How could Pokemon win you back (Assuming it lost you?)

Recommended Videos

imaloony

New member
Nov 19, 2009
1,025
0
0
Nostalgia said:
imaloony said:
Yeah, Dark never made much sense but the fix there isn't to completely change the battle system, but to switch Dark to Physical. Hell, there weren't many moves anyways that make sense for it to be special in the first place. In the new system, the only special dark move is Dark Pulse, so why couldn't it have just been switched to physical so we could all save ourselves that trouble?

As for thunder punch, again, while, yes, you're touching them, I personally would be less concerned with the bruise on my cheek as the volts of electricity surging through my body. The same is true of Ice Punch and Fire Punch. The Punch isn't the star of that show, it's just there to transport the element from point A to point Pain.
There is no way I can convince you otherwise, but I'll babble incessantly anyway. It's not like Dark-types have ever been the only one to see benefit from this change, but beforehand, its element might have well just been a switch-in to not take the stupidly overpowered beating from Psychic Pokemon that plagued first gen.
Of course, this could have been fixed simply by switching Dark to physical, like you said, but it should have never been conceived special in the first place with how they designed almost every Pokemon that can benefit from its STAB to be physically inclined fighters with the said nature of almost all Dark-type move to involve cheap shots and disruption. I honestly have no idea what they were thinking then.

Either way, I like it. Maybe it's just because I'm biased 'cause I had always liked Sneasel and it was utterly fucking useless, frail and had absolutely nothing setting it apart. It's not like it was a gimmick Pokemon like Chatot or Luvdisc.
But it's a design flaw that Pokemon, not just Dark-types, have other Pokemon who aren't even stronger statistically perform better with moves that aren't even their specialty. Do we make all water-types have better special attack regardless of what they look like because water is special and therefor, no physical beast should handle it? No. Gyarados has twice the attack he does than special attack and couldn't even learn a damn flying move til just this generation to benefit from any STAB. The only move he saw benefit from baseline was hyper beam, a beam of energy with no physical nature shot from its mouth.. but it's physical because it's a normal move?! How does that make more sense that biting, punching, clawing, and kicking to be not physical because it's cold, on fire, or shocks you?
Then again, we're trying to make sense of something where a karp turns into a large serpentine dragon, legend or no, with other various anomalies.
Right away, I have to say yes, Hyper Beam made no fucking sense. I never thought it did, and they obviously didn't try to mess around with it to fix it. All they really did was add stuff like Hydro Blast to try and replace it. But all those moves have the recharging problem that Hyper Beam always had, so they're not worth using anyways.

My point with the Physical/Special split was that this was something thrust upon the community with little to no time to adapt, and should have been tested in FR/LG or SS/HG before it saw use in the main series. I'm not saying the idea doesn't have base, but it was clear that Pokemon Team didn't put a whole lot of thought behind the idea, and there was no one in the conference room that said "Hey, we've had the old system for damn near 10 years, can't we take more time to tweak, perfect, and slowly introduce this system to the community?"

Whatever, we could go on like this for hours, but that's my problem with the 4th gen. The new battle system, the shitty watch, the fucked up Secret Bases, the fucked up Pokemon Contests, the lack of drive to play after the pokemon league is beaten, exc.
 

Nostalgia

New member
Mar 8, 2009
576
0
0
imaloony said:
My point with the Physical/Special split was that this was something thrust upon the community with little to no time to adapt, and should have been tested in FR/LG or SS/HG before it saw use in the main series. I'm not saying the idea doesn't have base, but it was clear that Pokemon Team didn't put a whole lot of thought behind the idea, and there was no one in the conference room that said "Hey, we've had the old system for damn near 10 years, can't we take more time to tweak, perfect, and slowly introduce this system to the community?"

Whatever, we could go on like this for hours, but that's my problem with the 4th gen. The new battle system, the shitty watch, the fucked up Secret Bases, the fucked up Pokemon Contests, the lack of drive to play after the pokemon league is beaten, exc.
I see where you're coming from. Maybe I'm just used to adapting to changes? I've been playing WoW since classic, so adapting to changes within a game constantly changing is something I'm clearly used to. The split though isn't such a dramatic rehaul though. The same concept introduced since the start is still in place with type-effectiveness being the strategy behind its design and it's still turn-based. The only difference now is Pokemon can scale with their highest stat regardless of what type they are.
Admittedly though, I had gone back to play Emerald after I started playing again and it felt weird to play with out it, so I see how suddenly starting to in its introduction would feel the same way. Before picking up Platinum, the last game I had played was Silver. I was already expecting to adapt to two generations of changes when I booted up the game. I hadn't really kept track of Pokemon at all so I had to learn what changed as things came to me.


Agreed about contests. I loathe contests in Sinnoh. If it was simply the poffin stats and appeal round like they originally were, they would be fine, but even then they changed a lot of moves that punish your opponents when fourth gen came around. Also, that dress-up crap they added onto it and rhythm game? Terrible, but I can let that go. It was optional, but utterly wasted potential. They seemed unable to add onto it without turning it into a princess show for little girls. Musicals don't look much better honestly.

Everything else I am indifferent to or find better. The watch is much, much better than the phone/radio in Johto and Hoenn as far as gimmick-like paraphernalia is concerned. It has a practical use compared to the radio, which only had that flute tune to wake up Snorlax, and the phone in both Johto and Hoenn was inconsistent, annoying, and absolutely inferior to the Vs. Seeker.
There is no second region to explore, so there isn't really anything that straight-forward in the other games that is after league material, but I think it made Johto a terrible standalone region. A lot of generation two's cool factor came from exploring Kanto and while I agree that it's awesome, it was inherently smaller than the original Kanto and lacked things like the Safari Zone and Power Plant due to space limitations, while cutting into Johto's expansion as a region like all the others. I'd go even far enough to say that Johto had more Kanto Pokemon than Johto had native to it. Also, there were things like Teddiursa, Sneasel, Houndour, etc discovered in Kanto first. It even shares the same E4 building. It's not like it's some rural place.

Bah. I'm a bit bitter. Johto was such a cool place. :(
 

MoosieMann

New member
Nov 18, 2009
70
0
0
two words: tranquilizer guns
IE: a wild (blank) appeared! [pew] It fell asleep!
Trainer Bill wants to battle! [pew] Trainer Bill fell asleep! you looted $100 from his body!
 

flim.geek.chic

New member
Oct 22, 2009
313
0
0
just go back to the origninal formula Ash, Brock, Misty, Team Rocket (Jessie and James) and of course Pikachu. Then i'll watch it again.
 

Creepybard

New member
Jan 3, 2010
45
0
0
I just want more stuff to do. I get into games pretty hardcore and after about a week ive finished the game and its just a grind to get the characters evolved and everything
 

TerranReaper

New member
Mar 28, 2009
953
0
0
The thing I liked from Gold/Silver (Second Gen installations) was the amount of stuff you can do after the usual endgame, after beating the E4 and getting eight badges. At the time when those games came out, I thought it was really cool to have the Kanto region accessible in the game, essentially extending the playtime by a lot. This is even more so with the remakes, since they put in a crapload of endgame content for those ones.

The double-/triple-team battles are something I'm on the fence with, when they were first introduced, I thought it was a good idea but at its current state, it seems too easy for one team to just bumrush one guy to take him out. It doesn't seem to really fit and either needs to be tweaked or taken out if it's to be taken seriously.

The combat (If you can call it that) mechanic is fine, fairly unchanged since the first game besides tweaks and additions, there's nothing wrong with only four moves, but I would like to see a different implementation of HMs, since they really do get in the way when you can only have four moves to use.
 

Skorpyo

Average Person Extraordinaire!
May 2, 2010
2,284
0
0
A full-blown RPG on a console/PC base with incredible graphics and gameplay, all based on the original 150.

AND THERE ARE ONLY 150.

well, 151.
 

ffxfriek

New member
Apr 3, 2008
2,070
0
0
Johnathan Sullivan said:
They Could Have Cake
sir the cake would only be a lie. and who wants to be lied to TWICE?

I like the MMO idea a lot. though I love pokemon through n through
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
As long as they don't waste their time and mine with some kind of silly Pokémon MMO, I'd be happy. Trading and battling, the only parts that need to involve more players, already have online functionality. The games could only be worsened by throwing in other random idiots running around doing the idiotic things idiots do in MMOs for the rest of it.

Thankfully, this is probably the one good thing about Nintendo's archaic online system: you couldn't put out an MMO on either the DS or Wii. So, thankfully, Nintendo's fear of easy online play means we'll never have to worry about one of the worst game ideas ever.

Although, if GameFreak want me to love them even more, they could announce that they are officially disowning the second generation games as well as the remakes of them. Holy crap those are awful. I don't see why everyone loves them so much, Johto was a poorly laid out region with almost nothing to do, they tossed in Kanto which had even less to do, and most of the new Pokémon sucked for battling at the time because you had so many of them that would learn special attacks but have abysmal special attack in favor of high attack, or vice versa (thankfully, Diamond and Pearl came along and saved the GSC Pokémon from being eternal crapfests by changing how moves work). The only good thing GSC did was remove the Safari Zone, but sadly they put it back in the remake so now there's nothing positive to even say about HG and SS.

Actually yeah, there's something. Assuming it lost me, one of the things it could do to win me back is remove the Safari Zone. There is nothing fun about walking around in the grass for who knows how long it takes to find that really rare Pokémon you've been looking for to only have it run away from the fight as soon as you do ANYTHING. Try to catch it, it breaks out and runs (who decided they should be Great Balls anyway?). Try to lure it with bait, it doesn't care and runs away anyway, or it stays but now it dodges your balls altogether. Throw a rock or mud at it and it gets pissed and leaves. Fuck you Safari Zone, fuck you.

Oh yeah. They could make HMs make more sense too. I still do not understand why I have to teach birds to fly or fish and other water dwelling creatures to swim. Surely they can fix how HMs work by letting any Pokémon on your team that could Fly or Surf or Cut just do it in the overworld once you have the right badge without wasting a battle move on it. And if you still want an HM Move (basically Surf and Waterfall are the only good ones), you could still teach it that for use in battle.
Bottom line: I'm sick of dragging around an HM Slave to have useless moves like Cut, Rock Smash, ...actually all of them but Surf and Waterfall, just in case I suddenly find a random obstacle in my way.

... Haha okay wow I did not plan to rant that much. :p But I like Pokémon, honest! (Except for GSCHGSS of course :p)

imaloony said:
My point with the Physical/Special split was that this was something thrust upon the community with little to no time to adapt, and should have been tested in FR/LG or SS/HG before it saw use in the main series. I'm not saying the idea doesn't have base, but it was clear that Pokemon Team didn't put a whole lot of thought behind the idea, and there was no one in the conference room that said "Hey, we've had the old system for damn near 10 years, can't we take more time to tweak, perfect, and slowly introduce this system to the community?"
Well, they couldn't really do it in the middle of a generation like you suggested because then it would screw things up for trying to battle between the two. You couldn't battle between Fire Red and Sapphire if they both had different battle systems. It's like how the Time Machine thing in GSC wouldn't let you bring in any new Pokémon or old Pokémon with new moves because RBY wouldn't know what to do with that stuff.
 

joshuaayt

Vocal SJW
Nov 15, 2009
1,988
0
0
Well, I'm still down with pokemon as it is, but I would like more choice in starter, and even start location. For the first quarter of the game, your team is going to be the same team that most people have. I want to be able to start with a ghost type, I want EV leveling to be viable during the adventure (well, it kinda is now, but it's annoying to do).
So, let me start from any town, maybe? Hell, just make the gym leader pokemon levels change to suit. Or even don't, make us walk to the first town, if you want to make it feel like there is a strict rule-set. Let me say no to standard trainer battles, or have them sometimes refuse my challenge.
Make NPCs move about, and make grinding feel more natural (It always felt as though I was doing something the game didn't want me to do when I just trained my dudes in the wild. I'm like, "Huh, Ash never made it look like Genocide". Maybe training institutions in every city, with unlimited battles?
I know all of these ideas together would probably ruin the game (What do I know about game balance?), but some I would like to try out.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
tehweave said:
- A fully 3-d game. (YES. Black and White have 3D environments, which is a step in the right direction, but I'd like 3D battles similar to the ones in Stadium and Stadium 2.)
- Having multi-pokemon battles appear more frequently, if not all the time. (One-on-one is fine... And I liked the higher frequency of dual-battles in Heartgold, and the idea of trip-battles in B&W. But... Can we make those the norm? Most RPGs and even JRPGs have us using 3-4 characters in battle, and very VERY rarely do we use just one. (I'm looking at you, Final Fantasy.) Can this be the way with Pokemon?)
You might want to look at the two GameCube games (Colosseum and XD: Gale of Darkness). They are both in 3D like Stadium, and all of the battles are Double Battles. There are many other differences as well though, such as there are almost no wild Pokémon (Colosseum has none and XD does have some, but its completely different from the regular games). There aren't any routes either, you just pick a city on the map and go to it on a vehicle.

tehweave said:
- Let me re-battle EVERY trainer. Not just the ones I exchange phone numbers with, and not just when they feel like it. I've fought every trainer in the game and only got my pokemon halfway each time. If I beat the elite 4, certain bosses reset (Red in Gold and Heartgold), why can't the trainers?
Yeah that's just one of the ways in which HG and SS are pretty big failures. The 3rd generation introduced and item called the VS Seeker which you could use to see if anyone wanted to battle you again. You have to charge it by walking around between uses though, you can't just spam it everywhere, but it works really well. Diamond, Pearl, and Platinum had this item as well, and all was good. Then HG and SS come along and say "No, forget that incredibly useful item! We're going back to this archaic, inefficient, and completely annoying phone call nonsense! And we'll make it so that half the time, they aren't even calling to ask for a rematch, they're calling to tell you that their Rattata is in the top percent of all Rattata! *evil laugh goes here*" Oh, but thank goodness they gave us that super awesome "make the music shitty" item to make up for it.

tehweave said:
- Give me the ability to get more than one master ball. I know... It's kind of cheap. But put it in the Pokemon minigame tournament thing for an exceedingly large amount of money. Or the gambling place for 100x as many coins. I don't care if I have to go through 10+ hours of gameplay, I'd like the option. Just one makes the decision difficult. I might not even want to use it. I can freakin BUY rare candies through the tournament... Isn't that cheap enough? Candies but no master ball? Come on, man...
That is already in there, all of the games have a lottery corner where they pull a random 5 digit number and if that number completely matches the ID of any Pokémon you own (in your party or PC boxes) you can win a Master Ball. You can try once a day and see if you win. Not the same as being able to buy more of them, but you can still get them.
 

Vilcus

New member
Jun 29, 2009
743
0
0
Well I still love Pokemon, but I would like to see actual AI in the trainers and gym leaders. Most of the time they'll have my Pokemon in critical condition, and then they'll just start spamming things like defense curl, and give me an easy win. I want them to press their advantage, and punish me for not using a proper strategy.

My most prominent example is wiping out all of Lance's team with rollout from my Typhlosion. He could have easily used any of his Pokemon with a water attack to wipe me out, but instead he kept using thing like Dragon Rage, which allowed me to build up a combo and one shot his Dragonites... that was a stupid fight.
 

PureChaos

New member
Aug 16, 2008
4,990
0
0
heavymedicombo said:
PureChaos said:
it won't win me back. i suppose if they re-made Blue/Red but in 3D (not in 3D glasses 3D, as in a 3rd person view) with current gen graphics and when you enter a battle it's like Pokemon Staduim was it would be great.
this is the idea that made pokemon stale.
this era of Pokemon is the only one i care about
 

KarumaK

New member
Sep 24, 2008
1,068
0
0
3D console version would bring me back from beyond the grave. Also; MMO 'just sayin'

On swift winds would I arrive.