GOOD Female Support Characters

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Imperator_2

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Feb 19, 2008
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Hell yes.
That reminds me: Bastila: like the voice, and despite the snootiness early on, she's really fun to wind up. She becomes more and more fun as the game goes along, and as one of the few Jedi characters in your group, is fairly useful in battle. Plus, what the hell, she's hot.
The Handmaiden... I'm not sure. Useful in combat, and useful in that you can turn her into a Jedi. When you're alone with her, she's alright to talk to, especially in the beginning when she pleads with you to tell her what the Force feels like(as if you didn't dislike Atris enough...).
However, whenever Visas is mentioned, or if she makes a suggestion, her jealousy can get a little tiresome.
Speaking of the Silent Seer, Visas is also a great one, and very useful. Love interest and the most loyal of bodyguards you'll ever know wrapped into one. As you talk to her, you also learn more of Nihilus, and begin to hate him even more than Malak(he freakin' tries to strangle the poor woman, come on!). With that voice and that figure, she earns her keep.
 

HomeAliveIn45

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Iron Mal said:
I've gotta join the Alyx-bashing waggon here, at the begining of episode 1 she is given infinate ammo and will only fire where you illuminate (some may say that makes her quite valuble but thats what I'm getting at), this made me think, and was further proved by listening to the dev commentaries, that they threw this feature in to get use out of her and to somehow make you attach to her (it just struck me as a bad excuse to leave you with nothing but the shoddy grav gun for the first section of the game). Throughout she is often involved in what Valve call 'gates' (pre-programmed barriers to keep the player from moving on until they've sat through that almightily important 5 minute dialogue) in Half Life 2 particularly I often connected her appearance with yet another unessercary pause in the already broken up action.
The entire point of EP1 was your interaction with an npc in the source engine. And how else would Alyx be able to shoot in that pitch black tunnel if you didn't use your flashlight? And if she didn't have infinite ammo, we'd all complain that Alyx kept on stealing your ammo!

EDIT: AND wouldn't it be lame if you couldn't move during cut scenes rather than depend on gates to keep you listening to dialogue? Yes, I'm a Valve fanboy...
 

PedroSteckecilo

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Feb 7, 2008
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How Alyx interacts with the player isn't my issue, I just don't understand how she is "best" as she only seems to be in the game for the sake of adding a female character to Half-Life. That doesn't scream of "best female support character" and "thread over" to me. I found her charming and an interesting example of how to make a "good looking female character" without making her staggeringly, unrealistically hot with tits the size of torpedo's but I really do not see her as the be all end all of Female Character's in gaming.
 

HomeAliveIn45

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PedroSteckecilo said:
How Alyx interacts with the player isn't my issue, I just don't understand how she is "best" as she only seems to be in the game for the sake of adding a female character to Half-Life. That doesn't scream of "best female support character" and "thread over" to me. I found her charming and an interesting example of how to make a "good looking female character" without making her staggeringly, unrealistically hot with tits the size of torpedo's but I really do not see her as the be all end all of Female Character's in gaming.
Point taken.
 

SilentHunter7

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RetiarySword said:
Teresa, Syphon Filter. Anyone remember her? OR Bohammer, Halo 1. The pelican dropship pilot.
Yes and yes (Except I'm pretty sure it was Foe-Hammer).

Most of the original Syphon Filter characters were marred by mediocre voice acting, except Gabe, of course. But even so, most of them were better developed than any early PS1 era game characters. Teresa was good, but her death at the end of 2 could've been done better.
 

Geo Da Sponge

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Indigo_Dingo said:
CompanionCube said:
Why has no one mentioned GLaDos yet? Sure she's not organic and she tried to kill you. But she is still female.
Shes an enemy, not a support character. Thats why Travis Touchdowns sister isn't here.
Well, she does actually help you through the earlier tests, so I think that could come under the heading of 'support', especially from the lecture on momentum. Speedy thing goes in, speedy thing comes out.

stompy said:
I thought Cortana was done well: she did end up being a damsel in distress, but her usual attitude was witty and likable.

Though Alyx Vance is great too, what with her charm and 1337 fighting skills.
1337 fighting skills? If you ever have to rely on her, then you're screwed. When I was aiming for the 'The One Free Bullet' achievemnet (get through Half Life 2: Episode 1 firing a single shot), I get pinned to a wall by a zombie. I didn't have the crowbar yet, and there were no convenient radiators so I couldn't do anything. In her efforts to save me, she would fire off three rounds or so, before moving back and forth randomly. I was being slowly beaten to death, but apparently she was still concerned with ammo conservation.

Oh yeah, and that 'Zombine' joke. I pretty much promised to myself then and there that if I get the chance in Episode 3, I would kill her in her sleep. She's still better than the average "I am a support character so I must be female" affair, though.
 

TheFurryChicken

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Jun 29, 2008
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All I'll say in regard to Midna is that she's better than Navi...
Etna in Disgaea was pretty good, in my opinion, just because she isn't exactly there for looks, that's for sure. If you wanted hot chicks in that game just go take a look at the catgirls or succubi.
No More Heroes had some pretty interesting characters in general.
Overall I do believe that most female support characters tend to take a damsel in distress/love interest for main character/reason 30 somethings in their parents' basement play games point of view.
 

Iron Mal

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HomeAliveIn45 said:
The entire point of EP1 was your interaction with an npc in the source engine. And how else would Alyx be able to shoot in that pitch black tunnel if you didn't use your flashlight? And if she didn't have infinite ammo, we'd all complain that Alyx kept on stealing your ammo!

EDIT: AND wouldn't it be lame if you couldn't move during cut scenes rather than depend on gates to keep you listening to dialogue? Yes, I'm a Valve fanboy...
Allow me to explain my problem with Alyx's lack of night fighting capability. There is a section where you enter a long tunnel that is dark at your end, but lit at the other (so you can see the outlines of the zombies walking towards you quite clearly) yet she still requires you to illuminate them (in fear of them actually being Johovah's wittnesses) this coupled with the fact that the battery-life of your flashlight is painfully short (and often runs out on you).

Its not that she has infinate ammo that I was irritated with, it was the fact that they felt it nessercary to leave you with bugger all ammo for yourself.

Finally, cut scenes are better than gates, granted, you can't move in cut scenes but you can't move anywhere worth moving to when a gate is in place. The plus side of a cutscene is that it can be skipped by those who couldn't care less while a gate has you sit through the tedious family moments of Alyx and Eli whether you like it or not.

About the whole fanboy thing...you said it, not me.
 

Imperator_2

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Another thing for Midna: She's the first of Link's companions to have real offensive abilities.
Plus, she's the first Zelda character to really "speak".
 

buckythefly

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Alyx definitely, she was the whole reason I beat ep 1 on the orange box with one bullet. she even upgraded weapons as we passed weapon racks, and roundhouse kicked zombies. I think I've had wet dreams about her.
 

Skalman

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All characters from the KotOR games both male and female are great characters (some better than others of course). There was no character in those games I really disliked, surprisingly, since there's often at least one character in a game you can't stand.
 

shadowyoasis

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Most JRPGs have good support roles for women, I'm not really going to mention them though since I can't ever see them as a support character.

Kriea from KOTOR 2 will always be one of the best and baddest support characters out of any game. One of my favorite moments in that game was when you found out who she really was, and why she seemed so interested in you.

Evil grandma indeed.
 

Imperator_2

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buckythefly said:
Alyx definitely, she was the whole reason I beat ep 1 on the orange box with one bullet. she even upgraded weapons as we passed weapon racks, and roundhouse kicked zombies. I think I've had wet dreams about her.
*Whaps him on the head*
Vance has been stated, repeatedly.
There was this one girl from Zone of Enders, could be useful...
 

SilentHunter7

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Bulletinmybrain said:
And then you go out and save her from being raped which I thought was fucking awesome because that area gave me like a badass feel you know?
WHAT?! I don't recall that part at all.
 

Kikyoo

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Mnemophage said:
Annah from Planescape: Torment comes to mind. Yeah, she had mega-tits. Everyone in the game did. So did the zombies. That game in general had very well-fleshed-out supporting women. Who didn't hear the word 'brothel' and expect something entirely different from what we got? Who wasn't affected by Deionarra's mournful, obsessive loneliness or Ravel's psychopathic crush on you?

Honorable mentions go to Rose from The Legend of Dragoon (who outshone practically every other character in the game), Deis/Ershin from Breath of Fire 4, Amaterasu from Okami (who licks her own butt like a lady, I tells ya), Beatrix and Freya from FFIX (Beatrix especially - when I first played the game as a child I wanted to BE HER), Kreia and Visas from KOTOR2 and the inimitable GLADOS. The reason this list consists mostly of RPGs is because I am a loser.
I have to agree. Annah and Grace form Torment were both very good support characters. Other than that, I can not think of any that really stood out to me, but I really liked Annah and Grace.