I actually was a fan of how MGS handled those parts, if only because it was scripted in an amusing way to me.spacepope22 said:When the game reminds you that you are playing a game. Example: Metal Gear Solid 1, when Ocelot warns you not to use a auto-fire controller.
My biggest issue is short areas, resulting in frequent loading screens. Loading screens are fine, small areas on occasion can be fine, but the longer I go without loading, the more immersed I feel while playing.
Good first person also helps a lot.