It's worth pointing out that in both single player and multiplayer you are a Spartan III, not a Spartan II. Spartan IIIs were mostly used as shock troops in high risk millitary operations. As such while they are quite formidable both their tech and their training is inferior to that of a Spartan II's[footnote]It's also worth pointing out Master Chief was the Spartan IIs de facto leader.[/footnote]Jaqen Hghar said:I just want to but in here and share my knowledge with you guys about the differences between the Elites and the SpartansDarkDain said:-snip-
This time around you do not have mixed teams, due to the fact that they are so different. You know that, so I'll go on to why the shields are different. And you are right about that DarkDain. The Spartans didn't have shields during Reach, not as far as I remember at least. And if they did, they probably wasn't as effective as they turned out to be later on. And remember that John-117 is the only Spartan with an AI in his armor. I guess that means he is the only one with that advanced armor type. But I haven't read the books in a while, so I don't remember that fully.
Anyway, from what I have learned you can play Elites in more modes than Invasion. But what determines if you can or not is beyond me. Maybe the maps? Or maybe it is an option for the one who is hosting?
The hitboxes are different of course, so you are easier to hit when playing as an Elite. This should level the playing fields a bit, but they are still stronger it seems. Especially since you have to pick up health packs when you play as Spartans. Which makes sense, since you had to do this in Halo:CE. And since this happens before Halo:CE, it follows the continuity. I guess the new armor John got in Halo 2 had the health regen ability.
Anyway, I might not have said anything new after all, but maybe I did. I don't know
Oh, and Giantbomb.com has a good video on Halo:Reach. It can also be seen on Halo:Waypoint.
I for one is actually looking forward to the SP more. I was never good at MP in Halo, but I guess I will try it when I get the game sometime. I still haven't played ODST, so might get that first. But my first priority now is Red Dead Redemption... man, that game is gonna rock. Especially the MP. We should get an Escapist Posse togetherBut that is way off-topic! Sorry
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Just a few things to help clear up any questions.
1. Spartan IIs while EXTREMELY effective were also astronomically expensive. Costing as much as a Battle Group.[footnote]according to Captain Rich at least. Exact costs are never stated[/footnote] (A few ships) Also their training took roughly 10-12 years with a survival rate of about 50%. Finally the potental canadates themselves had to be selected out of a narrow age and genetic pool. So they were not that expendable.
2. The Spartan IIIs were the answer to this. Cheaper and easier to "produce"[footnote] I have NO IDEA where they got the childern from but appearently at least one source came from survivors of Covenant invasions[/footnote] they were trained in companies comprised of roughly 300 soldiers. They were used in High Risk High Reward "suicide missions". The mortality rate was nearly 100% in every mission, however the missions were a success.
3. Nobal Team is apparently a group of Spartan IIIs (and a Spartan II} who survived from Alpha and Beta companies.