Bioshock. Almost everything except the atmospherics SUCKS in Bioshock, to my dismayed surprise; so once the charm of 'wow, it really feels like I'm in Rapture!' wears off, you're left with a repetitive, boring, and surprisingly generic FPS. Also, what the hell is wrong with the fact that towards the end I can kill a Big Daddy in 3 shots without breaking a sweat but the damn splicers are nigh invincible and much more of a threat. Oh wait, you *need* to take photos of everything with the camera because they get tougher throughout the game? You could've told me that when I picked the bloody thing up.
RTSs. Despite being a massive TTG nerd and general strategy lover, I just can't play 'em. Even Dawn of War, which is, well, 40K with moving parts. Watching the Avatar impale marines and let them slide down its swordblade never gets old, but the rest of the game does, and it does fast. It's the same with any RTS I've tried. One of three things happens: I decide I hate the control system after playing it for 10 minutes and the rest of the game hasn't grabbed me enough for me to get used to it; the game gets repetitive; or I get fed up with not being able to control everything at once and/or the lack of precision I get in making my troops do what I want. These three events have the same outcome: I give the game up, no matter how damn cool the units are. Even Starcraft - either it was the terrain or a crap pathfinding mechanic, but moving my marines around was such a chore that I got sick of it rapidly, and the resource management was a nightmare.
It's worth noting that I do have high hopes for the smaller-scale, more tactical Dawn of War II, although the game will have to wait until I get a new laptop because this one probably won't play it.
I also recently got hold of some RPGs and initial trial runs show them to be frustratingly obtruse. I tried out The Witcher and thought the combat was useless and unresponsive (this may have been related to my computer's low performance vis-a-vis the game, but same); I'll give KotOR II a go soon but from what I played of the intro mission it seems incredibly overcomplicated. Hellgate:London's alright, if you don't play it for too long, because it gets repetitive very quickly (short bursts of Hellgate are the way to go, really). I still haven't tried Deus Ex again after failing at the stealth tutorial 20 odd times and uninstalling (that was after I was already thinking 'wtf?' due to the 15 different ways to open a door bit). Complication is not something I normally have a problem with, except it seems when it comes to games, especially when they could be done far more simply...