mstickle said:
I did get your point. My point was that it made sense from a meta perspective to put the female player into the mindset of a female soldier: I am a soldier, my gender (for the moment) is irrelevant. It wasn't "fnar, girls just want cute outfits" it was "from a gameplay perspective, as a female gamer, you get to experience some of what a female soldier would experience".
Beyond that, however, comes the fact that in most games you're playing
a character. You're not playing you with a gun, you're playing whoever the character is with a gun. I didn't object to playing as Jade in Beyond Good and Evil, because that's what the experience is. I'm playing
as her.
Even excluding those points, however, you're ignoring one of the big things (especially about Halo): there's no need to differentiate. We're never shown female elites, so it's entirely possible that the Arbiter was a "female" of her species (and simply seemed male due to our humanocentric viewpoints), and a female spartan in her armor would look just like a male one.