Halo 4 Ending + Saga Discussion [Spoilers]

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Rooster Cogburn

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Spartan16 said:
My problem is though, with Master Chief we have constantly had the vessel for the player vs. a character of his own argument. Personally I am more of a ?character of his own? supporter and you can?t have It both ways, beg for character development then complain when it is done?.. Conversely the Chief that you desire/describe is the one that I described as to why the resentment to a new Cortana model would not work?..
I actually didn't beg for character development. But not all change is development. Character development typically means seeing the change justified over time. We went from a dispassionate, experienced, focused professional in Halo: CE - Halo 3 to Mr. Lovey-Dovey in Halo 4. If he has feelings for Cortana, the question is when did he become interested in romance? And when did he start displaying emotions so outwardly? Halo: CE Chief wouldn't have done that. So what caused the change? You might argue that some character's death caused it, or the stress of combat caused it, or being in love caused it, or losing his inheritance on the stock market caused it. But the fact is it's never presented to the audience that way. That explanation is indistinguishable from an ass-pull. At best, we're glossing over his change of character and the causes behind it. But that's the interesting stuff! The answer is nothing caused the change, at least nothing we ever see. He just went into that cryotube with one personality and came out with another. Showing Chief's face would have ruined the old Master Chief. But that doesn't really apply to the new Master Chief, because he's a completely different character.

In short, displaying feelings for Cortana is a change, but it's hardly 'character development' as the term is typically used.

Also, I think your memory of Johnson's death is a little rusty:

I don't exactly imagine Chief getting misty-eyed under that helmet. He respects life. He may even grieve under that helmet. But we don't see it, because his character is such that he does not show it. If you were to actually show me, in-game how we went from that Chief to the new one, then you could call it character development.
 

Korten12

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bigfatcarp93 said:
C F said:
bigfatcarp93 said:
Akalabeth said:
Does Halo really even have boss battles?
Well, yeah! Remember Guilty Spark? I mean, sure, it wouldn't have been prolonged or super-epic, but it would have been a lot better than "PULL LEFT TRIGGER TO WIN GAME!"
Better yet: Tartarus from Halo 2. Remember him?

Compared to him, Spark was an interactive cutscene too. Tatarus had the first (and best) Gravity Hammer in the series, he was large, jumped around, had shields, and was more of a threat than Spark even with a beam-rifle toting Johnson and a bunch of sword elites constantly pounding away at him. He was a freaking Alpha Brute, and his epic beard wasn't going to cede to the Arbiter without a fight.

How hard would it be to have Cortana's split personalities merely nerf the Didact instead of restrain him completely? All you have to do is take out his constraint field generator (AKA space telekinesis), and suddenly it would be a lot fairer fight.
Heck, have Palmer and her IVs show up in a pair of Pelicans for the final charge, and NOW we've got a real battle cooking.

But no. We've got to take a page out of CoD's book and give the guy the Makarov treatment.
I miss bosses who were actual bosses.
Finally, someone who speaks English. I mean, I guess QTE battles are fine in COD or Battlefield or whatever where you're a normal human fighting a normal human. BUT NOT WHEN YOU'RE A CYBERNETIC SPACE MARINE FIGHTING A TELEKINETIC SUPERVILLAIN. Damn it all.
Sorry have to address this it isn't telekenisis it's a gravity restrainer.
 

bigfatcarp93

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Korten12 said:
bigfatcarp93 said:
C F said:
bigfatcarp93 said:
Akalabeth said:
Does Halo really even have boss battles?
Well, yeah! Remember Guilty Spark? I mean, sure, it wouldn't have been prolonged or super-epic, but it would have been a lot better than "PULL LEFT TRIGGER TO WIN GAME!"
Better yet: Tartarus from Halo 2. Remember him?

Compared to him, Spark was an interactive cutscene too. Tatarus had the first (and best) Gravity Hammer in the series, he was large, jumped around, had shields, and was more of a threat than Spark even with a beam-rifle toting Johnson and a bunch of sword elites constantly pounding away at him. He was a freaking Alpha Brute, and his epic beard wasn't going to cede to the Arbiter without a fight.

How hard would it be to have Cortana's split personalities merely nerf the Didact instead of restrain him completely? All you have to do is take out his constraint field generator (AKA space telekinesis), and suddenly it would be a lot fairer fight.
Heck, have Palmer and her IVs show up in a pair of Pelicans for the final charge, and NOW we've got a real battle cooking.

But no. We've got to take a page out of CoD's book and give the guy the Makarov treatment.
I miss bosses who were actual bosses.
Finally, someone who speaks English. I mean, I guess QTE battles are fine in COD or Battlefield or whatever where you're a normal human fighting a normal human. BUT NOT WHEN YOU'RE A CYBERNETIC SPACE MARINE FIGHTING A TELEKINETIC SUPERVILLAIN. Damn it all.
Sorry have to address this it isn't telekenisis it's a gravity restrainer.
Ah, I see. My point still stands, though: He was too powerful not to get a boss battle.
 

Spartan16

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Rooster Cogburn said:
Character development typically means seeing the change justified over time. We went from a dispassionate, experienced, focused professional in Halo: CE - Halo 3 to Mr. Lovey-Dovey in Halo 4. If he has feelings for Cortana, the question is when did he become interested in romance? And when did he start displaying emotions so outwardly? Halo: CE Chief wouldn't have done that. So what caused the change? You might argue that some character's death caused it, or the stress of combat caused it, or being in love caused it, or losing his inheritance on the stock market caused it. But the fact is it's never presented to the audience that way. That explanation is indistinguishable from an ass-pull. At best, we're glossing over his change of character and the causes behind it. But that's the interesting stuff! The answer is nothing caused the change, at least nothing we ever see. He just went into that cryotube with one personality and came out with another. Showing Chief's face would have ruined the old Master Chief. But that doesn't really apply to the new Master Chief, because he's a completely different character.

I don't exactly imagine Chief getting misty-eyed under that helmet. He respects life. He may even grieve under that helmet. But we don't see it, because his character is such that he does not show it. If you were to actually show me, in-game how we went from that Chief to the new one, then you could call it character development.

snip
I don't think that he has become ?Mr. Lovey-Dovey? in Halo 4 as you put it. The emotion he displays is ONLY directed to Cortana. As I keep saying is to be expected, due to their relationship and her facing her mortality. In the extended universe he displays emotion in similar situations, e.g. when one of his Spartans die, so it is not a first (even when Bungie was stewarding Halo). I don?t think that anything phases him, character's death or the stress of combat and yes, even losing his inheritance on the stock market. We would just accept it and continue in as per his training. Being in love on any level however would be something even from a psychological perspective due to his training and the threat to lose it before it has truly begun. I think he is written perfectly. There has always been an edge in his and Cortana?s relationship and I think that it is implied in Halo 3 and al but confirmed in Halo 4.

As I keep saying the only one he is displaying emotion towards is Cortana. Again I keep referring you to the level ?Composer? when all aboard the Ivanoff Research Station, it is the perfect example. It is still the same Master Chief we all know, just with an extra layer to his personality. I think 343 did a good job, they could have gone overboard and made him a ?Mr. Lovey-Dovey? getting slightly emotional with everyone he comes into contact with, but that is not the case. He only displays emotion in some scenes with Cortana where she is struggling, rest of time he is same old Chief. Perfectly done.

Looks like we may have to agree to disagree on this on through
 

J Tyran

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skywolfblue said:
why doesn't the Infinity have a fleet of smaller ships with it?
Infinity doesn't need an escort fleet, she carries her own flotilla of frigates internally and she can just launch them when needed.
 

Rooster Cogburn

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Spartan16 said:
I don't think that he has become ?Mr. Lovey-Dovey? in Halo 4 as you put it. The emotion he displays is ONLY directed to Cortana. As I keep saying is to be expected, due to their relationship and her facing her mortality. In the extended universe he displays emotion in similar situations, e.g. when one of his Spartans die, so it is not a first (even when Bungie was stewarding Halo). I don?t think that anything phases him, character's death or the stress of combat and yes, even losing his inheritance on the stock market. We would just accept it and continue in as per his training. Being in love on any level however would be something even from a psychological perspective due to his training and the threat to lose it before it has truly begun. I think he is written perfectly. There has always been an edge in his and Cortana?s relationship and I think that it is implied in Halo 3 and al but confirmed in Halo 4.

As I keep saying the only one he is displaying emotion towards is Cortana. Again I keep referring you to the level ?Composer? when all aboard the Ivanoff Research Station, it is the perfect example. It is still the same Master Chief we all know, just with an extra layer to his personality. I think 343 did a good job, they could have gone overboard and made him a ?Mr. Lovey-Dovey? getting slightly emotional with everyone he comes into contact with, but that is not the case. He only displays emotion in some scenes with Cortana where she is struggling, rest of time he is same old Chief. Perfectly done.

Looks like we may have to agree to disagree on this on through
I'm really not interested in the extended universe, or who was in charge, when. If they actually planned and intended to use developments to Chief's character which took place outside the game as the premise for the next game, without showing it to the audience... that's not good. I humbly submit they should stop huffing paint for a while. But all I'm saying is, Halo: CE - Halo 3 Chief was a very different character then Halo 4 Chief. And I'm saying we never see how/why he changes in-game.

Whether or not he continues to act coldly to everyone who is not Cortana is beside the point. That doesn't explain the underlying character attributes that lead to his emotional displays concerning Cortana. You are missing the point. His actions make sense, sure. But they are not consistent with the personality we were presented with in 2001. You are focusing on his external behaviors, and indeed, they seem plausible. UNLESS you consider the underlying personality that is supposed to be informing them, which is what character development is all about.

Mr. Darcy fell in love with Elizabeth, but that's not "character development". His character development was overcoming his pride, just as Elizabeth's was overcoming her prejudice. Then the character development LED to the change in behavior. It's a cause -> effect thing. Cause: overcome pride. Effect: want to bone Elizabeth.

Halo: CE Chief isn't really all about emotional attachments or displays of emotion. His lack of emotion and humanity is his defining characteristic, which is exactly why you would never show his face without the helmet. Not seeing his face conveys a message to the audience. It implies an absence of human characteristics.

So what did Master Chief overcome, or how did he change, such that his personality became one that could fall in love with Cortana and then express love and grief so openly? That is the effect, now what is the cause? It's not "being in love on any level" because love is not a personality trait. That is the EFFECT, now what is the underlying CAUSE? Answer me that with something that we are shown in the game and I will call it character development.

Until then, I remain firm in my stance that Chief simply enters the stasis pod with one personality and walks out with another.
 

Spartan16

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Rooster Cogburn said:
I'm really not interested in the extended universe, or who was in charge, when. If they actually planned and intended to use developments to Chief's character which took place outside the game as the premise for the next game, without showing it to the audience... that's not good. I humbly submit they should stop huffing paint for a while. But all I'm saying is, Halo: CE - Halo 3 Chief was a very different character then Halo 4 Chief. And I'm saying we never see how/why he changes in-game.

Whether or not he continues to act coldly to everyone who is not Cortana is beside the point. That doesn't explain the underlying character attributes that lead to his emotional displays concerning Cortana. You are missing the point. His actions make sense, sure. But they are not consistent with the personality we were presented with in 2001. You are focusing on his external behaviors, and indeed, they seem plausible. UNLESS you consider the underlying personality that is supposed to be informing them, which is what character development is all about.

Mr. Darcy fell in love with Elizabeth, but that's not "character development". His character development was overcoming his pride, just as Elizabeth's was overcoming her prejudice. Then the character development LED to the change in behavior. It's a cause -> effect thing. Cause: overcome pride. Effect: want to bone Elizabeth.

Halo: CE Chief isn't really all about emotional attachments or displays of emotion. His lack of emotion and humanity is his defining characteristic, which is exactly why you would never show his face without the helmet. Not seeing his face conveys a message to the audience. It implies an absence of human characteristics.
I disagree, in Halo 3 Chief ventures into a Flood infested high charity, specifically to rescue Cortana, then shows similar emotion when he finally reaches her. O when Johnson dies he displays grief and emotion (all be only for a slight and fleeting moment) and his relationship with Cortana is on a far higher level. Yes some of the emotional parts are exaggerated slightly form what you might expect, but that is a new developer putting their mark on the franchise (for the better). It fits the parameters of the story perfectly and is not done to obviously, but subtly (in my opinion) and exceptionally well. It also matches the way his character was going at the end of Halo 3.

Yes, the way that chief acts in Halo: CE is different to Halo 4 but so is Halo: CE to Halo 3 to a degree. So no, they are not consistent with what we were presented with in 2001, but neither is Halo 3, Chief in Halo 4 is an extension (albeit a slightly exaggerated one that fits the parameters of the story and situation perfectly) of Chief in Halo 3.



[quote/]So what did Master Chief overcome, or how did he change, such that his personality became one that could fall in love with Cortana and then express love and grief so openly? That is the effect, now what is the cause? It's not "being in love on any level" because love is not a personality trait. That is the EFFECT, now what is the underlying CAUSE? Answer me that with something that we are shown in the game and I will call it character development.

Until then, I remain firm in my stance that Chief simply enters the stasis pod with one personality and walks out with another.[/quote]

"Became" implies that he did not already. Based on what was implied about their relationship in Halo 3 those feelings were already there. In which case you question is moot. He did not grow feeling for her whilst he was in the stasis pod for around 4 years, they already existed.

However I will again express the fact that John has not become 'Mr. Lovey-Dovey' the emotions he does display are only directed/revolve around one thing and one thing alone, Cortana. And even then in is only in crucial/ emotionally taxing situations. These are only small parts of the game. For the rest it is business as usual. Same old Chief different armour.
 

Rooster Cogburn

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Spartan16 said:
I disagree, in Halo 3 Chief ventures into a Flood infested high charity, specifically to rescue Cortana, then shows similar emotion when he finally reaches her. O when Johnson dies he displays grief and emotion (all be only for a slight and fleeting moment) and his relationship with Cortana is on a far higher level. Yes some of the emotional parts are exaggerated slightly form what you might expect, but that is a new developer putting their mark on the franchise (for the better). It fits the parameters of the story perfectly and is not done to obviously, but subtly (in my opinion) and exceptionally well. It also matches the way his character was going at the end of Halo 3.

Yes, the way that chief acts in Halo: CE is different to Halo 4 but so is Halo: CE to Halo 3 to a degree. So no, they are not consistent with what we were presented with in 2001, but neither is Halo 3, Chief in Halo 4 is an extension (albeit a slightly exaggerated one that fits the parameters of the story and situation perfectly) of Chief in Halo 3.

...

"Became" implies that he did not already. Based on what was implied about their relationship in Halo 3 those feelings were already there. In which case you question is moot. He did not grow feeling for her whilst he was in the stasis pod for around 4 years, they already existed.

However I will again express the fact that John has not become 'Mr. Lovey-Dovey' the emotions he does display are only directed/revolve around one thing and one thing alone, Cortana. And even then in is only in crucial/ emotionally taxing situations. These are only small parts of the game. For the rest it is business as usual. Same old Chief different armour.
Totally disagree that Chief's behavior in Halo 3 is consistent with his behavior in Halo 4. I mean you described his reaction to Johnson's death as an emotional display, and his emotional displays in Halo 4 as "subtle". We're going to have to disagree on that point, I don't think there is any room for discussion.

If you don't consider the underlying personality, which I see you make no mention of, there is nothing you can't describe as consistent with a character. Because you're not really describing a character so much as an empty vessel at that point. And if we're not talking about underlying personality and attitudes, we can't call it "character development". Character development deals with the characteristics and attitudes that inform emotions and behaviors. You are exclusively talking about the latter category, emotions and behaviors, so there is really nowhere for this conversation to go. It's pointless for me to continue talking about Chief's character if you won't talk about Chief's characteristics. You don't even mention what Chief's character is so I don't see on what basis you are claiming it is consistent.

Also, it doesn't matter that John-117 only reacts that way in matters concerning Cortana. That's exactly what I'm examining, what that specific reaction means for his character. Acting mechanical to other characters doesn't make that go away. That relationship also constitutes the emotional backbone of Halo 4, so it's hardly "small parts of the game". It's a big deal for his character. I would even say it's a totally new character.
 

Spartan16

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Rooster Cogburn said:
Totally disagree that Chief's behavior in Halo 3 is consistent with his behavior in Halo 4. I mean you described his reaction to Johnson's death as an emotional display, and his emotional displays in Halo 4 as "subtle". We're going to have to disagree on that point, I don't think there is any room for discussion.

If you don't consider the underlying personality, which I see you make no mention of, there is nothing you can't describe as consistent with a character. Because you're not really describing a character so much as an empty vessel at that point. And if we're not talking about underlying personality and attitudes, we can't call it "character development". Character development deals with the characteristics and attitudes that inform emotions and behaviors. You are exclusively talking about the latter category, emotions and behaviors, so there is really nowhere for this conversation to go. It's pointless for me to continue talking about Chief's character if you won't talk about Chief's characteristics. You don't even mention what Chief's character is so I don't see on what basis you are claiming it is consistent.

Some of the emotional scenes are subtle, some are as you put it exaggerated. However I already stated "Yes some of the emotional parts are exaggerated slightly form what you might expect, but that is a new developer putting their mark on the franchise (for the better). It fits the parameters of the story perfectly and is not done to obviously, but subtly (in my opinion) and exceptionally well. It also matches the way his character was going at the end of Halo 3."

I believe his character and characteristics have remained largely the same. As I keep saying the emotional scenes are at specific parts of the story. for the rest of the time Cheif was his usual self. I AM NOT denying that the Master Chief in Halo:CE is different to the on in Halo 4, but so is the Chief in Halo 3. As i Keep saying there are some changes, but they fit the story and character parameter. You are focusing on SPECIFIC parts of Halo 4 that were emotionally charged, and ignoring the rest.

As you say though there is no where this can go from now. We both percive Chief, by the end of original trilogy as something different. It is also clear that While his character does develop 343 are putting their own print on it too. I think it works, you dont. His character is still 'stoic and taciturn' with a slightly sarcastic scene of humour but in parts he displays emption. But i'm sure we have different opinions on other parts of the Halo universe too, like Cortana etc. and that is fine, that is what these forums are for. In the end i agree with some of what you have said, but not all by any means and i like what 343 did with Cheif in Halo 4
 

J Tyran

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bigfatcarp93 said:
Korten12 said:
bigfatcarp93 said:
C F said:
bigfatcarp93 said:
Akalabeth said:
Does Halo really even have boss battles?
Well, yeah! Remember Guilty Spark? I mean, sure, it wouldn't have been prolonged or super-epic, but it would have been a lot better than "PULL LEFT TRIGGER TO WIN GAME!"
Better yet: Tartarus from Halo 2. Remember him?

Compared to him, Spark was an interactive cutscene too. Tatarus had the first (and best) Gravity Hammer in the series, he was large, jumped around, had shields, and was more of a threat than Spark even with a beam-rifle toting Johnson and a bunch of sword elites constantly pounding away at him. He was a freaking Alpha Brute, and his epic beard wasn't going to cede to the Arbiter without a fight.

How hard would it be to have Cortana's split personalities merely nerf the Didact instead of restrain him completely? All you have to do is take out his constraint field generator (AKA space telekinesis), and suddenly it would be a lot fairer fight.
Heck, have Palmer and her IVs show up in a pair of Pelicans for the final charge, and NOW we've got a real battle cooking.

But no. We've got to take a page out of CoD's book and give the guy the Makarov treatment.
I miss bosses who were actual bosses.
Finally, someone who speaks English. I mean, I guess QTE battles are fine in COD or Battlefield or whatever where you're a normal human fighting a normal human. BUT NOT WHEN YOU'RE A CYBERNETIC SPACE MARINE FIGHTING A TELEKINETIC SUPERVILLAIN. Damn it all.
Sorry have to address this it isn't telekenisis it's a gravity restrainer.
Ah, I see. My point still stands, though: He was too powerful not to get a boss battle.
The QTE kind of sucked, personally I think the final fight between the Chief and the Didact should have been a cutscene. For bosses maybe there should have been a group of body guards for the Didact, "Promethean Praetorians" or something like that. That could have been the boss fight.

The Cheif cannot really fight the Didact, For example the Didacts armour compared to the Cheifs is like comparing Spartan MJOLNIR armour to a medieval set of chain mail. The Didact is faster and stronger and has been augmented biologically by the very best of Forerunner technology.
 

Spartan16

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I think It would be great to see some of the SPARTAN II?s in Halo 5 and 6.

At the moment we have Spartan Ops introducing new characters and bringing in Halo greats like Dr. Halsey. I assume that Spartan Ops will be the foreshadowing to Halo 5, I also assume that Characters like Dr Halsey, The Arbiter, Lasky, Commander Palmer (Possibly Majestic team depending on how the Spartan Ops arc goes) will be in Halo 5. But what about the SPARTAN II?s that we know are still alive from the expanded universe. Kelly-087 is a must if you ask me, along with Fred-104, Lynda-058 as they have all worked together closely before.

We also know that Naomi-010 and Victor-101 are still alive and active not to mention Jerome-092, Alice-130 and Douglas-042 (In cryo aboard the missing UNSC Spirit of Fire along with some other high profile characters). These are Spartans who have featured prominently in the extended universe too.

As we know, the ?Reclamer Trilogy? will be focusing on the Man vs. Machine theme and adding the SPARTAN II?s John commands will add another layer, particularly as he and Kelly are very close and have been friends form the beginning of the SPARTAN II programme, he has also lead and undertaken many operations with Fred and Lynda.

We could also see the interaction between the SPARTAN II and III?s with the new SPARTAN IV generation. As we have seen in the Spartan Ops the new gen are, some exceptions aside, are inferior to the Spartan gen II and III (due to them being recruited as marines not children and their training not being anywhere near as good/extensive). They don?t act like what we have come to expect from a Spartan either, they are very marineish. As shown in the latest Spartan Ops vid ?Catherine? the Gen IV neither know what Dr Halsey has done for the Spartans and UNSC OR have the slightest respect for her, whereas the other Spartan Generations hold her in a higher respect that almost anyone else.

The interaction between the differing generations alongside John?s interactions would be a great addition to the existing themes.
 

J Tyran

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Spartan16 said:
I think It would be great to see some of the SPARTAN II?s in Halo 5 and 6.

At the moment we have Spartan Ops introducing new characters and bringing in Halo greats like Dr. Halsey. I assume that Spartan Ops will be the foreshadowing to Halo 5, I also assume that Characters like Dr Halsey, The Arbiter, Lasky, Commander Palmer (Possibly Majestic team depending on how the Spartan Ops arc goes) will be in Halo 5. But what about the SPARTAN II?s that we know are still alive from the expanded universe. Kelly-087 is a must if you ask me, along with Fred-104, Lynda-058 as they have all worked together closely before.

We also know that Naomi-010 and Victor-101 are still alive and active not to mention Jerome-092, Alice-130 and Douglas-042 (In cryo aboard the missing UNSC Spirit of Fire along with some other high profile characters). These are Spartans who have featured prominently in the extended universe too.

As we know, the ?Reclamer Trilogy? will be focusing on the Man vs. Machine theme and adding the SPARTAN II?s John commands will add another layer, particularly as he and Kelly are very close and have been friends form the beginning of the SPARTAN II programme, he has also lead and undertaken many operations with Fred and Lynda.

We could also see the interaction between the SPARTAN II and III?s with the new SPARTAN IV generation. As we have seen in the Spartan Ops the new gen are, some exceptions aside, are inferior to the Spartan gen II and III (due to them being recruited as marines not children and their training not being anywhere near as good/extensive). They don?t act like what we have come to expect from a Spartan either, they are very marineish. As shown in the latest Spartan Ops vid ?Catherine? the Gen IV neither know what Dr Halsey has done for the Spartans and UNSC OR have the slightest respect for her, whereas the other Spartan Generations hold her in a higher respect that almost anyone else.

The interaction between the differing generations alongside John?s interactions would be a great addition to the existing themes.
Bringing Red/Blue team into the game series would be great, it would be a great rock for Chief to have his brothers and sisters back now he has pretty much lost everyone. Johnson is dead, Cortana is gone and Halsey is locked up somewhere in the deepest darkest corner of some ONI facility.
 

Spartan16

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I think it is about time we saw the SPARTAN II's in game. Particularly Kelly-087, Fred-104 and Lynda-058.

On a bit of a side note, obviously there is lots of speculation about Cortanas actual fate and her return. Personally during the encounter with the Librarian, as soon as she told us about the composer and the Forunner plans for immortality during the Forunner-Flood war, I immediately though that by the end of the 'Reclamer trilogy' Cortana would have undergone this process and be a human, or at least a human-AI hybryd.

I wonder what the odds are thought of it going the other way and Master Chief becoming synthetic/some form of AI..... Something to think about however highly, highly unlikely.
 

spartandude

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my main dissapointment with the story was the pacing of it, i really thought the main focus should be exploring Requiem with the infinity crew. but no, you meet up with them and leave

also why doesnt MC or Cortana seem at all interested in knowing whats been going on the for the past few years or even get curious about humanity exploring the Halo rings (the places that contain flood specimens il remind you)
 

Korten12

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spartandude said:
my main dissapointment with the story was the pacing of it, i really thought the main focus should be exploring Requiem with the infinity crew. but no, you meet up with them and leave

also why doesnt MC or Cortana seem at all interested in knowing whats been going on the for the past few years or even get curious about humanity exploring the Halo rings (the places that contain flood specimens il remind you)
Probably because the Didact is a more immenient problem. Or they were briefed off screen and are already caught up.
 

apickle72

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i do not agree that showing mc face was a bad idea i think it added to the mystery. what i do NOT like is that his eyes are pure EVIL!!!!!!! i mean come on? does that work in his favor for the whole man-machine thaing?
 

TheSteeleStrap

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Here's what I think about the change: The gameplay is good, but the story is a complete disaster. It's as if they had the story in their head, but they forgot that we don't know the story, so they didn't tell it right.