Have you ever felt bad about killing a npc?

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The Zango

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Apr 30, 2009
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When i failed the 'Home front quest' on fallout 3 and Amata banished me from the vault i decided to kill everything, afterwards i felt so bad i comitted suicide by jumping of my balcony in tenpenny tower. Yes i am that demented
 

MrSnugglesworth

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Jan 15, 2009
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Spaceman_Spiff said:
The Draconis Family in Oblivion, it just felt, wrong.
Dude that was one of my favorite quests. Besides the Mansion. I made it fun by buying their gift, then dropping it infront of them.


THEN MURDERING THEM AHAHHAHAHAHAHAHAHA
 

tsolless

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Jul 15, 2009
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Can't say I ever had. No game has ever really put any effort into making their characters unique and interesting so otherwise it's a string of 0s and 1s.
 

dark-amon

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Aug 22, 2009
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They're A.I. Nothing nut 1s and 0s. You're pretty sick if you get a guilty conscience from ending the purpouse of numbers.
 

Christemo

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Jan 13, 2009
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When i had to sacrifice Ornella to win the campaign in Heroes of Might and Magic 5: Tribes of the East.
 

Sassafrass

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Aug 24, 2009
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Me and friends used to go on a killing spree in GTA IV, just to watch the ragdolls when they bounced of cars...

So, to answer... no, i don't.
 

rokkolpo

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Aug 29, 2009
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well i never felt bad about killing them.
i have been feeling bad if others kill my favorite npc.

DAMN YOU saddler for killing luis sera
 

Dark-Dreymer

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Mar 6, 2009
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Okay I'm slightly surprised no-one has yet mentioned euthanizing the companion cube. I knew it was coming since I'd heard about it before I ever played the game, but I still felt like a jerk XD
 

walls of cetepedes

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Mrsnugglesworth said:
Spaceman_Spiff said:
The Draconis Family in Oblivion, it just felt, wrong.
Dude that was one of my favorite quests. Besides the Mansion. I made it fun by buying their gift, then dropping it infront of them.


THEN MURDERING THEM AHAHHAHAHAHAHAHAHA
Good Lord, man! That is unbelievibly EVIL!
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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You know the super mutant captives in the Capital Wasteland?

After killing the muties I shot one in the head instead of freeing her. I felt so bad I had to reload an old save.

I tried blowing up Megaton and all the evil stuff but ended up deleting my save file altogether as I just wasn't enjoying the game any more by being a dick.
 

Mighty Lighty

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Mar 23, 2009
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damn pesants in assasins creed
"got any change"(trip me over)
"I`ll show you change"(stab in face with wrist knife)
 

joelmarkel

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Aug 30, 2009
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w-Jinksy said:
To those of you who dont know me (which is about anyone outside my friends) im a maniacal heartless asshole when it comes to games i ll shoot somebody in the legs just to laugh as they suffer and will put a shotgun in someones face for looking at me i blame growing up with spyro and crash bandicoot.

But something weird happened a few months ago whilst playing gta 4 i decided to kill dwayne so i go through murderising anything with a pulse until i get to dwayne who i kill quickly with a shot to the head then all of a sudden whilst looking at his body in a pool of blood i got a weird thought which i had never gotten whilst playing games, i just thought "oh god what have i done" after this i felt bad for a few weeks about killing him. though oddly ive never felt bad about killing anyone else since.

so who did you feel bad about killing the most in a game my freind says moira brown but i had fun killing her.

I had the same reaction my second time through GTA 4. I think deep down we really hate Playboy (the NPC)and feel like there's a part of us that Dwayne strikes a moral chord with. I almost restarted it after "killing" Dwayne.
 
Jun 8, 2009
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I don't feel any guilt about randomly and psychopathically murdering nearby NPC's, usually because I only do that when I'm bored and feel like victimising the nearest object for kicks. But when I'm playing seriously (as opposed to butchering cute-eyed puppies for the hell of it) I feel genuinely guilty when taking the dark path and will even feel bad about letting allies die in battle when I'm fighting beside them. (when I'm not the one murdering said allies.)

As a result, heroes under my command tend to have two distinct personalities...

Serious mode: All sweetness and light, this hero wouldn't hurt an ant, even if the cost of not hurting said ant was cold-blooded torture for the hero.

Psycho mode: This hero kills things for the lulz. Good or evil... or just minding its own business by the roadside. He/she won't go out of his/her way to torment you psychologically, much preferring the path of full-blown physical annihilation of all who dares to share the same space as him/her.

An even better summary is that I'm either neutral good or chaotic evil in games. NPC's pray that I'm taking my heroic duties seriously when I stroll into town.
 

JayCro

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May 1, 2008
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Didn't really kill him but your brother from Deus Ex.

Was on my 2nd play through and at the part where you get ambushed in the hotel. I decided to leave him fight on his own 'coz i couldn't be bothered fighting through them all.

Then hours later after you get captured I find out that he is dead. I haven't played it since.
 

Gunner 51

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Jun 21, 2009
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I did feel pretty rotten about nuking Megaton and turning the lovely Moira into a ghoul.
 

Bobtowna

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Jun 19, 2009
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Ninja'd, but all DB quests exept for Valen Dreth and the last one
The guy that gets you to kill leaders and everyone blames lucian lachance
EDIT: also Baurus because if i went in his place instead of him the Mythic dawn wouldnt of got him.
 
Aug 31, 2009
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I don't feel bad about killing in games, it's a game not reality. Nowadays people love to blame violent tv/movies/games for real life violence, but to me it doesn't seem like not caring about inflicting violence in games is a sign that the game desensitized you. Now don't get me wrong, I'm not trying to call all of you loonies that will come to no good in due time, but if you ask me when you start caring about what happens to these fictional characters you're blurring the line between fiction and reality in your head. Isn't it a lot more likely that perceiving a fictional world in the same level of morality as the real world can also make it easier for a person to treat the real world as their own personal sandbox game?

The point I'm trying to make I guess is that making a clear distinction between fiction and reality sounds like the better way to stay sane, to me anyway.