How could they screw this up??? Favorite game series that just went to hell.

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Rakenar

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Nov 17, 2009
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delta4062 said:
Rakenar said:
delta4062 said:
Jandau said:
Elder Scrolls: Oblivion - Elder Scrolls were always the forerunners in Open World RPGs, with Morrowind reaching cult status. Then they put out Oblivion, a game with atrocious controls that should have been scrapped after Daggerfall, zero story, atrocious writing, terrible voice acting, moronic mechanics, a cluttered and poorly designed interface and an open world more boring than a can of spam. They did make up for it a bit with Fallout 3, but I still fear for the Elder Scrolls series...
There was a story, and the controls were monumentally better than Morrowinds. Sure it didn't have as many quests and Morrowind, but it still had a hell of a lot more than Fallout 3 did. The interface was the smoothest of the series, A lot of voice actors from Morrowind went onto Oblivion as well, The Mechanics were a lot better than the randomness of Morrowind.

Really, those are some pretty stupid complaints.
The interface WASN'T smooth at all : who wants to click Ok each time they want to sell one item, or can't sell more than one at a time when the stack is less than 4. Add to that the awful resolution of the menu, the absence of keyboard shortcuts and some other more minor issues (like hovering over a buff not indicating what it was), and it all amounts to a sluggish interface.

Thankfully, we can download mods who greatly improve one the majority of these issues, but I feel the game should have had that at the time. That's the problem with games that go out on pc and console, but don't get a revamp for the pc version to better accomodate the controls.
You can Hotkey in Oblivion...hell I think you can do it on the consoles as well.
I meant like "M" to see the map, "J" to see the journal, and other things like that ... I know you can equip weapons/spells with the radial 1-8 menu.
 

GreatVladmir

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May 25, 2008
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Fallout 3, it not only killed the whole Fallout feel, but raped it to death. The game is basically Oblivion for fucks sake, Oblivion with guns! Fallout was about the whole survival aspect of a nuclear appocalypse, it was about being an outsider in a hostile, dangerous world that doesnot like you onebit and it had sublime story telling and pacing, while Fallout 3 was just pathetic, I hated the Pipboy menu, it was too slow, too cumbersome and stupid, the leveling was so simple it was insulting, the game world offered no reason to try & survive, when you get a good pistol, 200 rounds of ammo and about 15 stimpaks before you leave the vault, I mean, COME ON! It's suppose to be about survival, not walking into every challenge gun-ho about it. The NPC's were far to friendly, I'm suprised that Sheriff doesn't give you a big hug when you enter Megaton and some flowers, no-one trys to fuck you over or steal from you and also, its an 18 rating for what? Cartoon gore? A few cuss-words here & there? It's not an adult game.

The VATs system can kiss my arse, its rubbish, there is no need for it, the guns have uber-aiming allready, infact Sniper Rifles are the most un-accurate guns in the entire game! A SMG can score a long-range kill just as easily as a rifle.

The story was also a fuckload of shite your dad is a superman scientist who gets bored of the vault and runs away, thus you have to go find him, ok that could of been good, then the fucker goes and 'sacrifices' himself, so that was what, 1-1 1/2hours of gametime wasted, yes, another complaint is the hurrendously short time the main story takes, its what, 31/2 hours long, maybe to 4, that is not good gameplay, that is shite, ok there are aload of side-quests, but thats just it, they are side quests they are not required, theyare just padding. I played through ME1 doing a handful of sidequests, you know howlong it took me? 14hours, thats decent, 31/2 to 4 hours is not good lenght for a story.

RPG's are not about the ammount of side quests, they are about depth, about immersion, oh yeah! Another point, FO3 never immersed me, I had to do that via a WW2 armour mod and dressing myself as a Waffen SS and beging the adventure of Vimlar, the ***** ho SS supremacist.
 

KSarty

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Aug 5, 2008
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Command & Conquer series. I'm also inclined to mention Wing Commander because of the god awful Wing Commander Arcade.
 

acosn

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Sep 11, 2008
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Modern Warfare 2. It's a bloody joke, and honestly I have to go with 4chan's "Modern Trollfare 2: Campers Paradise" assessment.

Command and Conquer. The whole fucking franchise post-Westwood. C+C1 and C+C2 were good. RA1 and RA2 were good. Then C+C3 comes along, and while it's not bad its the same fucking game, just they added in retarded space aliens and make the balance dubious. Oh, and then they completely fucked things up in kane's wrath with de-syncs in multiplayer and tried to make it sound like other companies tried to let that slide too. The kicker? It was a residual bug they'd already fixed in C+C3 original. RA3? More of the same- same game, different paint job and something else that's ridiculous. In this case stereotypical Japanese weeaboo robots.

C+C4 completely flew in under my RADAR but you'd think that the last thing they'd want to do is do a franchise reset in the last. installment. of. it. Maybe they just realized they couldn't shovel out more of the same crap? I give them kudos for trying something different, but it feels more like a kick in the nuts when you do it on such an established name.

EDIT: Oh, and most of valve's stuff. Not that it's not good, but when I play it I always find myself thinking, "Wow. It took them this long to make it? What the heck were they doing?"
 

Tony2077

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Rakenar said:
delta4062 said:
Rakenar said:
delta4062 said:
Jandau said:
Elder Scrolls: Oblivion - Elder Scrolls were always the forerunners in Open World RPGs, with Morrowind reaching cult status. Then they put out Oblivion, a game with atrocious controls that should have been scrapped after Daggerfall, zero story, atrocious writing, terrible voice acting, moronic mechanics, a cluttered and poorly designed interface and an open world more boring than a can of spam. They did make up for it a bit with Fallout 3, but I still fear for the Elder Scrolls series...
There was a story, and the controls were monumentally better than Morrowinds. Sure it didn't have as many quests and Morrowind, but it still had a hell of a lot more than Fallout 3 did. The interface was the smoothest of the series, A lot of voice actors from Morrowind went onto Oblivion as well, The Mechanics were a lot better than the randomness of Morrowind.

Really, those are some pretty stupid complaints.
The interface WASN'T smooth at all : who wants to click Ok each time they want to sell one item, or can't sell more than one at a time when the stack is less than 4. Add to that the awful resolution of the menu, the absence of keyboard shortcuts and some other more minor issues (like hovering over a buff not indicating what it was), and it all amounts to a sluggish interface.

Thankfully, we can download mods who greatly improve one the majority of these issues, but I feel the game should have had that at the time. That's the problem with games that go out on pc and console, but don't get a revamp for the pc version to better accomodate the controls.
You can Hotkey in Oblivion...hell I think you can do it on the consoles as well.
I meant like "M" to see the map, "J" to see the journal, and other things like that ... I know you can equip weapons/spells with the radial 1-8 menu.
if anything i think we can all agree without the graphics mod morrowind looks ugly. Not sure if that mod is done yet
 

Katana314

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Oct 4, 2007
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This happens to TF2 every one of its updates. The drama on the forums is intense.

I sort of feel this for Left 4 Dead, but in inverse. The second is a pretty good all-around game whereas the first one has all sorts of issues. What sucks is that they had all the sequel improvements in their head upon release.
 

AMMO Kid

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captainaweshum said:
But it's apparent that we will never see a game as strong as OOT or (the golden beacon of games) Majora's Mask.
I totally disagree. The Windwaker was an amazing game, with a huge world, a great story, and lots of islands to explore!
 

omega 616

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May 1, 2009
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Jandau said:
My memories of Morrowind are a little faded but isn't Oblivion almost a carbon copy? I loved both games and from what I remember there both very similar, just one is nicer looking than the other.

Resident evil gets my vote in this thread, from barely any ammo to copious amounts, from tight, confined, dark mansions/cities to Africa and brightly lit dungoens and labs. The atmosphere just disapated into another action game.

If you added climbing and non-infected humans you could have uncharted.
 

DanielDeFig

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Oct 22, 2009
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Spyro the Dragon. My favorite game series of all time, and my first console game ever. I havnt playd any new Spyro games since i was so hoplessley dissapointed at the first PS2 Spyro game. The latest "Legend" series was supposed to bring spyro back, but with less than mediocre review, i haven't bothered looking much into it.

Spyro was fun and funny, a great game that got me started with this whole Video Game thing, that's now a major aprt of my life. I would be a lot happier if it had ended with the PS1 titles, but they keep making it, and it keeps getting worse, bringing down the quality of the series as a whole.
 

8-Bit Grin

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Apr 20, 2010
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I was extremely disappointed with Elder Scrolls IV.
I absolutely adored Morrowind, but...
I miss my candles dammit!
 

Jandau

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Dec 19, 2008
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omega 616 said:
Jandau said:
My memories of Morrowind are a little faded but isn't Oblivion almost a carbon copy? I loved both games and from what I remember there both very similar, just one is nicer looking than the other.
Oblivion has a lot in common with Morrowind, but the problem is that while Morrowind had an interesting world with intrigue and exotic locales, Oblivion has flat characters, poorly constructed plot and a game world that looks like the forest behind my house. A lot of the mechanics were simplified and the end result functioned poorly. Also, the interface was adapted for the consoles and in the process made clunky and unresponsive.

It was a boring game with nothing going on set in an uninteresting bland world with VERY outdated gameplay and poor mechanics. It also drummed up a lot of fans on the merit of exposing an entire generation of gamers to open world RPGs. It was a shitty open world RPG, but there wasn't much competition...
 

TheRealGoochman

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Apr 7, 2010
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Deus Ex is probably my choice.....2 was just a crappy generic sci-fiish shooter
or
Call of Duty: The original and 2 were the best....but once Treyarch (or however you spell it) came in and the franchise was split between 2 developers...well....Treyarch's version seemed just like a typical lets just make a WWII shooter with linear story (as opposed to the original and the second where you moved through the different campaigns at length getting a long and exciting experience...while 3 had short versions of the other armies). World at War was alright I will admit (I loved the Pacific aspect)....and so was Modern Warfare (I am not a big multiplayer guy, so my irk was a short single player campaign (nowhere near the length of CoD1/2 :-() and MW2 was an even bigger bummer with a really cool story and single player experience......but 20 times shorter that MW1.......personally (and this is ALL personal opinion I don't mean to sass you multiplayer lovers out there) It was waaaaaaaay too MP oriented, and that sort of made MW2 go down quite a few pegs on my ladder.

Say all you want about Final Fantasy, I really like FFXII and FFXIII.....I thought they both are very good and entertaining :).
And awww why you guys hating on Oblivion dat shiz was fun :)
 

captainaweshum

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May 1, 2010
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AMMO Kid said:
captainaweshum said:
But it's apparent that we will never see a game as strong as OOT or (the golden beacon of games) Majora's Mask.
I totally disagree. The Windwaker was an amazing game, with a huge world, a great story, and lots of islands to explore!
No. Just no.
 

Giantcain

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Oct 29, 2009
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Horny Ico said:
JAY_RAD said:
delta4062 said:
Jak And Daxter.

Why would you build the game from the ground up on PSP then port to PS2? It even has the same camera controls as the PSP version.
Same here. I liked the first game's platforming but they grug the series through the ringer and made a racing game and a PSP game about Daxter. Why?
Daxter is obvious: They wanted to tell what happened in the 2 years it took to break Jak out of jail. I don't know how good the game is, but that sound like a nice idea to me.
i loved the psp game daxter
 

Nazulu

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Jun 5, 2008
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There are many for me but I'm pretty sure no one will mention the Smash Brothers and Mario Kart series. They really went to hell and I don't think they'll be ever coming back. This is all because they wanted to make it appeal to a wider audience, I think. What ever the reason, they've just fucked it all up.
 

GamingAwesome1

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May 22, 2009
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Spyro the Dragon.

You cannot make a cute purple dragon look badass, STOP FUCKING TRYING! It's painful....
 

Shoggoth2588

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Aug 31, 2009
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Final Fantasy. What started as an open game about exploration in a magical world filled with mystical creatures and fantastic animals, where you could lead a party of misfits, has gone to hell. It isn't just the injection of realism given to XIII, nor is it the fact that your group is made up of several humans, it just seems like very little is organic. There is no town experience because everyone is holed up inside, purchasing everything online. Half of the army you're fighting are robotic animals and the other half are humans lead by chaotic, robotic, godlike entities. XIII is pretty but the fantasy elements have been left behind for the most part.

Resident Evil. Back in the Playstation era, we had something called horror games. Resident Evil was a game with poor controls and a lack of ammunition (until you get towards the end). There were zombies who shuffled around and other, much faster enemies who made your player character seem much slower. The latest Resident Evil featured people who had been force-fed some bad Eel-Pie, minus the pie, by a fan of Dir en Grey. These eels were pumped full of 28 Days Later's rage virus which didn't so much Zombifie the enemies but rather, made them want to kill everything. You're given a partner to bandage your wounds and take away that sense of being alone in Africa and, towards the end, the enemies are given guns. Luckily, you can always take cover behind some chest-high walls and other such barriers.

Pokemon. I love Pokemon however, the major downfall of the series is the fact that it's always the same game (unless you're playing Rangers or, Mystery Dungeon) with the same formula. Wake up at home. Go to the Professor's house. Get a Pokemon. Leave town. Run errand. Get Pokedex. Get Pokeballs. Catch and level up Pokemon. Collect badges until you meet Team-Something. Complete errands for people. Safari Zone. Beat 7th gym. Beat team-something in a final showdow to get master ball. Catch Legendary Pokemon. Beat gym 8. Travel to Victory Road. Face Elite Four. Face Master Trainer. Story mode over (unless you're playing Silver or Gold in which place beat 8 more gyms and Red). Sink into a sea of Obsessive Compulsion as you attempt to catch any Pokemon you haven't yet caught. This is how it is. This is how it has been and, when Black and White are released, that is how it is likely to be. Also, I think making certain Pokemon exclusively available by receiving them as a Mystery Gift is one of the sins of gaming.
 

LeonLethality

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Mar 10, 2009
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Final Fantasy VII How could they screw up so bad on a Final Fantasy?! At least they made up for that awful mistake with Final Fantasy VIII

Also Paper Mario, I don't count Super Paper Mario as a Paper Mario game, they changed the formula so much. I guess it can be a spin off if anything. <.<