Gaming Letdowns

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micky

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Apr 27, 2009
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it was borderlands for me, i expected thousands of very different guns, but they all really look alike
 

Simalacrum

Resident Juggler
Apr 17, 2008
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Basically, everything about Haze.

Now, I haven't played the game, so I can't actually say whether it was a let down for me personally or not...

What I can say, however, is that that game almost certainly single-handedly brought down Free Radical, who happened to be the developers of the Time Splitters series, which includes Time Splitters 2, my most favourite game ever, and despite being bought by Crytek, they do appear to have abandoned that series in the process.

Biggest. Let down. Evar.
 

Slythernite

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Jan 25, 2009
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Mirror's Edge - Was not nearly as good as hoped.

Oblivion - Not nearly as fun and time consuming as I hoped.

Left 4 Dead 2 - Not nearly as unique as I hoped.

God Of War - Pretty good, but not up to expectations.

Call Of Duty Modern Warefare 2 - Not as good as hyped. Jesus isn't walking because of it.

Super Smash Brother Brawl - Didn't consume my time like a bottomless well of entertainment like the previous.
 

Helimocopter

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Oct 5, 2009
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borderlands was kind of a let down, but at the same time i knew what to expect by the time i had it, so it wasn't bad
still love that game
The newest iteration of AvP was pretty disappointing
 

TheRocketeer

Intolerable Bore
Dec 24, 2009
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ObviousRedSpy said:
The entire story with the heart was very well done.I just felt it was odd that the key items to defeating Dagoth were...so plain looking.
If one felt he needed to, it wouldn't be too hard to justify it.

The Dwemer, despite commanding an understanding of magic and divinity unparalleled by any other mortal race, saw everything as science and discipline. Even the mighty Lord Kagrenac wasn't called a mage or a wizard, but a Tonal Architect. The dwemer loved tools and machining, and took a scholarly, tinkering outlook towards their studies of the universe, magic, and even the gods, seeing artfulness and aesthetics as secondary to the true nature or worth of things.

Perhaps the Dwemer or Lord Kagrenac himself only thought it fitting that the tools that would, for good or ill, unlock the limitless power of the Heart and translate their people into the unknown, the most important mortal instruments ever forged, would be so simple and utilitarian.

Or maybe not. Just something to think about.
 

Roganwilson

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May 24, 2009
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Heroes of Might and Magic IV was a tragic letdown for me. They got rid of two excellent castles, removed more than half the creatures, and put in a half-assed sount track that was just an obvious loop. Heroes of Might and Magic III was many times better.
 

Rewdalf

Usually Sacrastic
Jan 6, 2010
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will1182 said:
Rewdalf said:
The ending to Call of Duty 4...
I mean, some missiles get launched, you have an epic gunfight, hop into a jeep, have an even more epic gunfight, then you find yourself on a bridge, slow motion pistol kill, end...
What the hell???
Just out of curiosity, what didn't you like about Call of Duty 4's ending? I thought it was great.
It wasn't not great, it just built up a lot of action, then slowed down... The slow motion was good, but I was expecting some last little death defying stunts or unexpected turns before the russians came and saved your sorry ass...
 

Mafiastyle

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Apr 4, 2010
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I wasn't too much for FFXIII linear map-setting style and the story line wasn't too great for me but I still play the game just wasn't for me. I miss my airship fun. ;p
 

Noone From Nowhere

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Feb 20, 2009
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It's difficult to remember when a hyped-up plot item didn't disappoint me in execution, be it the Lightsabers in Knights of the Old Republic, Maric's Blade in Dragon Age: Origins, Jaster Rogue's 'true form' in Rogue Galaxy or the Sword of Aeons/Avo's Tear in Fable.
Why not start with those,then?

1. Lightsabers-they can cut through just about anything with one swipe in the movies but it might as well be the glowing baseball bat form of Excalibur from the Mage series for as little damage as they do in KOTOR per hit. Beam bludgeons are elegant weapons from a more civilized age?

2.Maric's Blade was only hyped for as long as Return to Ostagar lasts but that's still long enough to get one's hopes up that it and Cailan's armor won't eventually be outclassed or matched by armor in the basic game. Premium content both in game and out but they don't even have a 1/4 stat boost compared to the standard high end weapons. To make matters worse, the player character can't use it to strike the coup de grace on the ArchDemon!

3.Was it too much trouble to give Jaster a new move to match the power of the guy who is supposedly an inferior knock-off of him? His costume change isn't even into a super suit!

4.One is a soul swallowing world sundering tool of devastation while the other is its divine counter-part but neither is even the strongest weapon in their class let alone the game in Fable: The Lost Chapters.

Still, I also feel that Pandora's Box is one of the biggest(that pun was more lethal than the item itself)letdowns in fairly recent game history. He might as well have just pulled a gun out of the box ala Wizards for as underwhelming as that was.

When I think about it, a lot of Kratos' power-up are grim and gritty versions of Super Mario Brother's power-ups. Mario never had to beat a guy to a bloody pulp while in freefall then let him plummet to his death to hijack his wing cap the way Kratos did.
Maybe Kratos will kill the Shinto pantheon next and skin a Tanuki after tearing his massive testicles off with his bear(torn from a bear,of course) hands for his Tanuki suit. Noone is allowed to have bigger balls than Kratos!
 

Comma-Kazie

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Sep 2, 2009
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Furburt said:
I really did look forward to Timeshift, I really did.

It looked great! It was immersive, had a great mechanic, the graphics were slick and shiny and the gameplay videos looked brilliant.

And then..... it was a bland load of shit.

Thus, hopes dashed. Again.
That was my experience with Bad Company 2. I guess that will teach me to get my hopes up--god, this must be how Yahtzee feels all the time. Poor bastard.
 

Generator

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May 8, 2009
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The Zodiac in Going Commando was really disappointing; after seeing the enormous price tag and the description of, "Words cannot describe the unimaginable power of the Zodiac," I was expecting something better than a gun that shot a purple blob in the air, turned the screen white, and didn't even one-hit kill all normal enemies, let alone bosses. The RYNO II was cheaper, and loads better!

Also, not to echo Yahtzee, but the last boss fight in Assassin's Creed II was very disappointing in terms of epic-ness.
 

ThisNewGuy

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Apr 28, 2009
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Delock said:
The Blade of Olympus from God of War. This single handedly defeated all of the titans? Because some enemies take more than one hit from it. Also, Pandora's Box. I expected a lot more than just a glorified super mushroom from "the power to kill a god," that was so powerful that it needed to be sealed in a temple on the back of Cronos as he wandered the desert.
SPOILER FOR GOW3



Well the power in Pandora's Box actually wasn't unleashed till the end of GoW3 (the full power actually), which allowed him to come back to life to kill Zeus. And Pandora's Box's power to kill a god is hope, which is metaphorical for the rest of the world since he unleashed it to everyone, which makes it so that mortals are all more powerful than gods now.


/SPOILER

But yeah, the blade of olympus is pretty stupid.
 

Ultress

Volcano Girl
Feb 5, 2009
3,377
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The members of Brionic in Wild Arms 4, they are hyped up as this organization of unstoppable bad asses then it come to fighting them and my party decimates most of them with out breaking a sweat.In fact Wild Arms 4 was in itself disappointing and made me stop trusting the guy who recommended it over Wild Arms 3.
 

Da Joz

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May 19, 2009
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The ending of Fallout 3 disappointed me. Luckily they changed it. And hey 500 posts, woohoo.
 

nickd007

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Mar 2, 2010
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Bioshock 2 was disappointing. I got the first one the year it came out, and I loved it. It was the first game I'd played with a good plot, real characters, and a moral choice system (not that it was much of a choice, just save or kill, but still, at least the choice was there). I went into Bioshock 2 thinking, "Oh man, this is going to be so awesome." And I'm not saying it was bad, just...not what I had come to expect. You had to carry the little sisters around and defend them, which would've been a lot easier if the new weapons had actually been new weapons, not the same ones from the first game with new names. Why is it Jack can die in 3 rivet gun shots when everyone else takes the rivets like hard candy? And why is it I'm a big daddy now, but absolutely nothing has changed? And why have we gone from brilliant plot to "A communist stole a little girl that you carry around."?

And the last thing that bothered me about it: where the hell was Ryan? I gotta figure that he would've come back in a vita chamber, seeing as they were all programmed to his own DNA. I was rather hoping he was alive for a plot twist.