of.My.Life.
 

Iwata

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Feb 25, 2010
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triggrhappy94 said:
up until about an hour after I put it into my Wii.
There's your problem right there. I bought that game when I still had only a PS2 (same version as the Wii), and I was incredibly disappointed. Just a couple of weeks later, I got a PS3, whose version of Alone in the Dark (Inferno) is not only made by a different developer, but fixes all the bugs and gameplay flaws of the other console versions. And you know what? It's the game I thought it was going to be all along. The only sad thing is that by that time, the game had already got a bad enough reputation on the other systems that people completely overlooked Inferno.

But, yeah. Alone in the Dark: Inferno is the game they should've released in the first place, and if you want to give the game a second chance, it's the one to get.
 

Arehexes

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Jun 27, 2008
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Final Fantasy 13, I love square and most of their work and no they could hardly do no wrong with final fantasy. Oh god though when I played 13 I was so bored and pissed, I was hoping it would have the job system of FF5(My favorite final fantasy) mixed with FF X-2. But it was like if they took the Gambit system and my premade programming and that's all you can use.
 

Kenami

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Nov 3, 2010
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Ch@Z said:
Kenami said:
Force...Unleashed...2.

Worst...story...ever.
The story was the least of it's problems.
Oddly enough me and a friend rented it together (was my roommate at the time) and we agreed it the was the best worst game we ever played. We thought it was fun and improved on some mechanics but the story was absurd beyond belief (I remember going for a walk after the ending trying to think how in the hell that would ever happen) and boy was that game short!
 

AJax_21

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May 6, 2011
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Jonsbax said:
Metal Gear Solid 4
The gameplay threw everything Tactical out of the window so the Espionage felt lackluster and boring, and the Action wasn't any better. Seriously, who the hell makes a sneaking game where you have practically infinite ammo on all weapons, including a freakin' silenced tranquilizer gun, and just shooting your way through is actually simpler than using stealth. Kojima and co. sure do, and they are happy to do it again (I'd put Peace Walker here too, but MGS4 kinda adjusted my expectations).

I also thought the story was shit, but to me that's just nitpicking when the game itself is so messed up.

Kingdom Hearts II
Funnily I had pretty much the same problems with this as I had with MGS4. The game was just a mindless buttons masher so all the options and abilities felt like a bit of a joke. Birth By Sleep actually redeemed this one, though.
Highly agree on MGS4. The drebin system broke the game in half. Stealth was way too damn easy and you never had to worry about finding ammo or conserving it because you literary had a weapons shop in the freakin' pause menu. After the awesome MGS3, MGS4 was one of my most anticipated games of all time. Hell it was the reason I bought a PS3. Turned out nothing than boring pile of mediocrity.

Also, God of War 3. Good god! what a godawful story that game had. It was still kinda fun but I expected more from a God of War game in the story department.
 

JasonKaotic

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Mar 18, 2009
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Fable 3. Peter Molyneux made it sound like heaven for people who like to feel powerful in games like me. It sounded like it was going to be amazing. Finally got it after months of excitement, it turned out to be utter piss, and by far the worst in the franchise for me, and maybe one of my worst Xbox games. You don't feel powerful in the slightest, when you become King nothing at all changes except you can go inside the castle. And you can kill people and get away with it, whatever. Nearly everything he said you'd be able to do as a King was a lie, and the judgement system was exaggerated like hell. And it was nothing like how he said it'd be.
The storyline was boring, gameplay was boring, and for me there was no play value to it at all.
/rant
 

Sudenak

New member
Mar 31, 2011
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Metroid: Other M. With the Prime series finished and one of the shining gems that made me happy I'd stuck with my guns and bought a Wii, I looked over the horizon and saw this one. It promised a look into Samus as a character, and I felt more than a little excited that she would finally have a voice.

Instead she ended up being a robot narrating blatantly obvious action with such an atrocious story that broke her image of being a lone badass woman quicker than a bowling ball through a window. In the Prime series her lack of weapons had to do with some form of suit malfunction, in M it had to do with her being a crying girl that needed daddy to tell her to use stuff. She was made out to be tough, but her actions ruined that ._. She just acted like a child that wanted to stick her thumb up her nose but otherwise did exactly what she was told like a good little girl. It made me hurt in ways that a game ought not make me hurt. May Team Ninja never touch Metroid again.

Also, Fable 3 was disappointing. Fable 2 only held my interest 'cause I love any game that tries to be medieval but still gives me guns, and even then it was so weak sauce that I felt ill after playing it. Fable 3 died a miserable unfinished death once I picked up Dragon Age: II >_>
 

Thaliur

New member
Jan 3, 2008
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Oblivion for me...
I even bought a new computer specifically to play it. Then I installed it, and after the novelty wore off (physics!) I noticed the awful voice acting, terrible mimics, stiff animations, clumsy interface and bad translations with increasing intensity.

The computer I bought back then still handles even quite current games (unless they require DX10 or specific GPU models) pretty well.
 

knuckleduster

New member
Jan 20, 2011
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far cry 2, that game crushed me even after I had tried it on the xbox, it looked fun so i got it for the pc and it sucked, the AI could see you from a mile away in a bush with a stealth suit on, and if you stabbed anyone in the back with a machete everyone on this side of the planet would know.
 

The Lesbian Flower

New member
May 25, 2011
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Definitely Fable 3. Both Fable 1 and Fable 2 always felt a little too short story-wise but Fable 3 seems lazy in the worst way. The shockingly simple story wasn't too bad alone but combined the final, horribly easy boss fight was what killed it for me.
 

shiaramoon

LRR Stalkin'
Feb 1, 2011
110
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Epic Mickey. The concept sounded so awesome, but the game fell so far from the original mark that it isn't even half the game it could have been.