Right away, I have to say yes, Hyper Beam made no fucking sense. I never thought it did, and they obviously didn't try to mess around with it to fix it. All they really did was add stuff like Hydro Blast to try and replace it. But all those moves have the recharging problem that Hyper Beam always had, so they're not worth using anyways.Nostalgia said:There is no way I can convince you otherwise, but I'll babble incessantly anyway. It's not like Dark-types have ever been the only one to see benefit from this change, but beforehand, its element might have well just been a switch-in to not take the stupidly overpowered beating from Psychic Pokemon that plagued first gen.imaloony said:Yeah, Dark never made much sense but the fix there isn't to completely change the battle system, but to switch Dark to Physical. Hell, there weren't many moves anyways that make sense for it to be special in the first place. In the new system, the only special dark move is Dark Pulse, so why couldn't it have just been switched to physical so we could all save ourselves that trouble?
As for thunder punch, again, while, yes, you're touching them, I personally would be less concerned with the bruise on my cheek as the volts of electricity surging through my body. The same is true of Ice Punch and Fire Punch. The Punch isn't the star of that show, it's just there to transport the element from point A to point Pain.
Of course, this could have been fixed simply by switching Dark to physical, like you said, but it should have never been conceived special in the first place with how they designed almost every Pokemon that can benefit from its STAB to be physically inclined fighters with the said nature of almost all Dark-type move to involve cheap shots and disruption. I honestly have no idea what they were thinking then.
Either way, I like it. Maybe it's just because I'm biased 'cause I had always liked Sneasel and it was utterly fucking useless, frail and had absolutely nothing setting it apart. It's not like it was a gimmick Pokemon like Chatot or Luvdisc.
But it's a design flaw that Pokemon, not just Dark-types, have other Pokemon who aren't even stronger statistically perform better with moves that aren't even their specialty. Do we make all water-types have better special attack regardless of what they look like because water is special and therefor, no physical beast should handle it? No. Gyarados has twice the attack he does than special attack and couldn't even learn a damn flying move til just this generation to benefit from any STAB. The only move he saw benefit from baseline was hyper beam, a beam of energy with no physical nature shot from its mouth.. but it's physical because it's a normal move?! How does that make more sense that biting, punching, clawing, and kicking to be not physical because it's cold, on fire, or shocks you?
Then again, we're trying to make sense of something where a karp turns into a large serpentine dragon, legend or no, with other various anomalies.
My point with the Physical/Special split was that this was something thrust upon the community with little to no time to adapt, and should have been tested in FR/LG or SS/HG before it saw use in the main series. I'm not saying the idea doesn't have base, but it was clear that Pokemon Team didn't put a whole lot of thought behind the idea, and there was no one in the conference room that said "Hey, we've had the old system for damn near 10 years, can't we take more time to tweak, perfect, and slowly introduce this system to the community?"
Whatever, we could go on like this for hours, but that's my problem with the 4th gen. The new battle system, the shitty watch, the fucked up Secret Bases, the fucked up Pokemon Contests, the lack of drive to play after the pokemon league is beaten, exc.