Another skull violently ripped out and stuck on a stick outside of WoW's cave.
If WoW was a king, I think this game would be hung, drawn, and quartered before it could say, "Fuck you."
It seems like the only MMO that I have faith in is MegaTenOnline, and compered to the console, single-player games (the Persona series, the recent fourth addition, Strange Journey, ect) it's sorta shit. The combat is quite bad, your character taking a while respond, demons being 3X stronger than human-characters, rendering PvP matches like cock-fights, if the chickens were paralel-plane inhabiting beings with magical abilities that defie the very power of reality and time.
But, then again, it's really satisfying to go to early-game places, find a low-level demon that gave you trouble ages ago, and use something its 4X weak to, and then see its satisying death animation, only to run around and spam area-of-effect quad-weak spells. And I like its story, I guess. SMT already has quite a good story. So, I guess the only MMO I can say I actually like (compared to others, spare WoW that, although the game is a massive grindfest, it atleast does what it's ment to be doing quite decently - make you grind. The monsters are kind of interesting and the world is big and nice) is probably one of the better ones, but it's just kind of shit, and without the main-series, and thus nothing to balance on, it'd just be another skull ripped off and stuck on a pole. It's like that peasant in a medeival fantasy movie who you're just expecting to die because he's so annoying, but never actually dies, and constantly avoids danger.
But, in all honesty, co-op can't be too bad. Two people on two different sides of the map doing different quests and collecting different items, but both get XP obtained from quests and enemies. You'd be doing this 2X more fast, and the flow of the game would be alot better because you can essentially split your quest list, like 1 person (let's just say, a mage) gets some quests involving killing enemies with low magic-defense, or maybe can go do some shopping for equipment and stuff, with the second person (a warrior, maybe) gets quests involving running from place to place doing fetch-quests and killing the occasional magic-oriented character, because warriors have good fatique and good against mages (assuming you actually train your damn magic-skills and develop resistance, that is). So, co-op seems like a good idea. But more than that just makes it seem like a cluster-fuck.