When reading about this hardcore mode in the new Fallout out game, I couldn't help but wonder if this would work well in other games as well, the main benefit is that it can be switched on and off depending on what you prefer, so in a way it's good for both sides as it wouldn't be forced on those who don't want it.
To introduce a new element to the equation that has already surfaced in a few games, I was playing, and don't hurt me for this, Pokemon earlier and thought the ability to buy a house, the need to eat, and the need to sleep would be quite interesting, you could just end up at a hospital having passed out if you became too hungry to avoid having to introduce any kind of death mechanic to the lovely innocent world of Pokemon and force enslaved beings to fight continually without worrying about starving to death.
When I say buying houses many people think of fable 3, but the important thing to remember is that I'm talking about a flat somewhere where you could keep food in the fridge, sleep in a warm bed, and cook better food, not buy everything and become insanely rich.
So the question is if hardcore mode and the ability to buy a house is an effective immersive tool or unwanted scourge? Maybe an irritating chore?
I personally think it really helps you immerse yourself in the game, as fun as being the man with the iron stomach and heart of stone is, it does get tiring, but so does realism, so having it there to switch on and off is a good thing in my opinion.
Though I?m curious if you all like it anyway?
To introduce a new element to the equation that has already surfaced in a few games, I was playing, and don't hurt me for this, Pokemon earlier and thought the ability to buy a house, the need to eat, and the need to sleep would be quite interesting, you could just end up at a hospital having passed out if you became too hungry to avoid having to introduce any kind of death mechanic to the lovely innocent world of Pokemon and force enslaved beings to fight continually without worrying about starving to death.
When I say buying houses many people think of fable 3, but the important thing to remember is that I'm talking about a flat somewhere where you could keep food in the fridge, sleep in a warm bed, and cook better food, not buy everything and become insanely rich.
So the question is if hardcore mode and the ability to buy a house is an effective immersive tool or unwanted scourge? Maybe an irritating chore?
I personally think it really helps you immerse yourself in the game, as fun as being the man with the iron stomach and heart of stone is, it does get tiring, but so does realism, so having it there to switch on and off is a good thing in my opinion.
Though I?m curious if you all like it anyway?