Bioshock.
I don't like playing a puppet or a character who I want to constantly punch in the face. Oh, a random syringe with mysterious stuff in it? Hey, cool, sure, let's inject it! I know (or so I've been told - stopped playing and uninstalled when I had to murder some guys who, I don't know...*[see below]) that was kind of the point, but it made for a horribly annoying experience and thus it failed completely as a first person game, where I'm supposed to step in some character's shoes: why should I care about any of the stuff happening or why, in fact, should any of the persons there care about anything or merrily continue *whatever they were doing in this mess of a failed societal experiment overrun by killthirsty somethings? What were they doing in that long level designer's corridor anyways which conveyed no whatsoever sensation of having anything behind its walls, let alone a city? Even if I had finished it, I would have perceived the o-ho twist only as an excuse to why I had to endure this crap. I could have added "pretentious" in front of "crap". Which I now can do anyways, knowing the "story".
Having to play a literal rendition of a 1989's game called Pipe Mania every couple of minutes in order to get health and ammunition did not exactly help either.
Should someone ever make a movie adaption, it should be mandatory to have microphones hanging into the picture. Hell, show the director in his chair. Break the 4th wall in most stupid ways.
I don't like playing a puppet or a character who I want to constantly punch in the face. Oh, a random syringe with mysterious stuff in it? Hey, cool, sure, let's inject it! I know (or so I've been told - stopped playing and uninstalled when I had to murder some guys who, I don't know...*[see below]) that was kind of the point, but it made for a horribly annoying experience and thus it failed completely as a first person game, where I'm supposed to step in some character's shoes: why should I care about any of the stuff happening or why, in fact, should any of the persons there care about anything or merrily continue *whatever they were doing in this mess of a failed societal experiment overrun by killthirsty somethings? What were they doing in that long level designer's corridor anyways which conveyed no whatsoever sensation of having anything behind its walls, let alone a city? Even if I had finished it, I would have perceived the o-ho twist only as an excuse to why I had to endure this crap. I could have added "pretentious" in front of "crap". Which I now can do anyways, knowing the "story".
Having to play a literal rendition of a 1989's game called Pipe Mania every couple of minutes in order to get health and ammunition did not exactly help either.
Should someone ever make a movie adaption, it should be mandatory to have microphones hanging into the picture. Hell, show the director in his chair. Break the 4th wall in most stupid ways.