Have you ever had to do somthing in a game that made you feel "uncomfortable"?

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phantasmalWordsmith

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In Bioshock 2 I could never bring myself to kill a little sister. I simply couldn't. Now killing the Little Sister's original Big Daddy...That made me uncomfortable. I mean sure, if you look then the Big Daddies are a little bit rough with the Little Sisters but still, I just killed the "guy" whose been protecting her from splicers.
 

KarlMonster

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AngelBlackChaos said:
Suprisingly, its mostly in games like God of War that I feel the most guilty.
Uh, wait. Is it just the 'God of War' games, or is it also the "like God of War', but..." games?
Cuz thats about 100 games just counting from Heavenly Sword(s).

[For Twing-Twang!]

Edit: OK, OT: Bioshock was a great game anyway, but missed a couple of good opportunities.
One such was that you don't really have a good motivation to kill most of Rapture's splicers - except for the fact that they keep beating on you! Most of them are portrayed as people fallen on hard times, so there was a good potential there for sympathy. You know, except for the chronic chemical imbalance everyone had. So I get to this lady with a pram, and I stop, because I can hear her. And I'm looking for ANY other way to get past her, but there is none. This part is just in the script, that's all.

"Woah! Jeez! Waitaminute lady! I was only... aaaaaaaaaaaaaaaaaah!"

Next is a couple arguing...
Seemed like almost everyone was a victim down there.
 

Vault101

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Sep 26, 2010
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krazykidd said:
Tr3mbl3Tr3mbl3 said:
I'm sure numerous players are going to cite this if the topic catches fire, but "No Russian" was perhaps the most uncomfortable moment in gaming history for me. Granted, the scene depicted had a number of important thought-provoking themes over the question regarding the value of a single human life over that of another, but I couldn't shake the fact that the sequence was absolutely redundant when you realize you were being double-crossed. While it is undoubtedly an exceptional sequence, it crossed a line for me that most games don't even come close to.

Another uncomfortable game-play mechanic from a popular first-person shooter was harvesting Little Sisters in Bioshock 1 or 2. The idea of murdering an innocent little girl in order to increase your own power shouldn't sit right with any human being.

There is the option to skip no russian :/.
Also i dont think the little sisters in bioshock were all so innocent ( although i played the game once and rushed through it just to say i played it so i might have missed when it said they were ).

OT: nope never happened to me, why? Easy because it is a Video game, it is not real , thus it doesn't affect me. I able to tell the difference between reality and video games. My father explain the difference to me real young , and allowed me to play M rated games which did not make me any me any more violent than the next kid ( even made me less violent because i would never want to hurt or kill anybody because from what i saw in games u don't come back from dying)
actually they kind of were....

they were "adjusted" to basically produce ADAM...and brainwashed into harvesting it...they had no control over their actions (plus theyre little girls!)

actaully through a little sisters perspective the world is a light and colurful place full of Angels! (bodies to harvest)
 

Vault101

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Sep 26, 2010
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Mustang678 said:
Handing over the (Mass Effect 2 spoilers)
Collecter base to the Illusive Man at the end of ME2. I had the weirdest unsettling "What did I just do, exactly?" feeling which I hadn't gotten from any of my other renegade decisions.
if you listen really closley..during the credits you can hear the Illusive man and his evil laugh

ok no not really....

anyway yeah Illusive man is charming and all but is not to be trusted
 

darucuishe

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Rule Britannia said:
Having sex with Morrigan at the end of Dragon Age Origins...
It gave me no choice, I skipped the cutscene but it's just weird.
If there is a way not to do so I'd appreciate knowing how.
I played this game twice, once as a male warden in a committed relationship with Zevran. My poor little Warden looked so scared, I felt for him.

The second time I was a girl. It was almost worse convincing Alistair to do the deed for me...that must have been a really awkward evening for the two of them.

But, the most uncomfortable I have been in a video game was in Saints Row 2. Poor, poor Shogo. I would never have done that.
 

Redingold

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The most memorable time was definitely cutting my own finger off in Heavy Rain.
 

scar_47

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Yeah theres been a few bioshock 1 & 2 in 1 listening to the little sisters after I"d killed their big daddy harvesting them was also a little uncomfortable but 2 made it way worse since you bonded with the little sisters and they trusted you it felt awful harvesting them. There were several quests in new vegas and the dlc where things are pretty muddled and I don't feel like any of the options are right. The metal gear series especially 4 fighting the bosses is pretty bad but killing a mook since I know it's unnecessary and in 3&4 the soldiers were basically puppets for the most part being controlled by others.
 

Whateveralot

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My second playthrough of Heavy Rain.

How do you make self-righeous decisions knowing what you have done and will do to people that love you?
 

Vault101

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Monsieur E said:
onewheeled999 said:
I had a hard time getting through the later parts of Tranquility Lane. The tasks you're assigned become more and more demented, up to the point where you're running around slaughtering all of those innocent people.. Call me a moralfag if you want, but I found that part to be quite disturbing.
Because I'm a FAQ wh0re, I just skipped the tasks on my first time through (fail-safe, baby!), then watched a video depicting what happened if you complied with the bad guy. I laughed a bit.

OT: I can never find myself going the evil route in games, especially open-world rpgs like Fallout 3/NV and Oblivion. I find it easy (EDIT)to do some of the Renegade decisions in Mass Effect because they make sense(eg. Keeping Collector Base ).(END EDIT)
in regards to the collector base...

if it was in Alliance or Council hands...then yeah sure

but persoanlly no matter how reasonable the Illusive man seems, or the "good" things cerberus has done...he still has an agenda and that agenda isnt good news for non-humans...or even humans considereing the backlash
 

Veldel

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the_hoffs_ego said:
Toward the end of a dark side playthrough of Kotor when
You can force Zaalbar to kill Mission. Awful, awful feelings conjured by that. Trust was betrayed on so many levels. I had to stop playing on that save. I never actually completed a dark side playthough because of that.
Now this may be that I am a evil fucker but I laughed evily and happily from that and enjoyed it

OT: Killing The Boss never had I met someone in a game I didnt want to kill but the game litterly makes you pull the trigger to end her life...
 

Vault101

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darucuishe said:
Rule Britannia said:
Having sex with Morrigan at the end of Dragon Age Origins...
It gave me no choice, I skipped the cutscene but it's just weird.
If there is a way not to do so I'd appreciate knowing how.
I played this game twice, once as a male warden in a committed relationship with Zevran. My poor little Warden looked so scared, I felt for him.

The second time I was a girl. It was almost worse convincing Alistair to do the deed for me...that must have been a really awkward evening for the two of them.

But, the most uncomfortable I have been in a video game was in Saints Row 2. Poor, poor Shogo. I would never have done that.
agreed, at first I was looking forward to when I would get to smack the little basterd around

then you seen realise he was out of his depth...his father hated him and he just wasnt thinking clearly (when he crashed the funeral)

oh and lets not get started on the Brotherhood....THAT made plenty of people a little uncomfortable
 

Veldel

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Vault101 said:
krazykidd said:
Tr3mbl3Tr3mbl3 said:
I'm sure numerous players are going to cite this if the topic catches fire, but "No Russian" was perhaps the most uncomfortable moment in gaming history for me. Granted, the scene depicted had a number of important thought-provoking themes over the question regarding the value of a single human life over that of another, but I couldn't shake the fact that the sequence was absolutely redundant when you realize you were being double-crossed. While it is undoubtedly an exceptional sequence, it crossed a line for me that most games don't even come close to.

Another uncomfortable game-play mechanic from a popular first-person shooter was harvesting Little Sisters in Bioshock 1 or 2. The idea of murdering an innocent little girl in order to increase your own power shouldn't sit right with any human being.

There is the option to skip no russian :/.
Also i dont think the little sisters in bioshock were all so innocent ( although i played the game once and rushed through it just to say i played it so i might have missed when it said they were ).

OT: nope never happened to me, why? Easy because it is a Video game, it is not real , thus it doesn't affect me. I able to tell the difference between reality and video games. My father explain the difference to me real young , and allowed me to play M rated games which did not make me any me any more violent than the next kid ( even made me less violent because i would never want to hurt or kill anybody because from what i saw in games u don't come back from dying)
actually they kind of were....

they were "adjusted" to basically produce ADAM...and brainwashed into harvesting it...they had no control over their actions (plus theyre little girls!)

actaully through a little sisters perspective the world is a light and colurful place full of Angels! (bodies to harvest)
is it sick that I wanted to and enjoyed killing little sisters even saying come here little girls in a creepy voice out loud?
 

AngelBlackChaos

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KarlMonster said:
AngelBlackChaos said:
Suprisingly, its mostly in games like God of War that I feel the most guilty.
Uh, wait. Is it just the 'God of War' games, or is it also the "like God of War', but..." games?
Cuz thats about 100 games just counting from Heavenly Sword(s).
Well, as i posted after the spoilers, generally whenever the character I am playing is a huge asshole. Half the time in the God of War series, he does things strictly by his motives, with no thought of emotions, consequences, or the pain caused by his actions. Only problem with this? Its hard for me to not feel the guilt Kratos is supposed to feel.

Im like his conscience: Largely ignored. XD
 

darucuishe

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Vault101 said:
darucuishe said:
Rule Britannia said:
Having sex with Morrigan at the end of Dragon Age Origins...
It gave me no choice, I skipped the cutscene but it's just weird.
If there is a way not to do so I'd appreciate knowing how.
I played this game twice, once as a male warden in a committed relationship with Zevran. My poor little Warden looked so scared, I felt for him.

The second time I was a girl. It was almost worse convincing Alistair to do the deed for me...that must have been a really awkward evening for the two of them.

But, the most uncomfortable I have been in a video game was in Saints Row 2. Poor, poor Shogo. I would never have done that.
agreed, at first I was looking forward to when I would get to smack the little basterd around

then you seen realise he was out of his depth...his father hated him and he just wasnt thinking clearly (when he crashed the funeral)

oh and lets not get started on the Brotherhood....THAT made plenty of people a little uncomfortable
What made people uncomfortable about the Brotherhood? The part with Matt? I can see that since he wasn't an active member of the gang and he got maimed and murdered with a brick because of his friendship with Maero. Or do you mean the part with Jessica? I didn't feel bad mostly because she was partially responsible for Carlos and the scene in the demolition derby where the Boss tosses Maero the keys is pretty badass.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
krazykidd said:
Tr3mbl3Tr3mbl3 said:
I'm sure numerous players are going to cite this if the topic catches fire, but "No Russian" was perhaps the most uncomfortable moment in gaming history for me. Granted, the scene depicted had a number of important thought-provoking themes over the question regarding the value of a single human life over that of another, but I couldn't shake the fact that the sequence was absolutely redundant when you realize you were being double-crossed. While it is undoubtedly an exceptional sequence, it crossed a line for me that most games don't even come close to.

Another uncomfortable game-play mechanic from a popular first-person shooter was harvesting Little Sisters in Bioshock 1 or 2. The idea of murdering an innocent little girl in order to increase your own power shouldn't sit right with any human being.

There is the option to skip no russian :/.
Also i dont think the little sisters in bioshock were all so innocent ( although i played the game once and rushed through it just to say i played it so i might have missed when it said they were ).

OT: nope never happened to me, why? Easy because it is a Video game, it is not real , thus it doesn't affect me. I able to tell the difference between reality and video games. My father explain the difference to me real young , and allowed me to play M rated games which did not make me any me any more violent than the next kid ( even made me less violent because i would never want to hurt or kill anybody because from what i saw in games u don't come back from dying)
?

dude no one here was claiming "VIDEO GAMES CAUSE VIOLENCE" where did that come from?

also what about those who were depressed by Requiem for a dream, cried at the end of Pans labrynth, or found Black swan to be an emotional and trippy rollercoster

are they crazy people who cant tell the difference between reality and fiction?

because its not different with games...thats the whole Idea, to care about the charachters and what happens as the story unfolds

I know alot of people play games for reasons other than that...but my point is its not about "not being able to tell the differene between real and make belive"

because I havnt met ANYONE..even children who cant tell the difference
 

Gustavo S. Buschle

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Feb 23, 2011
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Once in Fallout 3 I invaded the "home" of some raiders, killed them all then stole their things. After I was done undressing them to sell their clothes I looked at all the bodies and felt quite sick about myself.
 

Xathos

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Well I remember in Mass Effect 1

that in one sidequest, you find a guy who is essentially brain dead, but on life support. You have the choice to either cut off the life support and let him die peacefully, or leave him there. I found it very hard for some reason. Probably because I kept thinking, "But what if he's not brain dead? He might wake up! But what if he doesn't. I can't just leave him here on this ship that was just filled with enemies all by himself!"

And in Mass Effect 2....

Choosing whether to rewrite the Geth or not. I just couldn't make up my mind of what was the more ethical way to do it. I mean, in the end, I'm just undoing Soverign's indoctrination over them. But what if that didn't happen? What if they just left because thats what the Heretics simply believed? Who am I to take that away from them? But I didn't exactly want to kill them. Legion kept telling me that it wasn't as big a decision as it probably was, but I just...didn't know what to do. Ended up rewriting them.

And the collector base! That damn collector base! I kept telling myself: we need this base's tech, if not then we are screwed when the reapers come. We are just not ready for them yet. But then I thought about all the crap that happened on that base, and how many people had died. Would it be justifiable to use the base in spite of that? And the one telling me to keep the base is TIM. Now, I wasn't actually too mad when he tricked me into going onto the Collector ship since that helped establish the existance of the Reaper IFF, and I knew that deep down, he was trying to save humanity. But still, that doesn't mean I trust the guy. I mean, what plans does he have for the base? Literally stopped for about 10 minutes to think about this decision. Decided to destroy. Thank God too. After seeing TIM's evil smirk in the Renegade ending, I was very relieved I made the right decision.

Felt a lot of the sidequests and stuff in Dragon Age 2 though made me uncofortable too. But thats probably because your choices are just so very grey, in a city were everyone is freaking crazy. Damn mages and Templars. Course it just becomes worse once you realize that your choices don't really impact the plot at all, so it feels like eveything I did was for nothing.

But for me, the most recent one has got to be Nier. I beat the game once, and I have a firm understanding of whats happened.

Then I play the game again, because now there are more cutscenes to explain the story even futher. And my God. What I found out what I was actually doing? I just kept saying to myself, "I'm such an asshole. My God why don't I stop? Why don't I stop?!" Then you take the ending(s) into account, and it made me feel so much worse. I didn't want to keep playing, but I knew I had to. Even after I would shut that game off, I would be saying, "I can't believe I just did that" for a good couple of hours....

Good game though! =D
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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darucuishe said:
Vault101 said:
darucuishe said:
Rule Britannia said:
Having sex with Morrigan at the end of Dragon Age Origins...
It gave me no choice, I skipped the cutscene but it's just weird.
If there is a way not to do so I'd appreciate knowing how.
I played this game twice, once as a male warden in a committed relationship with Zevran. My poor little Warden looked so scared, I felt for him.

The second time I was a girl. It was almost worse convincing Alistair to do the deed for me...that must have been a really awkward evening for the two of them.

But, the most uncomfortable I have been in a video game was in Saints Row 2. Poor, poor Shogo. I would never have done that.
agreed, at first I was looking forward to when I would get to smack the little basterd around

then you seen realise he was out of his depth...his father hated him and he just wasnt thinking clearly (when he crashed the funeral)

oh and lets not get started on the Brotherhood....THAT made plenty of people a little uncomfortable
What made people uncomfortable about the Brotherhood? The part with Matt? I can see that since he wasn't an active member of the gang and he got maimed and murdered with a brick because of his friendship with Maero. Or do you mean the part with Jessica? I didn't feel bad mostly because she was partially responsible for Carlos and the scene in the demolition derby where the Boss tosses Maero the keys is pretty badass.
yeah with matt definetly

and carlitios...that just came right the fuck out of nowhere

and I guess you could say "jessica" kind of had it coming *shudder*

but it just makes you uncomfortable because you see how passionate Her and maros relationship is..they could be the protagonists of another story....

and Maero himself...didnt deserve most of that (it was jessicas Idea..not his) so Its 100% understandable he goes against you (and he even wanted to make a truce)