Trapping the bejesus out of the hall they spawn in works as well. That's how I eventually beat that one when i came back to it on another playthrough. Provided one of your party has a point in the trap skill and another (who doesn't need to be in the active) is maxed out for craftingl, you build a couple of lures, some sleep draps and a few of the direct damage ones with large AoE and that fight becomes much easier.Jandau said:Ser Cauthrien in Dragon Age, when you first fight her while rescuing Anora. When I first stumbed upon the fight, I was shocked at the apparent unfairness of it. Almost 10 Archers, two Mages, several Fighters and Cauthrien herself, who could drop my tank in 2-3 hits. I lost the first few times I tried, but I never waited for the death screen (which wouldn't happen since I was supposed to lose) and always loaded the game when the fight turned sour.
Finally, I ran, kited Cauthrien and her fighters halfway across the level, got them in a small room, disposed of the mooks and started whittling down Cauthrien. Every member of my party died multiple times (thank god for 2 mages with Revive) and I spent a good portion of my diligently hoarded stock of Health Poultices, but by the gods I took her down and then went back to mop up the archers and the mages (combo cast a Storm of the Century and block the only exit out of the room).
Afterwards, I went to the Bioware forums to ***** about the insane difficulty of the fight. I found a thread on that very same subject, where a Bioware dev replied, pointing out that by winning that fight players skipped an entire section of the game (prison escape, which is hilarious), at which point I quietly fired up the game again, loaded the save before the fight and lost it on purpose...
Espiecially of you open up with something like fireball, which knocks people flying. which counts as movement. which sets off traps.