Games you wish were online

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Kingsman

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Feb 5, 2009
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Someone once made a sprite animation on Newgrounds of a Castlevania-style MMORPG. And it was a kickass visionary concept.

God, I wish I could find that clip now...

EDIT: The stupid creator stupidly blammed his own submission, for no adequately-explored reason. Jerk.
 

Talendra

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Jan 26, 2009
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Radeonx said:
None. Making games online would replace key parts to them with MMO style gameplay. They wouldn't be the same game.

xmetatr0nx said:
Aqualung said:
Legend of Zelda, so there would be a million Links riding a million Eponas everywhere, followed by a million Navis.
Oh god a million navi's? Thats the stuff of nightmares.
I actually liked Navi.
I liked her two, but a million? No thankyou...

Mount and Blade the very first time I played it, and it soon will be! Yay!
 

Dirty Apple

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Apr 24, 2008
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pimppeter2 said:
Dirty Apple said:
pimppeter2 said:
No Oblivion multiplayer. An oblivion MMO would suck major ass! An arena thing would be cool but very unbalanced.

Leave TES to its off line glory
I respectfully disagree. While I have no doubt that an MMO treatment would ruin the play, I think small private servers would add a lot. Imagine a Bethesda-sized world with, say, 20 or so players all statring in different areas. Introduce level caps and minimums, add some high end dungeons and lairs, I think it would be great fun. This idea applies to Fallout 3 as well. Exploration with a friend or 2 would add so much playability.
Would you all have to play at the same time? What about the main quest. 1 guy gets to be a great hero while another is olny a guildmaster. What about roleplaying? Or quests? What if I get to all the cool quests before you do and get all the awesome weapons while you get ass? What about DLC, would we all have to buy DLC? The Elderscrolls is a game based on living another life in another world. If you're in my world, its no longer mine, its ours. I can't do anything I want.
Excellent points all, and I completely agree.The thing is, I wouldn't want to do the main story line with friends. I'd wanna wander around with friends. And notice that I keep using the word friends. Loot hoarding, spawn camping, and guild quarrels don't enter into my vision. I see something more like private "Neverwinter Nights" server. I'm advocating not co-op play on the main stortline, I'm talking free-form sandbox stuff.

P.S. I really enjoy thought out conversation like this. It's mentally invigorating. Thank you.
 

thiosk

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Sep 18, 2008
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sean.2k9 said:
none realy oblivion wouldn't be good on-line because then it would just be like wow
only without any balance control.

i can't stand the hoards of people who beg for single player games to be made multiplayer so they can teabag their friends.

Teabag your friends in real life.
 

WillSimplyBe

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Mar 16, 2009
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Xyphon said:
This game would be fucking EPIC BEYOND PROPORTIONS if it had online play.
oooooooh hells yeah. Quoted for Troofs.

Dirty Apple said:
pimppeter2 said:
No Oblivion multiplayer. An oblivion MMO would suck major ass! An arena thing would be cool but very unbalanced.

Leave TES to its off line glory
I respectfully disagree. While I have no doubt that an MMO treatment would ruin the play, I think small private servers would add a lot. Imagine a Bethesda-sized world with, say, 20 or so players all statring in different areas. Introduce level caps and minimums, add some high end dungeons and lairs, I think it would be great fun. This idea applies to Fallout 3 as well. Exploration with a friend or 2 would add so much playability.
Yeah, I gotta agree with ya. But I also must say that I dont think Oblivion would really be that similar to WoW if it were an MMO. The game is very different...

But yeah, a TES game with MULTIPLAYER would be great. whether it be online or not, it doesnt necessarily mean "Massively".
 

ae86gamer

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Mar 10, 2009
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Mass Effect online would be cool. Exploring the galaxy and killing aliens with someone else would be awesome.
 

Pimppeter2

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Dec 31, 2008
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Dirty Apple said:
pimppeter2 said:
Dirty Apple said:
pimppeter2 said:
No Oblivion multiplayer. An oblivion MMO would suck major ass! An arena thing would be cool but very unbalanced.

Leave TES to its off line glory
I respectfully disagree. While I have no doubt that an MMO treatment would ruin the play, I think small private servers would add a lot. Imagine a Bethesda-sized world with, say, 20 or so players all statring in different areas. Introduce level caps and minimums, add some high end dungeons and lairs, I think it would be great fun. This idea applies to Fallout 3 as well. Exploration with a friend or 2 would add so much playability.
Would you all have to play at the same time? What about the main quest. 1 guy gets to be a great hero while another is olny a guildmaster. What about roleplaying? Or quests? What if I get to all the cool quests before you do and get all the awesome weapons while you get ass? What about DLC, would we all have to buy DLC? The Elderscrolls is a game based on living another life in another world. If you're in my world, its no longer mine, its ours. I can't do anything I want.
Excellent points all, and I completely agree.The thing is, I wouldn't want to do the main story line with friends. I'd wanna wander around with friends. And notice that I keep using the word friends. Loot hoarding, spawn camping, and guild quarrels don't enter into my vision. I see something more like private "Neverwinter Nights" server. I'm advocating not co-op play on the main stortline, I'm talking free-form sandbox stuff.

P.S. I really enjoy thought out conversation like this. It's mentally invigorating. Thank you.
I agree.

I realise its with friends, but would you just be droping into another friends game? Like what Fable tried to do?

What happens with deaths or saves?

My point goes back to my ending statement. If you add online to the main game then I believe it will ruin the whole "My world" thing. If you add a drop in, it would just be for pointless fun (not saying its bad) , you coudn't do missions together(unless thier coop only missions). What happens if your pal kills somebody? Would you get arrested? Would you be kicked out of the guild.

I brought up the arena thing, but I don't see that working. I can have a level 5 character that has all his minor stats at a hundred, so if I go into a match his 100 destruction, Im sure I'd be killing the level 5 "newbs"
 

LockHeart

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Apr 9, 2009
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ae86gamer said:
Mass Effect online would be cool. Exploring the galaxy and killing aliens with someone else would be awesome.
I'm gonna have to second this.

I think Baldur's Gate or Planescape: Torment online would be amazing. The first just to explore Faerun, kill monsters and adventuring with mates. The second for travelling through the Planes with Sigil as a central hub, and having belief as an actual weapon would make for some interesting gameplay/quests. I'd lean towards the latter, simply because there's so many places you could go and people you could meet that there would never be a shortage of updates or add-ons.
 

kekeekekenee

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Mar 25, 2009
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Elder Scrolls, Definetely, Although there is rumours the fifth in the series will actually be a MMORPG, but that is only rumours as far as i know, can anyone confirm this?
 

VashtaNerada

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Jul 23, 2008
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Andrewd96 said:
I would say Fallout 1,2,3 plus all the sims + Elder Scrolls + KOTOR ,2
Heh you named them all...they wont even have to be a mmo, I would prefer a 2-8 player game

I would like to see a pokemon mmo tho :)
 
Jan 29, 2009
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Team Fortress 2.
It seems to have the structure of an online game, but the bots seem dumb and predictable.

Seriously though,
if Oni (An old bungie 3rd person fighting/shooting game)had online play, it'd be steel bawls of awesome.
 

Sallix

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Apr 9, 2008
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Fallout 3, Mass Effect and Phantom Crash (I realise this did have online play, but it doesn't anymore as the servers shut down) or local games at the least