The story was pretty easy to understand. Just because it was a prequel, does not mean it is all about explaining.
Ummm ever heard of Half Life or Bioshock? I don't understand your reasoning here, why should an FPS game have less of a storyline by nature? True, perhaps Halo storylines are a little wobbly at times, but at least they try to engage the player and give you a world you can believe in. Your logic is flawed.Cingal said:I don't see what of that was wrong. Console shooters aren't known for there epic storytelling or indepth worlds with deeply fleshed out character, like you find in other genres. It's natural that the storylines aren't going to be as well thought out or even as good as other genres.Korten12 said:Really? You needed to post THAT? Just leave please... No one wants to go there.
And please, let's not be insulting, eh?
That and it explains how The Pillar of Autumn found Halo in the first game... And why it was alone...zHellas said:The story is basically: Here's a bunch of Spartans that fought during the Fall of Reach. They'll all die. But they'll die awesomely.Rusty Bucket said:Yes it does. It's incredibly simple, bu it's meant to be. What the game focuses on instead is atmosphere, and it accomplishes that very well. Much better than most games, actually.
You can't say it doesn't have a story. That's quite clearly stupid. And wrong.
That's easily one of the worst arguements for proving a point I've ever seen. As previous posts said, it was Bungie's farewell to the FANS of the Halo series, not your girlfriend. Even though this is a prequel and intended to tie into the first Halo game, it does rely on you having played the others. I think Bungie did an excellent job painting the picture of what it was like for one SMALL group of Spartans and their attempts to fight off the invading Covenant forces. If they had wanted it to seem on a larger scale, they would have changed the story around. However for what they were trying to do, it was done quite well.Cyan. said:None.
I decided to play co-op with my girlfriend and this is her first ever Halo game. She doesn?t know ANYTHING about the series and when we finished the game, she turned to me and said "Borderlands had a story that was better told than that" and god dammit if she wasn?t right.
Half Life? Seriously? That game makes even less sense than Halo. Hell... It makes less sense than Borderlands!Proverbial Jon said:Ummm ever heard of Half Life or Bioshock?Cingal said:I don't see what of that was wrong. Console shooters aren't known for there epic storytelling or indepth worlds with deeply fleshed out character, like you find in other genres. It's natural that the storylines aren't going to be as well thought out or even as good as other genres.Korten12 said:Really? You needed to post THAT? Just leave please... No one wants to go there.
And please, let's not be insulting, eh?
There's exceptions to every rule.Proverbial Jon said:Ummm ever heard of Half Life or Bioshock?
Cyan. said:None.
I get your meaning... but Half Life is different. All the clues to what is going on are hidden in the game world. On my first playthrough of HL2, I had no bloody idea what was going on. I've played that game (and the episodes) multiple times now and I always pick up something new that I missed before about the backstory.Terminate421 said:Half-Life has no story
No
None.
Before you try to correct me no it doesn't
Who are the combine? what is a head crab?
What is black mesa?
Get my drift?
You seriously can't pay attention to what kind of story it is can you?
Hey, I didn't say it made sense... just that there was a story present in the game! I agree HL is all kinds of crazy, but I'm hoping HL2:EP3 will tie up a few of the loose ends!DazBurger said:Half Life? Seriously? That game makes even less sense than Halo. Hell... It makes less sense than Borderlands!Proverbial Jon said:Ummm ever heard of Half Life or Bioshock?Cingal said:I don't see what of that was wrong. Console shooters aren't known for there epic storytelling or indepth worlds with deeply fleshed out character, like you find in other genres. It's natural that the storylines aren't going to be as well thought out or even as good as other genres.Korten12 said:Really? You needed to post THAT? Just leave please... No one wants to go there.
And please, let's not be insulting, eh?
I actually wasn't flat out being douchy towards half-life, I know valves tricks to the story, placing the stuff in the environmentProverbial Jon said:I get your meaning... but Half Life is different. All the clues to what is going on are hidden in the game world. On my first playthrough of HL2, I had no bloody idea what was going on. I've played that game (and the episodes) multiple times now and I always pick up something new that I missed before about the backstory.Terminate421 said:Half-Life has no story
No
None.
Before you try to correct me no it doesn't
Who are the combine? what is a head crab?
What is black mesa?
Get my drift?
You seriously can't pay attention to what kind of story it is can you?
Half Life typically leaves a lot of questions unanswered agreed, but I think it's all part of Valve's plan. Reach however... has a lot of holes, despite the amount of times you care to play through it. There will always be details you can only find in the books.
Actually, the ending of the game contradicts on an epic scale the book. Wich 343 industries have to deel with now.Jiraiya72 said:If only there was a book or something called the fall of reach and it explained the events. That would be cool.