Heart pounding holy f**k this is awesome!!!! moments in games

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CleverCover

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Nov 17, 2010
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The opening in ME1, when Commander Shepard is just walking towards the cockpit. That will always stand as the moment when I went, "Oh god, I'm going to absolutely adore this game."
 

drh1975

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Dec 8, 2010
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Just recently, I decided to face the High Dragon in Dragon Age: Origins. It took a few tries and almost all of the lyrium potions my party had, but Morrigan finally brought that big ***** down.
The Berserker "fight" in Gears of War pissed me off to the point that I refused to play the game for three months, but when I did pick it up again, I beat the monster and almost did a happy dance.
 

Triforceformer

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Deus Ex: Human Revolution - Alot of stuff, but the thing that stands out in particular are the moments where you have to persuade people to come to your side of the argument. Especially if you have the Social Enhancer augment, because then you feel like you have complete control over their petty emotions. And every single time you perform a takedown.
 

Dr. Gargunza

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Jun 9, 2010
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The railroad bridge sequence in Half-Life 2 ("Highway 17") gets me every time. You're hanging in the air, the "Point Insertion" music comes up again, and it feels so chilling and desolate.

For console games (and this will show my age, har har), it's hard to beat the rooftop chase sequence in Beyond Good and Evil.
 

Amgeo

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Apr 14, 2011
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Near the end of Half-Life 2 and the beginning of Episode 1, with the SUPAR BLUE GRAVITY GUN!
 

cameron196789

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The Jack Krauser boss fight in Resident evil 4. The guy was using a gun, grenade, explosive arrows, and moved so fast he was a blur before slicing your throat. It felt intense. The cut scene fight before with him was also pretty sweet but it was just quick time events, so not nearly has heart pumping as the next fight.
 
Sep 14, 2009
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Richardplex said:
Every once in a while, there's a rare magic moment in game when soundtrack, game play, and story align in sync and make for a moment of unforgettable immersion. Running through gunfire on Virmire to this track was one of those rare moments for me.

Shall just leave those here and move on.
that's nice but the whole damn last mission (ending of ilos to entering back into citadel space into the last mission) i had chills up my back and truly sprinted the whole way thinking if i didn't the game would somehow lose without me.


OT: the few times me and my friends ACTUALLY played a full on 4 player co op on left 4 dead 1 + 2, and the AI would throw 3 tanks and a spitter at us...

yeah that was intense, hearing the music plus having a flying magic carpet of concrete coming at you while trying to dodge a pool of acid being spit at you..heart pumping indeed.

also the fact you and your friends are all goin "AW FUCK AW FUCK" and screaming where they are coming from and how bad your getting raped.
 

Awexsome

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Mar 25, 2009
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NinjaDeathSlap said:
Awexsome said:
Every Halo game has this moment for me somewhere.

CE it was first encountering the flood. 2 it was about half the game since it was my favorite campaign. 3 it was the takedown of the two scarabs and run to the control center of the Ark with Marty's "One final Effort" track playing the whole time. Reach it was the holdout at Halsey's lab with explosions and enemies coming from everywhere.
Did you have one for ODST?
Dang, forgot about that one.

Hm... not as much "Holy F***" moments... the closest was the drone hive but that was still a bit too quick and easy IMO. But traversing the city at night with the exploration theme was just a constant nice mood type thing that was a change from the regular series. Made me really appreciate Marty's work even more too.
 

nixonsnow

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Mar 23, 2011
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Call of Cthulhu: Dark Corners of the Earth. Your overnight stay in the inn is one of my favourite sections of a video game ever. Just so intense, they're smashing down doors, you're trying to hit the locks with the clumsy controls and push stuff in their way...ahh. Anyone who's played must know what I'm talking about.
 

honestdiscussioner

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drh1975 said:
Just recently, I decided to face the High Dragon in Dragon Age: Origins. It took a few tries and almost all of the lyrium potions my party had, but Morrigan finally brought that big ***** down.
That fight is incredibly difficult, but if you prepare correctly it is in fact quite easy. You just need to bring yourself, Wynne, Morrigan, and either Leliana or Zevran (depending on who is best with the bow). Keep them at a distance inside the mouth of the cave where the dragon can't follow or fly away. Put all of them in the back, and make sure they are spread out far enough to avoid splash damage. Then put yourself up front, with a greater warmth balm on. The dragon will blast you over and over again, but it'll do almost no damage, and Wynne can heal you well enough. Whittle down it's health and then when it has almost none left, approach it with a sword and see the awesome kill animation for it.

I know you already beat it, but in case you play again you won't need to use many lyrium potions that way.
 

honestdiscussioner

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I've got one. Fallout 3.

::Spoiler warning::

I had started the purifier, providing clean water to the wasteland. I had freed prisoners on board an alien spaceship, and took the ship as my own. I had wandered Lookout Point and unlocked its secrets, taking out a maniacal brain that had been manipulating helpless people since the war. I had completed the virtual reality simulator for Operation: Anchorage, and I survived the Pitt, helping to push forward an immunity to all radiation. Now, I had just defeated the Enclave and destroyed their mobile base, leaving only roaming bands of units unaware that their home base had been obliterated from their own weapon. I had done it all. All that was left was to wander the wastes.

I didn't intend on playing much longer. I was the most powerful entity in the wastes. I figured I'd just wander a bit, see any areas I had missed, maybe roll over some raiders or save a few slaves. I walked on the outskirts of downtown DC at night, and ran across a four way intersection among some bridges. Mines lay in random places, old cars scattered around the area, and large group of high level Super Mutants roamed the area, just waiting for someone to walk by for them to kill. I began attacking them from up high, hoping to just whittle them down without getting hit, but they started to throw grenades, so I gave up the high ground and decide to engage a little closer.

That's when the Enclave showed up. They dropped a number of units wearing Hellfire and Telsa armor from their vertibird, which barely let the last trooper off before I blasted it out of the sky with my Tesla cannon. All of a sudden, your average scuffle with some Super Mutants just turned into an epic 3-way war. Missiles, grenades, and mini-nukes flew through the air, crossed by streams of lasers and plasma weapon fire. The cars each exploded in turn, taking out some of each group and crippling one or two of my limbs. The mines were hard to avoid as I dodged and weaved through the gunfire and explosions, using a combination of free fire and VATS when available.

In the end, it was me and a single Enclave solider, and one last plasma shot with my trusty A3-21 rifle ended the battle that probably could have been seen and heard from the Citadel itself.

There I stood, victorious, the night sky just starting to recede in favor of the approaching dawn. Fires burned from the wreckage of the ancient automobiles that had stood there since the war, as the bodies of my enemies lay strewn in the street among piles of ash and goo. I was at less than a third of my health, even after using a few stimpacks in battle.

I had hundreds of battles up until that point. Killed thousands of people, monsters, and creatures. I had single-handedly wiped out every last slaver at Paradise Falls. I had defended Big Town from the Super Mutants. I marched along side a giant robot, racing it to get to the enemy before it did. None of it compared to that single battle.

I wish I had saved it right before that point, or at least wrote down where that battle had taken place. It only lasted a minute, maybe two, but damn what a battle that was.
 

DustyDrB

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Jan 19, 2010
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Neverhoodian said:
The finale in the first Halo. You're hurtling through the Pillar of Autumn at top speed in a Warthog while everything and everyone is either exploding or shooting at you, while the iconic Halo theme is playing the entire time. It's a glorious cacophony of pulse-pounding awesomeness.

Team Fortress 2 can provide some awesome moments, particularly if you're on a roll with a particular class. If you can get "in the zone," it can result in some insane "damn, did I just really pull that off?" zen moments.
Yeah, I had a night like that on TF2 tonight. I was just owning as a Pyro. Seeing people flee and thinking they are safe, and then seeing their hopes dashed as I send a long range flare on them is soooo satisfying. I love my flare gun. This little light of miiine...
 

synobal

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I got on the mass effect train late I never read any news about it. So when I got done with Mass effect one and I was like 'man that was enjoyable'. I started playing mass effect 2 and wow the opening blew me away. I was like noooo not the Normandy! no not Shepard! Ya it was pretty intense.
 

Wolfwind

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Tank207 said:
Agreed. When the first game ended, I sat there just watching the credits. The song just topped it off so well. I have to admit, I was also disappointed when ME2 failed to follow suit. The suicide mission really was one of those adrenaline pumping missions though, so that made up for it.

OT: Need for Speed Most Wanted: At the end, when you finally have your BMW back from Razor, and every damn cop in the city starts after you. So much fun. In fact, I had the same feeling when I played Hot Pursuit online too. I guess I just like police chases.

Zone of Enders 2: Chasing the train through the tunnel and shooting down the airships with the Zero Cannon. The music during the airship level especially, was really fitting.

COD MW2: Yeah, I know, there's a lot of people out there who don't like this game, and who probably feel that stuff like what I'm about to mention is what "ruined" MW2 in comparison to the first one, but still, I enjoyed the snowmobile chase. No, it wasn't realistic, but I still thought it was fun.

Star Fox 64: The Katina mission that was modeled after Independence Day. Dogfights are fun in themselves, but then you got the timer going down before the mother-ship fires on that building, and the music was so catchy. Such a fun game over all, but that mission really stands out to me.

There are more, but those are the first ones that come to mind.
 

Blood Countess

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Oct 22, 2010
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for me was I was young but beating the first Castlevania, hard as hell cause I was just starting to game but I was proud of myself for beating that game

oh and the guy with Batman, hell yes, I remember that shit and all the scarecrow stuff, awesome game
 

Darkeagle6

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Nov 12, 2008
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drakythe said:
bruggs said:
Valkyria Chronicles: The mission where Selmaria shows up and starts DESTROYING you, and you have to take down the massive tank. It just worked so well for me, I had just a few survivors, desperately pitting their all against the advancing tank. Comrades lying dying all around me. The feeling when I completed it was amazing. It hooked me in to the point where it wasn't just a game I could restart, it was something truly important.
This mission. I hate it, but I love it. I still haven't beaten it, but before this mission I had never had anyone actually die. This mission killed one my misplaced units on my first play through. I remember thinking "Its not that late into the mission, I could jut retart..." but I couldn't. I eventually did because I failed the mission, but that game is just so gorgeous and well done I couldn't restart just for a soldier, but I could kill every damn enemy to justify his death!
This is basically what I came in here to say. I've started playing the game recently and I was amazed at how much the gameplay gripped me. And that mission was really awesome. I thought I was doing pretty well until Selvaria appeared and gunned down half my team. This lead to some crafty tank+engineer parallel movement, keeping both of them safe, to destroy the last radiator(which I had assumed would end the fight XD), as well as the use of one lone scout to go and round up each of my fallen allies; Aika saved everyone but then was shot down herself before she could get to cover. This lead to a stressful end of mission: Neither Selvaria nor the giant tank could kill the Edelweis and engineer, but I had no lancers left, so it was a race against time to save Aika's life. Thankfully, on the turn before she'd have died, I had *just* enough command points to pound the huge tank into the ground with the Edelweis' anti-armor rounds (I swear I'd have ragequit if Aika had died). Most satisfying mission ever XD

In fact, just realising that I could use the mains from Skies of Arcadia in my squad was an "AWESOME" moment for me. I love that game to pieces; it's the game that got me into RPGs (mainly JRPGs) back when I was 13-14 or so.

Also, I must admit that playing my very first game of Civilization IV about six months ago was pretty awesome too; discovering the scope, the wittiness and the ingenuity of the series single-handedly made me interested in turn-based strategy. And has made me sink over 200 hours of my time into it.