Gun Balancing Gone Bad

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akmarksman

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Mar 28, 2008
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MurderousToaster said:
To show what I mean, I'm going to use Call of Duty 4's excellent multiplayer component to showcase how badly a developer can balance the weapons in a game. The first weapon you use is most likely to be the M-16 on the Assault Class. Unfortunately, this weapon in particular is viable to be used throughout your whole gaming 'life' in CoD4, due to the fact that it is a burst-fire rifle, and (with Stopping Power) will kill whoever you're pointing at in one squeeze of the trigger.

I seriously don't know which part of the crazy farm they took the man who thought 'Let's give everyone who starts an insta-kill rifle'. I understand you want to give new players a chance, but that's a little ridiculous, considering that now you see level 55 10th Prestige players running around using this rifle, thinking they're pro.

It just irritates me that these smug, annoying people think that they are better than anyone they come across because they use a gun which can only be described as retarded and unfair to other players. Don't get me wrong, I love Call of Duty, but getting spawncamped by someone called "iiXii k1ll33r su3pr pr0 iiXii" with a weapon that a five year old could use somehow starts to drag a bit after the eleventh match of whoring.


THIS IS AN EXAMPLE, NOT THE SUBJECT IN QUESTION. THE SUBJECT IS GUN BALANCING >_>.

Understand, people, what an EXAMPLE is?
FUCKING SPAS12 AND FUCKING FAMAS AND THE FUCKING CHEAP AI in Rainbow Six Vegas and Vegas 2.

If a pellet from a buckshot round from their SPAS12 hits me and I drop dead instantly..yet they can take 3 SPAS12 headshots and they are not all the way across the room? that's just plain worthless on UBISOFT's part.

I have used headshots while Im hosting a "realistic" terrorist hunt mission and I lock the room down so its only me..and sometimes they work and sometimes the terrorists act like the 7.62mm that just hit them in the FUCKING EYE was nothing more than a light tap from a feather.

The FUCKING FAMAS should not be better than the G3KA4 or the M468.

Balance? How about how long it takes to reload in RB6V games..in real life Im no todd jarrett on reloading,but not even my 65year old father would take that long to reload a weapon.

With regards to COD4..
to counteract the pro-noobs who use the M16 or P90..I use a M14 with a grenade launcher. It REALLY pisses people off. Especially with the Sonic Boom perk.Also I can make moderate distance hits(even headshots) using the ironsights.
 

Acaroid

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Aug 11, 2008
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Slycne said:
Acaroid said:
and the only problem with the awp is a kill shot when hitting the arms, If it was a body shot or head shot, yeah fine all good, but not an arm shot...
The AWP hasn't been one shot kill on limbs for years now, unless they recently changed it back. I haven't played in awhile.

Counter-strike has defiantly had its share of weapon balancing issues over the years.
They must have changed it (well it is the case in source) as you can be shot dead by an arm shot, just not a leg shot
 

coyotejoe

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Jun 14, 2009
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Glefistus said:
I wish CoD had an A4. I think the M16 in game is an A1, prove me wrong gun nuts
its not the A1, the A1 had a sort of triangular front grip, while all the later models had round front grip, but it is still the M16A4. The A4 went back to the 3-round burst from the A2, and the A3 was full auto.