Electrogecko said:
archvile93 said:
TomLikesGuitar said:
archvile93 said:
Bioshock, it was not worth $5.
Haha, good one... Now seriously take that the fuck back right the fuck now.
Nope, Unlike most people I was able to see through the interesting setting and realize how shit the GAME part of the GAME was.
I'm sure you've already recieved a lot of crap for these comments, but here's some more anyway. Bioshock was the only shooting game on 360 that wasn't complete generic bullcrap. How can you say the GAME part of the GAME was bad? It was the only FPS that even had a GAME. Walking around a sunken city looking for gene modifications that grant you new, powerful, diverse, and creative abilities that grant you access to new parts of the city is a bad GAME? Defeating hulking metallic monsters to recieve material that let's you empower and modify your character in a way that suits your prefered play style is a bad GAME? Discovering secret passages and fragments of civilization that give you more of a glimpse into the cities past and how it fell is a bad GAME? What exactly are you talking about? It had the exact same camera and controls as Halo, combined with an almost Metroid style exploration and progression mechanic. I agree with the notion that a game's story and setting are vastly less important than the gameplay and controls, but Bioshock was brilliant in nearly everything it. Are you trying to start something, or are you just retarded?
Well I've explained many times before, but here I go again. Incredibly poor hit detection, if you can even call it that. I've consistently seen crossbow bolts phase through enemy heads. This doesn't mix well with basics mooks being able to take more hits than an M1Abrams tank, resulting in every firefight costing half my ammo from every gun; a commodity that's in such short supply that I'm amazed a civil war could ever take place. I was almost always out of ammo, not trying to scrounge up enough to get by but just out, comletely, only leaving the wrench as a viable option, and this is despite looting everything I saw, making more, and even pulling it out of my ass (I'm pretty sure that last one was a glitch). You ever been forced to beat an elite bouncer to death. And I know what your going to say so stop right there, what about plasmids? the things the game's based around? Well yes I suppose I should've used those to save ammo, oh wait, I tried that, they were fucking useless. The ones that are supposed to cause damage do virtually no damage, and the ones that distract just don't. You'd think being engulfed in flames would be cause for alarm, but no the enemies are perfectly content to keep shooting while they patiently await the flames to go out, I guess they realize they really aren't that dangerous considering how little damage they do. The fact is that everything about how the game plays is broken, which is why the vita chambers were implemented. The developers knew the game was a task in masochism so they added them in to make the game winnable without actually fixing its problems. This is why the game sucks. Setting and atmosphere are the only things the game does well. Everything else sucks.