Andrewd96 said:I would say Fallout 1,2,3 plus all the sims + Elder Scrolls + KOTOR ,2
Fallout 3 online is basically Fallen Earth, or any other online shooter that is set after a nuclear war.
there is a sims online.
Andrewd96 said:I would say Fallout 1,2,3 plus all the sims + Elder Scrolls + KOTOR ,2
That's because it is :3Singularly Datarific said:Team Fortress 2.
It seems to have the structure of an online game, but the bots seem dumb and predictable
The guy was misquoted, they cleared this up. No Elder Scrolls MMO, and they're still going along with the series.0racle said:Elder Scrolls, Definetely, Although there is rumours the fifth in the series will actually be a MMORPG, but that is only rumours as far as i know, can anyone confirm this?
Awwwdarksusano said:The guy was misquoted, they cleared this up. No Elder Scrolls MMO, and they're still going along with the series.0racle said:Elder Scrolls, Definetely, Although there is rumours the fifth in the series will actually be a MMORPG, but that is only rumours as far as i know, can anyone confirm this?
'Listen!' would certainly sound a lot more authoritative when backed up by a million little fairies, all ready to..fairy you to death or something.xmetatr0nx said:Oh god a million navi's? Thats the stuff of nightmares.Aqualung said:Legend of Zelda, so there would be a million Links riding a million Eponas everywhere, followed by a million Navis.
Yeah that's what I was going to say! XD exept for the Sims I don't like the SimsAndrewd96 said:I would say Fallout 1,2,3 plus all the sims + Elder Scrolls + KOTOR ,2
Were you by any chance on drugs while playing Ocarina of Time?Radeonx said:None. Making games online would replace key parts to them with MMO style gameplay. They wouldn't be the same game.
I actually liked Navi.xmetatr0nx said:Oh god a million navi's? Thats the stuff of nightmares.Aqualung said:Legend of Zelda, so there would be a million Links riding a million Eponas everywhere, followed by a million Navis.
I actually did, too. She made a good flashlight in the Shadow Temple when I was a scared, wee lass.Radeonx said:None. Making games online would replace key parts to them with MMO style gameplay. They wouldn't be the same game.
I actually liked Navi.xmetatr0nx said:Oh god a million navi's? Thats the stuff of nightmares.Aqualung said:Legend of Zelda, so there would be a million Links riding a million Eponas everywhere, followed by a million Navis.
Not really, they would simply just have to extend the leveling curve (Make stats go into the thousands instead of hundreds) make athletics level only when you actually move (So no running against a building in town for years on end) add in the enemies from morrowind, daggerfall, arena, battlespire, redguard, and eye of argonia (Ann unreleased game) as well as drawn in a few more of their lore creatures, make a much larger and CPU friendly landmass, bring back teleportation services and remove quick travel, make cities safe zones for players (Or simply make guards stronger) make a "You did the most % damage to said creature, you loot it!" system, bring back all the items and armor they had before in morrowind and daggerfall, allow players a "Logically explained" respawn on death and make looting limited to level and value (IE a level 1, the only loot you would see is a loaf of bread, while killing a level 1000 player would let you take his tasty daedric Tanto) add in a penalty for player killing (To prevent level 1000s from just going on a rampage without consequence) and boom, it's an MMO with Oblivion style gameplay, while taking ideas from a still we played MMO "Ultima Online"sean.2k9 said:none realy oblivion wouldn't be good on-line because then it would just be like wow
well then that wouldn't be oblivion and i think it would be shit because i don't like mmosWhiteTiger225 said:Not really, they would simply just have to extend the leveling curve (Make stats go into the thousands instead of hundreds) make athletics level only when you actually move (So no running against a building in town for years on end) add in the enemies from morrowind, daggerfall, arena, battlespire, redguard, and eye of argonia (Ann unreleased game) as well as drawn in a few more of their lore creatures, make a much larger and CPU friendly landmass, bring back teleportation services and remove quick travel, make cities safe zones for players (Or simply make guards stronger) make a "You did the most % damage to said creature, you loot it!" system, bring back all the items and armor they had before in morrowind and daggerfall, allow players a "Logically explained" respawn on death and make looting limited to level and value (IE a level 1, the only loot you would see is a loaf of bread, while killing a level 1000 player would let you take his tasty daedric Tanto) add in a penalty for player killing (To prevent level 1000s from just going on a rampage without consequence) and boom, it's an MMO with Oblivion style gameplay, while taking ideas from a still we played MMO "Ultima Online"sean.2k9 said:none realy oblivion wouldn't be good on-line because then it would just be like wow